xt3z0ne
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Posts posted by xt3z0ne
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nu imi arata nu stiu ce sai mai fac
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am si spus ca leam luat dintrun gm
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stimate mafia tu ce miai dat este daca un jucator intra pe server
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tot nu apare dialogu
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Nick:Johnny
Problema:Am luat dintrun gm comenzi de teles pentru ca imi erea ceva cam greu sa le fac asa de unu singur si am niste probleme..
Erori / warnings:
[pawn]
D:\Games\DD SI DM\gamemodes\bare.pwn(488) : error 017: undefined symbol "TPlayer"
D:\Games\DD SI DM\gamemodes\bare.pwn(489) : error 017: undefined symbol "TPlayer"
D:\Games\DD SI DM\gamemodes\bare.pwn(490) : error 017: undefined symbol "TPlayer"
D:\Games\DD SI DM\gamemodes\bare.pwn(491) : error 017: undefined symbol "TPlayer"
D:\Games\DD SI DM\gamemodes\bare.pwn(492) : error 017: undefined symbol "TPlayer"
D:\Games\DD SI DM\gamemodes\bare.pwn(493) : error 017: undefined symbol "TPlayer"
D:\Games\DD SI DM\gamemodes\bare.pwn(494) : error 017: undefined symbol "TPlayer"
D:\Games\DD SI DM\gamemodes\bare.pwn(495) : error 017: undefined symbol "TPlayer"
D:\Games\DD SI DM\gamemodes\bare.pwn(496) : error 017: undefined symbol "TPlayer"
D:\Games\DD SI DM\gamemodes\bare.pwn(498) : error 017: undefined symbol "TPlayer"
D:\Games\DD SI DM\gamemodes\bare.pwn(499) : error 017: undefined symbol "TPlayer"
D:\Games\DD SI DM\gamemodes\bare.pwn(500) : error 017: undefined symbol "TPlayer"
D:\Games\DD SI DM\gamemodes\bare.pwn(501) : error 017: undefined symbol "TPlayer"
D:\Games\DD SI DM\gamemodes\bare.pwn(502) : error 017: undefined symbol "TPlayer"
D:\Games\DD SI DM\gamemodes\bare.pwn(503) : error 017: undefined symbol "TPlayer"
D:\Games\DD SI DM\gamemodes\bare.pwn(504) : error 017: undefined symbol "TPlayer"
D:\Games\DD SI DM\gamemodes\bare.pwn(505) : error 017: undefined symbol "TPlayer"
D:\Games\DD SI DM\gamemodes\bare.pwn(506) : error 017: undefined symbol "TPlayer"
D:\Games\DD SI DM\gamemodes\bare.pwn(507) : error 017: undefined symbol "TPlayer"
D:\Games\DD SI DM\gamemodes\bare.pwn(508) : error 017: undefined symbol "TPlayer"
D:\Games\DD SI DM\gamemodes\bare.pwn(509) : error 017: undefined symbol "TPlayer"
D:\Games\DD SI DM\gamemodes\bare.pwn(510) : error 017: undefined symbol "TPlayer"
D:\Games\DD SI DM\gamemodes\bare.pwn(511) : error 017: undefined symbol "TPlayer"
D:\Games\DD SI DM\gamemodes\bare.pwn(512) : error 017: undefined symbol "TPlayer"
D:\Games\DD SI DM\gamemodes\bare.pwn(513) : error 017: undefined symbol "SPlayer"
D:\Games\DD SI DM\gamemodes\bare.pwn(514) : error 017: undefined symbol "SPlayer"
Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
26 Errors.
[/pawn]
Lini/script:
[pawn]
//==============================================================================
// Teleports:
//==============================================================================
CMD:easypk(playerid, params[]) return TPlayer(playerid, "Easy Parkour", "easypk", 1786.7908,-1361.0017,16.4747, 0);
CMD:funnypk(playerid, params[]) return TPlayer(playerid, "Funny Parkour", "funnypk", 2122.4109,-971.3242,60.4361, 0);
CMD:upperpk(playerid, params[]) return TPlayer(playerid, "Upper Parkour", "upperpk", 2064.5703,-993.2061,54.3672, 0);
CMD:extremepk(playerid, params[]) return TPlayer(playerid, "Extreme Parkour", "extremepk", 3028.8201,-1926.1660,599.0370, 0);
CMD:hardpk(playerid, params[]) return TPlayer(playerid, "Hard Parkour", "hardpk", 2771.1284,-2744.3406,2460.0815, 90);
CMD:bigpk(playerid, params[]) return TPlayer(playerid, "Big Parkour", "bigpk", 1443.2714,-1704.5878,915.3906, 0);
CMD:oceanicpk(playerid, params[]) return TPlayer(playerid, "Oceanic Parkour", "oceanicpk", -2931.9619,-1876.4889,6.3728, 270);
CMD:monsterpk(playerid, params[]) return TPlayer(playerid, "Monster Parkour", "monsterpk", -2909.6707,71.3213,3.7526, 180);
CMD:lospk(playerid, params[]) return TPlayer(playerid, "Los Parkouros", "lospk", 2826.6699,195.6932,15.0085, 0);
//------------------------------------------------------------------------------
CMD:aa(playerid, params[]) return TPlayer(playerid, "Abandoned Airport", "aa", 404.8082, 2448.4775, 16.1368, 0);
CMD:s000(playerid, params[]) return TPlayer(playerid, "Stunt 000", "s000", -192.1480, -103.3305, 2.6739, 0);
CMD:stuntdam(playerid, params[]) return TPlayer(playerid, "Stunt Dam", "stuntdam", -527.418701, 2023.649047, 47.490310, 0);
CMD:lsair(playerid, params[]) return TPlayer(playerid, "Los Santos Airport", "lsair", 1857.1230,-2281.7593,17.0903, 90);
CMD:OStunt(playerid, params[]) return TPlayer(playerid, "o.O Stunt", "OStunt", 3267.1531, -2449.8621, 90.8472, 0);
CMD:lvair(playerid, params[]) return TPlayer(playerid, "Las Venturas Airport", "lvair", 1590.6398, 1448.2764, 13.3303, 270);
CMD:sfstunt(playerid, params[]) return TPlayer(playerid, "San Fierror Stunt", "sfstunt", -2633.8022, 1359.0215, 6.6751, 180);
CMD:cstunt(playerid, params[]) return TPlayer(playerid, "Cool Stunt", "cstunt", 1841.7723, -3129.0222, 71.7619, 0);
CMD:sfair(playerid, params[]) return TPlayer(playerid, "San Fierro Airport", "sfair", -1374.3136, -257.4903, 18.3436, 270);
CMD:chilliad(playerid, params[]) return TPlayer(playerid, "Chilliad", "chilliad", -2335.8875, -1626.1935, 483.3552, 135);
CMD:superstunt(playerid, params[]) return TPlayer(playerid, "Super Stunt", "superstunt", 2410.961669,4172.320312,54.480434, 0);
CMD:tube2(playerid, params[]) return TPlayer(playerid, "Tube 2", "tube2", 834.037170, 269.238159, 709.190002, 0);
CMD:tube3(playerid, params[]) return TPlayer(playerid, "Tube 3", "tube3", 851.836975, -2246.758056, 662.570007, 0);
CMD:si(playerid, params[]) return TPlayer(playerid, "Skilled Inf", "si", -214.542678, -8175.392578, 35.225547, 0);
CMD:golf(playerid, params[]) return TPlayer(playerid, "Golf Stunt", "golf", 1413.6228, 2730.4304, 10.8703, 20);
CMD:basejump(playerid, params[]) return SPlayer(playerid, "BaseJump", "basejump", 756.989074, 472.495544, 4104.500488, 0) && GivePlayerWeapon(playerid, 46, 1);
CMD:bcar(playerid, params[]) return SPlayer(playerid, "Basket Car", "bcar", 3169.3699, -2002.6355, 229.9718, 0);
CMD:sfj(playerid, params[]) return SPlayer(playerid, "San Fierro Jump", "sfj", -1679.2316, 2022.1670, 1101.8691, 0);
CMD:jump1(playerid, params[]) return SPlayer(playerid, "Jump 1", "jump1", 1472.127807, -2420.677978, 320.834381, 0);
CMD:jump2(playerid, params[]) return SPlayer(playerid, "Jump 2", "jump2", -2443.958251, 3088.299316, 319.734375, 0);
CMD:jump3(playerid, params[]) return SPlayer(playerid, "Jump 3", "jump3", 2069.689697, -1407.287231, 309.634368, 0);
CMD:wjump(playerid, params[]) return SPlayer(playerid, "Water Jump", "wjump", 3028.043212, 275.029968, 981.875305, 90);
CMD:mpk1(playerid, params[]) return TPlayer(playerid, "Monster Parkour 1", "mpk1", 3643.2449, -1013.0157, 4321.4502, 90);
CMD:mpk2(playerid, params[]) return TPlayer(playerid, "Monster Parkour 2", "mpk2", -2906.0999, 71.2471, 4.4082, 90);
CMD:icerink(playerid, params[]) return cmd_patinoar(playerid, params);
CMD:drag1(playerid, params[]) return TPlayer(playerid, "Drag Race 1", "drag1", -2064.302246, 1380.054321, 7.100666, 0);
