Poti sa ne arati si erorile si liniile? Ce cred eu ca e gresit este cum ai deschis / inchis prima acolada, si ai pus si o acolada in plus cand le-ai inchis
EDIT: Poftim, aveai o acolada inchisa aiurea, si una pozitionata prost.
if(dialogid == DIALOG_AIRTRANSPORTER)
{
switch(listitem) {
case 0: {
Plane[playerid] = CreateVehicle(519, 1477.2561, 1239.0946, 12.4890, -0.5400, -1, -1, 100);
SetPlayerRaceCheckpoint(playerid, 5, 1477.724731, 1443.039672, 13.318985, 1477.724731, 1443.039672, 13.318985, 20.000000);
PlaneCP[playerid] = 1;
PutPlayerInVehicle(playerid, Plane[playerid], 0);
Working[playerid] = 1;
SCM(playerid, COLOR_CYAN, "Urmareste cercurile (checkpoint-urile) din aer pentru a transporta pasagerii si a fi recompensat.");
}
case 1: {
Plane[playerid] = CreateVehicle(553, 1477.3422, 1262.9681, 13.6237, 0.0000, -1, -1, 100);
SetPlayerRaceCheckpoint(playerid, 5, 1477.724731, 1443.039672, 13.318985, 1477.724731, 1443.039672, 13.318985, 20.000000);
PlaneCP[playerid] = 1;
PutPlayerInVehicle(playerid, Plane[playerid], 0);
Working[playerid] = 1;
SCM(playerid, COLOR_CYAN, "Urmareste cercurile (checkpoint-urile) din aer pentru a transporta pasagerii si a fi recompensat.");
}
case 2: {
Plane[playerid] = CreateVehicle(577, 1477.4810, 1233.7422, 12.2692, -0.4200, -1, -1, 100);
SetPlayerRaceCheckpoint(playerid, 5, 1477.724731, 1443.039672, 13.318985, 1477.724731, 1443.039672, 13.318985, 20.000000);
PlaneCP[playerid] = 1;
PutPlayerInVehicle(playerid, Plane[playerid], 0);
Working[playerid] = 1;
SCM(playerid, COLOR_CYAN, "Urmareste cercurile (checkpoint-urile) din aer pentru a transporta pasagerii si a fi recompensat.");
}
}
}