Salut am si eu o problema la sistemul de masini personale ..... Daca cumperi o masina si este a ta poate sa o i-a toti..... si dupa ce ai iesit dupa server ai inchis masina dar alti pot sa intre in i-a si sa se plimbe..... [pawn]else if(strcmp(x_nr,"lock1",true) == 0) { if(PlayerData[playerid][pPcarkey] != 999 && PlayerData[playerid][pPcarkey] != 0) { new carid = PlayerData[playerid][pPcarkey]; if(CarData[carid][cLockk] == 0) { GameTextForPlayer(playerid, "~w~Masina Personala ~r~Incuiat", 5000, 6); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); CarData[carid][cLockk] = 1; VehLocked[carid+PreVehicle] = 1; GetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,1,bonnet,boot,objective); format(string, sizeof(string), "UPDATE cars SET Lockk='%d' WHERE id=%d", CarData[carid][cLockk], carid); mysql_query(string); return 1; } else { GameTextForPlayer(playerid, "~w~Masina Personala ~g~Descuiat", 5000, 6); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); CarData[carid][cLockk] = 0; VehLocked[carid+PreVehicle] = 0; GetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,0,bonnet,boot,objective); format(string, sizeof(string), "UPDATE cars SET Lockk='%d' WHERE id=%d", CarData[carid][cLockk], carid); mysql_query(string); } return 1; } } else if(strcmp(x_nr,"lock2",true) == 0) { if(PlayerData[playerid][pPcarkey2] != 999 && PlayerData[playerid][pPcarkey2] != 0) { new carid = PlayerData[playerid][pPcarkey2]; if(CarData[carid][cLockk] == 0) { GameTextForPlayer(playerid, "~w~Masina Personala 2 ~r~Incuiat", 5000, 6); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); CarData[carid][cLockk] = 1; VehLocked[carid+PreVehicle] = 1; GetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,1,bonnet,boot,objective); format(string, sizeof(string), "UPDATE cars SET Lockk='%d' WHERE id=%d", CarData[carid][cLockk], carid); mysql_query(string); return 1; } else { GameTextForPlayer(playerid, "~w~Masina Personala 2 ~g~Descuiat", 5000, 6); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); CarData[carid][cLockk] = 0; VehLocked[carid+PreVehicle] = 0; GetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,0,bonnet,boot,objective); format(string, sizeof(string), "UPDATE cars SET Lockk='%d' WHERE id=%d", CarData[carid][cLockk], carid); mysql_query(string); } return 1; } } else if(strcmp(x_nr,"lock3",true) == 0) { if(PlayerData[playerid][pPcarkey3] != 999 && PlayerData[playerid][pPcarkey3] != 0) { new carid = PlayerData[playerid][pPcarkey3]; if(CarData[carid][cLockk] == 0) { GameTextForPlayer(playerid, "~w~Masina Personala 3 ~r~Incuiat", 5000, 6); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); CarData[carid][cLockk] = 1; VehLocked[carid+PreVehicle] = 1; GetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,1,bonnet,boot,objective); format(string, sizeof(string), "UPDATE cars SET Lockk='%d' WHERE id=%d", CarData[carid][cLockk], carid); mysql_query(string); return 1; } else { GameTextForPlayer(playerid, "~w~Masina Personala 3 ~g~Descuiat", 5000, 6); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); CarData[carid][cLockk] = 0; VehLocked[carid+PreVehicle] = 0; GetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,0,bonnet,boot,objective); format(string, sizeof(string), "UPDATE cars SET Lockk='%d' WHERE id=%d", CarData[carid][cLockk], carid); mysql_query(string); } return 1; } } else if(strcmp(x_nr,"lock4",true) == 0) { if(PlayerData[playerid][pPcarkey4] != 999 && PlayerData[playerid][pPcarkey4] != 0) { new carid = PlayerData[playerid][pPcarkey4]; if(CarData[carid][cLockk] == 0) { GameTextForPlayer(playerid, "~w~Masina Personala 4 ~r~Incuiat", 5000, 6); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); CarData[carid][cLockk] = 1; VehLocked[carid+PreVehicle] = 1; GetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,1,bonnet,boot,objective); format(string, sizeof(string), "UPDATE cars SET Lockk='%d' WHERE id=%d", CarData[carid][cLockk], carid); mysql_query(string); return 1; } else { GameTextForPlayer(playerid, "~w~Masina Personala 4 ~g~Descuiat", 5000, 6); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); CarData[carid][cLockk] = 0; VehLocked[carid+PreVehicle] = 0; GetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,0,bonnet,boot,objective); format(string, sizeof(string), "UPDATE cars SET Lockk='%d' WHERE id=%d", CarData[carid][cLockk], carid); mysql_query(string); } return 1; } } else if(strcmp(x_nr,"lock5",true) == 0) { if(PlayerData[playerid][pPcarkey5] != 999 && PlayerData[playerid][pPcarkey5] != 0) { new carid = PlayerData[playerid][pPcarkey5]; if(CarData[carid][cLockk] == 0) { GameTextForPlayer(playerid, "~w~Masina Personala 5 ~r~Incuiat", 5000, 6); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); CarData[carid][cLockk] = 1; VehLocked[carid+PreVehicle] = 1; GetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,1,bonnet,boot,objective); format(string, sizeof(string), "UPDATE cars SET Lockk='%d' WHERE id=%d", CarData[carid][cLockk], carid); mysql_query(string); return 1; } else { GameTextForPlayer(playerid, "~w~Masina Personala 5 ~g~Descuiat", 5000, 6); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); CarData[carid][cLockk] = 0; VehLocked[carid+PreVehicle] = 0; GetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,0,bonnet,boot,objective); format(string, sizeof(string), "UPDATE cars SET Lockk='%d' WHERE id=%d", CarData[carid][cLockk], carid); mysql_query(string); } return 1; } }[/pawn]