CMD:drag2(playerid, params[]) return TPlayer(playerid, "Drag Race 2", "drag2", -1605.389770, 611.147949, 35.938957, 0);
CMD:drag3(playerid, params[]) return TPlayer(playerid, "Drag Race 3", "drag3", 2369.896972, 462.960327, 3.500000, 0);
CMD:canyon(playerid, params[]) return TPlayer(playerid, "Canyon Drift", "canyon", 3364.533447, -2926.035400, 87.998352, 270);
CMD:drift(playerid, params[]) return TPlayer(playerid, "Drift", "drift", -276.953033, 1557.448364, 75.359375, 180);
CMD:drift2(playerid, params[]) return TPlayer(playerid, "Drift 2", "drift2", -1112.4407, -1656.5459, 76.0283, 0);
CMD:drift3(playerid, params[]) return TPlayer(playerid, "Drift 3", "drift3", -2394.7258, -588.6559, 132.3384, 0);
CMD:sdrift(playerid, params[]) return TPlayer(playerid, "Short Drift", "sdrift", 1616.7253, -1132.7117, 23.6333, 0);
CMD:island(playerid, params[]) return TPlayer(playerid, "Island", "island", 3945.581298, 395.880065, 2.205629, 0);
CMD:party1(playerid, params[]) return TPlayer(playerid, "Party 1", "party1", -697.819580, 302.428588, 22.327432, 0);
CMD:party2(playerid, params[]) return TPlayer(playerid, "Party 2", "party2", 1299.0125, -227.7760, 11.5673, 0);
CMD:party3(playerid, params[]) return TPlayer(playerid, "Party 3", "party3", -814.591247, -1934.805419, 7.097103, 0);
CMD:party4(playerid, params[]) return TPlayer(playerid, "Party 4", "party4", 1766.900146, 2788.385253, 10.675359, 0);
CMD:party5(playerid, params[]) return TPlayer(playerid, "Party 5", "party5", -1417.6086, -967.5665, 200.6878, 0);
CMD:ls(playerid, params[]) return TPlayer(playerid, "Los Santos", "ls", 1513.495605, -1653.823120, 13.539175, 270);
CMD:sf(playerid, params[]) return TPlayer(playerid, "San Fierro", "sf", -1973.711059, 287.046234, 35.171875, 90);
CMD:lv(playerid, params[]) return TPlayer(playerid, "Las Venturas", "lv", 2019.4670, 1545.3972, 10.8265, 0);
CMD:grov(playerid, params[]) return TPlayer(playerid, "Grove Street", "grov", 2499.548583, -1684.674194, 13.429053, 0);
CMD:beach(playerid, params[]) return TPlayer(playerid, "Plaja", "plaja", 456.5197, -1864.2231, 3.2939, 0);
CMD:spool(playerid, params[]) return TPlayer(playerid, "Swimming Pool", "spool", -1697.7128,1497.6692,7.2066, 180);
CMD:nrgrainbow(playerid, params[]) return TPlayer(playerid, "Nrg Rainbow", "nrgrainbow", -4410.91748, 4204.43506, 185.76019, 180);
CMD:btbs(playerid, params[]) return TPlayer(playerid, "Beach Tubes", "btbs", 835.9879,-2033.3556,12.8672, 180);
CMD:fplace(playerid, params[]) return TPlayer(playerid, "Funky Place", "fplace", 4986.4243,4989.0107,6.2870, 180);
CMD:ljump(playerid, params[]) return TPlayer(playerid, "Long Jump", "ljump", 940.8323,1156.2191,1265.0350, 180);
CMD:rjump(playerid, params[]) return TPlayer(playerid, "Reverse Jump", "rjump", 3085.4121,-721.0496,2441.3245, 180);
CMD:dunejump(playerid, params[]) return TPlayer(playerid, "Duneride Jump", "dunejump", 2313.4958,-3251.8618,481.0679, 180);
CMD:tjump(playerid, params[]) return TPlayer(playerid, "Tunel Jump", "tjump", 872.3428,236.0634,587.7222, 180);
CMD:nrgjump(playerid, params[]) return TPlayer(playerid, "NRG-500 Jump", "nrgjump", 1846.6948,-3132.0681,71.7619, 180);
CMD:placejump(playerid, params[]) return TPlayer(playerid, "Place Jump", "placejump", 1481.3307,339.3671,6140.9702, 180);
CMD:pimps(playerid, params[]) return TPlayer(playerid, "Pimps", "pimps", -2278.9509,2313.6541,5.1003, 180);
CMD:patinoar(playerid, params[])
{
GameTextForPlayer(playerid, "~w~Objects ~r~Loading~w~... Please ~r~wait~w~...", 3500, 4);
SetTimerEx("OnPlayerObjectsLoad", 5000, false, "i", playerid);
//--------------------------------------------------------------------------
return 1;
}
[/pawn]
Ai incercat sa rezolvi singur ?:Nush .. am pus si .new dar nmk
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Warnings rezolvat am pus #pragma tabsize 0
Dar acu i alta problema cand dau /stats nu apare nimic :|
Va rog rezolvare sa va uitati la ce-a originala si la a-mea :-??
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Da. Adauga "" la cele doua.
Rezolvat 2 warnigs.
A mai ramas asta.
[pawn]
D:\Games\DD SI DM\filterscripts\jAdmin.pwn(1496) : warning 217: loose indentation
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
1 Warning.
[/pawn]
if(!sscanf(params, "u", givepid))
EDIT: Dau /stats si nu apare nimic:|
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[pawn]ShowPlayerDialog(playerid, 9990, DIALOG_STYLE_MSGBOX, "{CCCCCC}Player Stats", ShowStats(playerid), "Ok", "");[/pawn]
Pune asa.
