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Colenelu

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Everything posted by Colenelu

  1. (69784) : error 010: invalid function or declaration (69789) : error 010: invalid function or declaration (69793) : error 021: symbol already defined: "Hook_OnGameModeInit" 69784hook OnPlayerConnect(playerid) { RemoveBuildingForPlayer(playerid, 620, 260.2266, -1646.4375, 31.8828, 0.25); RemoveBuildingForPlayer(playerid, 621, 276.3828, -1650.5547, 31.2891, 0.25); RemoveBuildingForPlayer(playerid, 6444, 285.2656, -1611.9453, 34.3359, 0.25); 69789return 1; } // public OnGameModeInit() { 69794CreateDynamicObject(17656, 258.89999, -1683.09998, 40.30000, 0.50000, 0.00000, 165.00000);
  2. (69785) : error 021: symbol already defined: "Hook_OnPlayerConnect" (69793) : error 021: symbol already defined: "Hook_OnGameModeInit" [pawn]69784public OnPlayerConnect(playerid) 69785{ RemoveBuildingForPlayer(playerid, 620, 260.2266, -1646.4375, 31.8828, 0.25); RemoveBuildingForPlayer(playerid, 621, 276.3828, -1650.5547, 31.2891, 0.25); RemoveBuildingForPlayer(playerid, 6444, 285.2656, -1611.9453, 34.3359, 0.25); return 1; 69790}[/pawn] 69783//------------------------- Insula admin ------------------------------------------//
  3. :( imi apar alte errori (69785) : error 021: symbol already defined: "Hook_OnPlayerConnect" (69792) : error 025: function heading differs from prototype (69793) : error 021: symbol already defined: "Hook_OnGameModeInit" 69784public OnPlayerConnect(playerid) 69785{ RemoveBuildingForPlayer(playerid, 620, 260.2266, -1646.4375, 31.8828, 0.25); RemoveBuildingForPlayer(playerid, 621, 276.3828, -1650.5547, 31.2891, 0.25); RemoveBuildingForPlayer(playerid, 6444, 285.2656, -1611.9453, 34.3359, 0.25); return 1; 69790} 69792public OnGameModeInit(playerid) 69793{ CreateDynamicObject(17656, 258.89999, -1683.09998, 40.30000, 0.50000, 0.00000, 165.00000);
  4. AI gresit sectiunea trebuie sa postezi la cereri tutoriale
  5. (26) : fatal error 100: cannot read from file: "mSelection" 26 #include <mSelection> // 12 imi da o erroare inainte era //#include <mSelection> // 12 si daca dadeam asa imi aparea alte errori (69785) : error 021: symbol already defined: "Hook_OnPlayerConnect" (69792) : error 025: function heading differs from prototype (69792) : error 021: symbol already defined: "Hook_OnGameModeInit" (69792) : error 029: invalid expression, assumed zero (69792) : fatal error 107: too many error messages on one line uite si liniile: 69784public OnPlayerConnect(playerid) 69785{ RemoveBuildingForPlayer(playerid, 620, 260.2266, -1646.4375, 31.8828, 0.25); RemoveBuildingForPlayer(playerid, 621, 276.3828, -1650.5547, 31.2891, 0.25); RemoveBuildingForPlayer(playerid, 6444, 285.2656, -1611.9453, 34.3359, 0.25); return 1; 69790} 69792public OnGameModeInit(playerid)\OnFilterScriptinit(playerid) { 69794CreateDynamicObject(17656, 258.89999, -1683.09998, 40.30000, 0.50000, 0.00000, 165.00000);
  6. Nick:Colonelul Problema:Cand dau compiler imi apar niste errori Erori / warnings: ( (69784) : error 021: symbol already defined: "RemoveBuildingForPlayer" (69788) : error 021: symbol already defined: "CreateDynamicObject" Lini/script: 69784 RemoveBuildingForPlayer(playerid, 620, 260.2266, -1646.4375, 31.8828, 0.25); 69788 CreateDynamicObject(17656, 258.89999, -1683.09998, 40.30000, 0.50000, 0.00000, 165.00000); Ai incercat sa rezolvi singur ?:
  7. adica sa fie un infernus parcat langa parcarea aia de langa banca!Sie el sa fie de vanzare.Dar cand un player intre in el si da /v buy nu vreau ca acel infernus sa die cumparat ci sa apara alt infernus langa celalalt si acesta sa fie a playerului respectiv
  8. pai problema e ca nu am incercat nimic ca nu stiu ce sa incerc .Trebuie schimbat sistemu de masini personale sau trebuie sa pun ceva in plus?
  9. Nick:Colonelul Problema:As vrea cand pun o maisna la vanzare gen /cmasina id pret o parchez acolo si sa ramana acolo si cand se urca playerul in maisna da /vbuy si ii a[are o masina langa el!aceea masina sa ramana acolo ca sa poata sa dea si sa dea alt player /vbuy Erori / warnings:- Lini/script:- Ai incercat sa rezolvi singur ?:Nup.Nu am nici o ideee!
  10. gata am rezolvat!Neatentia asta puteti da TCC!Mersi mult
  11. pai cum le pun sa se schimb levelul si pretul? doar atat!