In Locu la cele 2 Show?
EDIT: Am pus si la fel am cele 3 warnigs.
-
Spune-mi ce ai la acele 3 linii
Linia: 1496
[pawn]
if(!sscanf(params, "u", givepid))
[/pawn]
Linia: 1500
[pawn]
ShowPlayerDialog(playerid, 123, DIALOG_STYLE_MSGBOX, "{CCCCCC}Player Stats", ShowStats(givepid), "Ok");
[/pawn]
Linia : 1505
[pawn]
else return ShowPlayerDialog(playerid, 9990, DIALOG_STYLE_MSGBOX, "{CCCCCC}Player Stats", ShowStats(playerid), "Ok");
[/pawn]
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CMD:kill(playerid,params[]) { SetPlayerHealth(playerid,0); switch( Limba[playerid] ) { case 0: SendClientMessage(playerid,-1,"{F5BD00}You died"); // Daca variabila limba este egala cu 0 ii va da sendclientmessage asta . case 1: SendClientMessage(playerid,-1,"{F5BD00}Ai murit"); // Daca variabila limba este egala cu 1 ii va da sendclientmessage asta . } return 1; }
Mersii chiar am vrut sa fac comenzile pe switch dar nu prea am crezut.
-
[pawn]dcmd_stats(playerid, params[])
{
new givepid;
//------------------------------------------------------------------------------
if(!sscanf(params, "u", givepid))
{
if(IsPlayerConnected(givepid))
{
ShowPlayerDialog(playerid, 123, DIALOG_STYLE_MSGBOX, "{CCCCCC}Player Stats", ShowStats(givepid), "Ok");
return 1;
}
else return SendClientMessage(playerid, red, "ERROR: Player not connected!");
}
else return ShowPlayerDialog(playerid, 9990, DIALOG_STYLE_MSGBOX, "{CCCCCC}Player Stats", ShowStats(playerid), "Ok");
}[/pawn]
Am facut cum mi-ati spus dar imi da 2 warnings.
[pawn]
D:\Games\DD SI DM\filterscripts\jAdmin.pwn(1496) : warning 217: loose indentation
D:\Games\DD SI DM\filterscripts\jAdmin.pwn(1500) : warning 202: number of arguments does not match definition
D:\Games\DD SI DM\filterscripts\jAdmin.pwn(1505) : warning 202: number of arguments does not match definition
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
3 Warnings.
[/pawn]
EDIT: Cand dau /stats pe server spune ca comanda nu este :|
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Nick:Johnny
Problema:Deci vre-au sa fac si eu /stats pe stock ShowStats pentru ca e mult mai usor de editat si adugat.
Erori / warnings:~
Lini/script:
dmcd_stats Original.
[pawn]
dcmd_stats(playerid,params[])
{
new string[128];
new pDeaths;
new player1, h, m, s;
if(!strlen(params)) player1 = playerid;
else player1 = strval(params);
if(IsPlayerConnected(player1))
{
TotalGameTime(player1, h, m, s);
if(AccInfo[player1][Deaths] == 0) pDeaths = 1;
else pDeaths = AccInfo[player1][Deaths];
format(string, sizeof(string), "|- %s's Statistics -|",PlayerName2(player1));
SendClientMessage(playerid, green, string);
format(string, sizeof(string), "Kills: [%d] | Deaths: [%d] | Ratio: [%0.2f] | Money: [$%d] | Time: [%d] hrs [%d] mins [%d] secs | Admin:%d", AccInfo[player1][Kills], AccInfo[player1][Deaths], Float:AccInfo[player1][Kills]/Float:pDeaths,GetPlayerMoney(player1), h, m, s, AccInfo[playerid][Level]);
return ShowPlayerDialog(playerid, 758, DIALOG_STYLE_MSGBOX, "Player Stats", string, "Ok", "");
} else
return SendClientMessage(playerid, red, "ERROR: Player Not Connected!");
}
[/pawn]
Ai incercat sa rezolvi singur ?:Dar nam reusit sa mai fac...
Eu am facut asa.
[pawn]
dcmd_stats(playerid, params[])
{
if(!sscanf(params, "u", givepid))
{
if(IsPlayerConnected(givepid))
{
ShowPlayerDialog(playerid, 123, DIALOG_STYLE_MSGBOX, "{CCCCCC}Player Stats", ShowStats(givepid), "Ok");
return 1;
}
else return SendClientMessage(playerid, red, "ERROR: Player not connected!");
}
else return ShowPlayerDialog(playerid, 9990, DIALOG_STYLE_MSGBOX, "{CCCCCC}Player Stats", ShowStats(playerid), "Ok");
}
[/pawn]
Si Stock
[pawn]
stock ShowStats(playerid)
{
new h, m, s, SString[6][712], SStringF[3024];
//--------------------------------------------------------------------------
TotalGameTime(playerid, h, m, s);
//--------------------------------------------------------------------------
format(SString[5], 712, "{ffe100}Online Time: {ffffff}%d{1DEE01} hrs, {ffffff}%d{1DEE01} mins, {ffffff}%d{1DEE01} secs\n",h,m,s);
//--------------------------------------------------------------------------
format(SString[0], 712, "{FF0101}%s {1DEE01}'s {1DEE01}Statistics\n\n\
{FF6600}General Statistics\n\
{ffe100}Money: {ffffff}$%d\n\
{ffe100}Score: {ffffff}%d\n\
{ffe100}Coins: {ffffff}%d\n\
{ffe100}Respect: {ffffff}+%d{1DEE01} / {ffffff}-%d\n\
%s\
{ffe100}Admin Level: {ffffff}%d %s\n\
{ffe100}VIP Level: {ffffff}%d %s\n",
PlayerName2(playerid));
//--------------------------------------------------------------------------
return SStringF;
}
[/pawn]
Si imi da erorile astea.
[pawn]
D:\Games\DD SI DM\filterscripts\LuxAdmin.pwn(1494) : error 017: undefined symbol "givepid"
D:\Games\DD SI DM\filterscripts\LuxAdmin.pwn(1496) : error 017: undefined symbol "givepid"
D:\Games\DD SI DM\filterscripts\LuxAdmin.pwn(1498) : error 017: undefined symbol "givepid"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
3 Errors.
[/pawn]
-
Nick:Johnny
Problema:Deci am luat luxadmin original si lam incorporat in gm si cand i dau Copiliere imi da eroare-aConditional compilation stack nu stiu ce sai fac sistem-u merge perfect.
Erori / warnings:
[pawn]
D:\Games\DD SI DM\gamemodes\bare.pwn(4898) : fatal error 102: table overflow: "Conditional compilation stack"
Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
1 Error.
[/pawn]
Lini/script:
Linia
[pawn]
// Request Register
#if USE_DIALOGS == false
[/pawn]
Ai incercat sa rezolvi singur ?:Help me..
-
Nick:Johnny
Problema:Pai mam pus sa fac un server de stunt dar vreau sal fac si Ro/Eng dar cand dau /kill nu apare text-u RO Ai murit sau Eng You died nush ce sai mai fac...
Erori / warnings:~~
Lini/script:
[pawn]
CMD:kill(playerid,params[])
{
SetPlayerHealth(playerid,0);
if(Limba[playerid] == 1)
{
SendClientMessage(playerid,-1,"{F5BD00}Ai murit");
}
if(Limba[playerid] == 0)
{
SendClientMessage(playerid,-1,"{F5BD00}You died");
}
return 1;
}
[/pawn]
Ai incercat sa rezolvi singur ?:Nu ca nush ce are..
-
"undefined symbol" = Simbol nedefinit.
"local variable "x" shadows a variable at a preceding level" = Variabila X este definita anterior.
"expected token: ";", but found "]"" = Trebuie sa fie ";" dar a gasit "]".
Rezolva-le ca nu este asa greu.
Am incercat si nmk.
Stiu ca nu este greu dar la erori nu prea ma pricep..
-
Nick:[sLG]Johnny...
Problema:pai am modificat nitel comanda ban dar atunci cand o pun imi da erori dar daca sterge erorile alea lante nu mai merge /duel si mai multe
Erori / warnings:[pawn]
D:\Games\RRS\filterscripts\LuxAdmin.pwn(1161) : warning 219: local variable "playername" shadows a variable at a preceding level
D:\Games\RRS\filterscripts\LuxAdmin.pwn(4523) : warning 219: local variable "playername" shadows a variable at a preceding level
D:\Games\RRS\filterscripts\LuxAdmin.pwn(4663) : warning 219: local variable "playername" shadows a variable at a preceding level
D:\Games\RRS\filterscripts\LuxAdmin.pwn(4754) : warning 219: local variable "playername" shadows a variable at a preceding level
D:\Games\RRS\filterscripts\LuxAdmin.pwn(5613) : error 017: undefined symbol "tmp"
D:\Games\RRS\filterscripts\LuxAdmin.pwn(5613) : error 017: undefined symbol "strtok"
D:\Games\RRS\filterscripts\LuxAdmin.pwn(5614) : error 017: undefined symbol "tmp"
D:\Games\RRS\filterscripts\LuxAdmin.pwn(5620) : error 017: undefined symbol "PlayerBanned"
D:\Games\RRS\filterscripts\LuxAdmin.pwn(5620) : warning 215: expression has no effect
D:\Games\RRS\filterscripts\LuxAdmin.pwn(5620) : error 001: expected token: ";", but found "]"
D:\Games\RRS\filterscripts\LuxAdmin.pwn(5620) : error 029: invalid expression, assumed zero
D:\Games\RRS\filterscripts\LuxAdmin.pwn(5620) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
7 Errors.
[/pawn]
Lini/script:Nu este nevoie de linie pentru ca este dela comanda ban.