  12. Nick:Colonelul Problema:Cnad modific o pretul/levelul unei case in baza de date nu se modifica acolo unde scrie gen:Casa de vanzare Pret .... Level.... e levelul diferit de cel modificat de mine Erori / warnings: Lini/script: if(HouseData[h][hOwned] == 0) { format(PropertyString,sizeof(PropertyString),"Casa de vanzare!\n Pret:{FFFFFF}$%d{08D800} \n Level:{FFFFFF}%d{08D800} \n Pentru a cumpara scrie {FAA404}/buyhouse", HouseData[h][hValue], HouseData[h][hLevel], HouseData[h]); HouseLabel[h] = CreateDynamic3DTextLabel(PropertyString ,0x08D800FF,HouseData[h][hEntrancex], HouseData[h][hEntrancey], HouseData[h][hEntrancez],25, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 1, -1, -1, -1, 100.0); } else if(HouseData[h][hOwned] == 1) { format(PropertyString,sizeof(PropertyString),"Casa cumparata!\n Proprietar: {FFFFFF}%s{08D800} \n Level: {FFFFFF}%d{08D800} \n Pret cazare: {FFFFFF}$%d{08D800} \n Pentru a inchiria scrie {FAA404}/rentroom",HouseData[h][hOwner], HouseData[h][hLevel], HouseData[h][hRent], HouseData[h]); HouseLabel[h] = CreateDynamic3DTextLabel(PropertyString ,0x08D800FF,HouseData[h][hEntrancex], HouseData[h][hEntrancey], HouseData[h][hEntrancez],25, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 1, -1, -1, -1, 100.0); } } Ai incercat sa rezolvi singur ?:
  13. am rezolvat lipsea o }mersi mult!Puteti da TCC!
  14. Nick:Colonelul Problema:imi da niste errori cand vreau sa dau compiler Erori / warnings: (65438) : error 029: invalid expression, assumed zero (65438) : error 035: argument type mismatch (argument 2) (65441) : error 014: invalid statement; not in switch (65441) : warning 215: expression has no effect (65441) : error 001: expected token: ";", but found ":" (65441) : error 029: invalid expression, assumed zero (65441) : fatal error 107: too many error messages on one line Lini/script: [code] 65441 case 15: //The Russian Mafia { if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, 173); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = 173; } else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, 174); SelectCharPlace[playerid] = 3; ChosenSkin[playerid] = 174; } else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, 175); SelectCharPlace[playerid] = 4; ChosenSkin[playerid] = 175; } else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, 123); SelectCharPlace[playerid] = 6; ChosenSkin[playerid] = 123; } else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, 127); SelectCharPlace[playerid] = 5; ChosenSkin[playerid] = 127; } else if(SelectCharPlace[playerid] == 6) { SetPlayerSkin(playerid, 59); SelectCharPlace[playerid] = 7; ChosenSkin[playerid] = 59; } 65431 case 14: //Los Aztecas { if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, 116); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = 116; } else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, 115); SelectCharPlace[playerid] = 3; ChosenSkin[playerid] = 115; } else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, 114); SelectCharPlace[playerid] = 4; ChosenSkin[playerid] = 114; } else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, 48); SelectCharPlace[playerid] = 6; ChosenSkin[playerid] = 48; } else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, 127); SelectCharPlace[playerid] = 5; ChosenSkin[playerid] = 127; } 65438 else if(SelectCharPlace[playerid] == 6) { SetPlayerSkin(playerid, ); SelectCharPlace[playerid] = 7; ChosenSkin[playerid] = 59; } } } Ai incercat sa rezolvi singur ?:NU
  15. am rezolvat problema puteti da TCC!
  16. (65466) : error 014: invalid statement; not in switch (65466) : warning 215: expression has no effect (65466) : error 001: expected token: ";", but found ":" (65466) : error 029: invalid expression, assumed zero (65466) : fatal error 107: too many error messages on one line am pus cum ai zis tu numai ca am modificat id la skinuri si am pus prima cu 1 dupa cu 2 pana la 6 if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, 53); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = 53; } if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, 53); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = 53; }.... if(SelectCharPlace[playerid] == 6) { SetPlayerSkin(playerid, 53); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = 53; } cu id de skinuri diferite!
  17. (SelectCharPlace[playerid] == 1) asta este rankul? ca eu vreau pe rankuri!
  18. uite joinped 118: if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[118][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = JoinPed[118][0]; }
  19. imi apar errori acuma uite liniile: 69023(forward EsteManager(playerid); 69024public EsteManager(playerid) 69025{ if(IsPlayerConnected(playerid)) { new nume[24]; GetPlayerName(playerid, nume, sizeof(nume)); if( (strcmp(nume, "starz", true) == 0) || (strcmp(nume, "bUmbUm", true) == 0)) return 1; } } return 0; 69035} uite si erroriile: (69033) : warning 209: function "EsteManager" should return a value (69034) : error 010: invalid function or declaration
  20. cata am gasit mersi mult! puteti da TCC
  21. si cum mai pun pe cineva manager? asta nu stiam
  22. Pai unele comenzigen /setadmin /sethelper /cmasina le poate folosi doar acest manager!Adica acel player care are niku scris acolo cum e aici cazul ,,starz"
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