Ai incercat sa rezolvi singur ?:Da am incercat si nmk .
Comanda
[pawn]
CMD:ban(playerid,params[])
{
new name[MAX_PLAYER_NAME];
if(AccInfo[playerid][Level] >= 4)
{
tmp = strtok(cmdtext,idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, LIGHTBLUE2, "Usage: /ban [PlayerID] [Day(s)] [Reason]");
SendClientMessage(playerid, orange, "Function: Temporarily bans a player for specified Days");
return 1;
}
if(PlayerBanned[playerid] == -1)//report timer
{
SendClientMessage(playerid,COLOR_RED,"Poti da /ban doar o data la 3 minute!");
return 1;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
tmp = strtok(cmdtext, idx);
if (!strlen(tmp))
{
SendClientMessage(playerid, LIGHTBLUE2, "Usage: /ban [PlayerID] [Day(s)] [Reason]");
SendClientMessage(playerid, orange, "Function: Temporarily bans a player for specified Days");
return 1;
}
new days = strval(tmp);
if(!IsNumeric(tmp))
return SendClientMessage(playerid, lightred, "ERROR: Invalid Day! Only Numbers!");
if(strval(tmp) <= 0 || strval(tmp) > 1000)
return SendClientMessage(playerid, lightred, "ERROR: Invalid Day! (1-1000)");
new reason[128];
reason = strtok2(cmdtext,idx);
if (!strlen(reason))
return SendClientMessage(playerid, lightred, "ERROR: Reason not Specified!");
if (strlen(reason) <= 0 || strlen(reason) > 100)
return SendClientMessage(playerid, lightred, "ERROR: Invalid Reason length!");
GetPlayerName(playerid, name, sizeof name);
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
new File:tempban = fopen("TempBans.ban", io_append);
if (tempban)
{
new year,month,day;
getdate(year, month, day);
day += days;
if (IsMonth31(month))
{
if (day > 31)
{
month += 1;
if (month > 12)
{
year += 1;
while(day > 31) day -= 31;
}
else while(day > 31) day -= 31;
}
}
else if (!IsMonth31(month))
{
if (day > 30)
{
month += 1;
if (month > 12)
{
year += 1;
while(day > 30) day -= 30;
}
else while(day > 30) day -= 30;
}
}
else if (!IsMonth31(month) && IsMonth29(year) && month == 2)
{
if (day > 29)
{
month += 1;
if (month > 12)
{
year += 1;
while(day > 29) day -= 29;
}
else while(day > 29) day -= 29;
}
}
else if (!IsMonth31(month) && !IsMonth29(year) && month == 2)
{
if (day > 28)
{
month += 1;
if (month > 12)
{
year += 1;
while(day > 28) day -= 28;
}
else while(day > 28) day -= 28;
}
}
format(string, sizeof string, "%d|%d|%d|%s\n", day, month, year, giveplayer);
fwrite(tempban, string);
fclose(tempban);
}
new y,m,d;
getdate(y,m,d);
format(string,128,"|- AdmCmd: %s Banned %s for %d Day(s) | Reason: %s -|",name,giveplayer,days,reason);
SendClientMessageToAll(COLOR_LIGHTRED,string);
Kick(giveplayerid);
format(string, sizeof string, "(%d-%d-%d)AdmCmd: Admin %s Banned %s for %d Day(s) | Reason: %s",d,m,y,name,giveplayer,days,reason);
BanLog(string);
PlayerBanned[playerid] = -1;
SetTimerEx("ResetBan", 180000, 0, "d", playerid);
}
else
{
format(string, sizeof(string), " %d is not an active player.", giveplayerid);
SendClientMessage(playerid, COLOR_GRAD1, string);
}
}
else return SendClientMessage(playerid,COLOR_GRAD1,"You are not authorized to use that command");
return true;
}
[/pawn]
-
Nick:[sLG]Johnny...
Problema:Salut am incercat sa incorporez LuxAdmin In GameMode dar nu am reusit am numa erori sunt ff multe erori si nu le pot pune linile is prea multe. Daca se poate cum sa le rezolv.
Erori / warnings:
[pawn]
D:\Games\RRS\gamemodes\skr.pwn(693) : error 021: symbol already defined: "Result"
D:\Games\RRS\gamemodes\skr.pwn(1058) : warning 201: redefinition of constant/macro (symbol "COLOR_BLACK")
D:\Games\RRS\gamemodes\skr.pwn(1063) : warning 201: redefinition of constant/macro (symbol "red")
D:\Games\RRS\gamemodes\skr.pwn(1065) : warning 201: redefinition of constant/macro (symbol "COLOR_PINK")
D:\Games\RRS\gamemodes\skr.pwn(1080) : error 021: symbol already defined: "AntiDEAmx"
D:\Games\RRS\gamemodes\skr.pwn(1360) : warning 219: local variable "pName" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(2240) : warning 219: local variable "pName" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(3022) : warning 219: local variable "playername" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(15436) : warning 219: local variable "vx" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(15436) : warning 219: local variable "vy" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(15436) : warning 219: local variable "vz" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(16517) : warning 219: local variable "Count" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(16543) : warning 219: local variable "Count" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(16709) : warning 219: local variable "X" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(16709) : warning 219: local variable "Y" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(16709) : warning 219: local variable "Z" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(16709) : warning 219: local variable "Angle" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(17395) : warning 219: local variable "str1" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(17493) : warning 219: local variable "str1" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(17521) : warning 219: local variable "str1" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(17544) : warning 219: local variable "str1" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(17567) : warning 219: local variable "str1" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(17884) : warning 219: local variable "X" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(17884) : warning 219: local variable "Y" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(17884) : warning 219: local variable "Z" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(17884) : warning 219: local variable "Angle" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(17915) : warning 219: local variable "X" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(17915) : warning 219: local variable "Y" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(17915) : warning 219: local variable "Z" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(17915) : warning 219: local variable "Angle" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(17944) : warning 219: local variable "X" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(17944) : warning 219: local variable "Y" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(17944) : warning 219: local variable "Z" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(17944) : warning 219: local variable "Angle" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(17970) : warning 219: local variable "X" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(17970) : warning 219: local variable "Y" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(17970) : warning 219: local variable "Z" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(17970) : warning 219: local variable "Angle" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(17995) : warning 219: local variable "X" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(17995) : warning 219: local variable "Y" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(17995) : warning 219: local variable "Z" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(17995) : warning 219: local variable "Angle" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(18022) : warning 219: local variable "X" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(18022) : warning 219: local variable "Y" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(18022) : warning 219: local variable "Z" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(18022) : warning 219: local variable "Angle" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(18054) : warning 219: local variable "X" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(18054) : warning 219: local variable "Y" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(18054) : warning 219: local variable "Z" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(18054) : warning 219: local variable "Angle" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(18080) : warning 219: local variable "X" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(18080) : warning 219: local variable "Y" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(18080) : warning 219: local variable "Z" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(18080) : warning 219: local variable "Angle" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(18108) : warning 219: local variable "X" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(18108) : warning 219: local variable "Y" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(18108) : warning 219: local variable "Z" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(18108) : warning 219: local variable "Angle" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(18136) : warning 219: local variable "X" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(18136) : warning 219: local variable "Y" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(18136) : warning 219: local variable "Z" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(18136) : warning 219: local variable "Angle" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(18349) : warning 219: local variable "playername" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(18489) : warning 219: local variable "playername" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(18580) : warning 219: local variable "playername" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(18612) : warning 219: local variable "Count" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(18733) : warning 219: local variable "Count" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(19606) : warning 219: local variable "playername" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(19826) : warning 219: local variable "playername" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(20108) : warning 219: local variable "playername" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(21882) : warning 219: local variable "pName" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(21927) : warning 219: local variable "pName" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(21994) : warning 219: local variable "pName" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(22585) : warning 219: local variable "Pos" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(22610) : warning 219: local variable "Pos" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(22893) : error 021: symbol already defined: "cmd_happy"
D:\Games\RRS\gamemodes\skr.pwn(22912) : error 021: symbol already defined: "cmd_sad"
D:\Games\RRS\gamemodes\skr.pwn(23835) : error 021: symbol already defined: "cmd_radio"
D:\Games\RRS\gamemodes\skr.pwn(24778) : warning 219: local variable "hours" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(24779) : error 035: argument type mismatch (argument 1)
D:\Games\RRS\gamemodes\skr.pwn(24782) : warning 213: tag mismatch
D:\Games\RRS\gamemodes\skr.pwn(24782) : warning 205: redundant code: constant expression is zero
D:\Games\RRS\gamemodes\skr.pwn(24782) : warning 213: tag mismatch
D:\Games\RRS\gamemodes\skr.pwn(24778) : warning 203: symbol is never used: "hours"
D:\Games\RRS\gamemodes\skr.pwn(24988) : warning 219: local variable "x1" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(24988) : warning 219: local variable "y1" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(24988) : warning 219: local variable "z1" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(24989) : error 035: argument type mismatch (argument 2)
D:\Games\RRS\gamemodes\skr.pwn(24993) : warning 213: tag mismatch
D:\Games\RRS\gamemodes\skr.pwn(24993) : warning 213: tag mismatch
D:\Games\RRS\gamemodes\skr.pwn(24993) : warning 213: tag mismatch
D:\Games\RRS\gamemodes\skr.pwn(24988) : warning 203: symbol is never used: "z1"
D:\Games\RRS\gamemodes\skr.pwn(24988) : warning 203: symbol is never used: "y1"
D:\Games\RRS\gamemodes\skr.pwn(24988) : warning 203: symbol is never used: "x1"
D:\Games\RRS\gamemodes\skr.pwn(24988 -- 24996) : warning 219: local variable "Name" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(25002) : warning 219: local variable "pName" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(25004) : error 035: argument type mismatch (argument 1)
D:\Games\RRS\gamemodes\skr.pwn(24996) : warning 203: symbol is never used: "Name"
D:\Games\RRS\gamemodes\skr.pwn(25107) : error 021: symbol already defined: "OnPlayerCommandReceived"
D:\Games\RRS\gamemodes\skr.pwn(25337) : warning 219: local variable "playername" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(26200) : warning 219: local variable "X" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(26200) : warning 219: local variable "Y" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(26200) : warning 219: local variable "Z" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(26211) : warning 219: local variable "X" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(26211) : warning 219: local variable "Y" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(26211) : warning 219: local variable "Z" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(26996) : warning 219: local variable "limit" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(27362) : warning 219: local variable "X" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(27362) : warning 219: local variable "Y" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(27362) : warning 219: local variable "Z" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(28933) : warning 219: local variable "str1" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(29666) : warning 217: loose indentation
D:\Games\RRS\gamemodes\skr.pwn(29669) : warning 217: loose indentation
D:\Games\RRS\gamemodes\skr.pwn(29685) : warning 217: loose indentation
D:\Games\RRS\gamemodes\skr.pwn(29688) : warning 217: loose indentation
D:\Games\RRS\gamemodes\skr.pwn(29924) : warning 217: loose indentation
D:\Games\RRS\gamemodes\skr.pwn(29929) : warning 217: loose indentation
D:\Games\RRS\gamemodes\skr.pwn(29936) : warning 217: loose indentation
D:\Games\RRS\gamemodes\skr.pwn(29942) : warning 217: loose indentation
D:\Games\RRS\gamemodes\skr.pwn(29991) : warning 217: loose indentation
D:\Games\RRS\gamemodes\skr.pwn(29997) : warning 217: loose indentation
D:\Games\RRS\gamemodes\skr.pwn(30209) : warning 219: local variable "pName" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(30296) : error 021: symbol already defined: "IsNum"
D:\Games\RRS\gamemodes\skr.pwn(30401) : warning 219: local variable "pName" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(30575) : error 021: symbol already defined: "GetVehicleModelIDFromName"
D:\Games\RRS\gamemodes\skr.pwn(30590) : warning 219: local variable "X" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(30590) : warning 219: local variable "Y" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(30590) : warning 219: local variable "Z" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(30635) : warning 219: local variable "X" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(30635) : warning 219: local variable "Y" shadows a variable at a preceding level
D:\Games\RRS\gamemodes\skr.pwn(30635) : warning 219: local variable "Z" shadows a variable at a preceding level
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
11 Errors.
[/pawn]
Lini/script:~~
Ai incercat sa rezolvi singur ?:Da am incercat dar nu am putut sa reusesc...
Am incercat sa pun totu pe pastebiN
Dar nam putut pentru cai prea mare.
http://www.girlshare.ro/33537578.8
-
Hmmm 2/5
-
intri pe www.google.ro si cauti a_samp.inc si il downloadezi.
EDI merge acu tanks:>
-
Actualizeaza a_samp.inc.
Adica:-??
-
Nick:xt3z0ne
Problema:Pai cand pornesc serveru imi da niste erori iar sv este Ukn,..
Erori / warnings:[pawn]
----------
Loaded log file: "server_log.txt".
----------
SA-MP Dedicated Server
----------------------
v0.3e-R2, ©2005-2012 SA-MP Team
[17:38:48] weburl = "www.sa-mp.com" (string)
[17:38:48]
[17:38:48] Server Plugins
[17:38:48] --------------
[17:38:48] Loading plugin: streamer
[17:38:48]
*** Streamer Plugin v2.6.1 by Incognito loaded ***
[17:38:48] Loaded.
[17:38:48] Loading plugin: sscanf
[17:38:48]
[17:38:48] ===============================
[17:38:48] sscanf plugin loaded.
[17:38:48] Version: 2.8.1
[17:38:48] © 2012 Alex "Y_Less" Cole
[17:38:48] ===============================
[17:38:48] Loaded.
[17:38:48] Loading plugin: mysql
[17:38:48] >> plugin.mysql: R33 successfully loaded.
[17:38:48] Loaded.
[17:38:48] Loading plugin: gvar
[17:38:48]
*** GVar Plugin v1.3 by Incognito loaded ***
[17:38:48] Loaded.
[17:38:48] Loading plugin: whirlpool
[17:38:48]
[17:38:48] ==================
[17:38:48]
[17:38:48] Whirlpool loaded
[17:38:48]
[17:38:48] ==================
[17:38:48]
[17:38:48] Loaded.
[17:38:48] Loading plugin: crashdetect
[17:38:48] crashdetect v4.7.2 is OK.
[17:38:48] Loaded.
[17:38:48] Loaded 6 plugins.
[17:38:48]
[17:38:48] Filterscripts
[17:38:48] ---------------
[17:38:48] Loading filterscript 'Objects-RRS.amx'...
[17:38:49] Loading filterscript 'GangBases.amx'...
[17:38:49] Loaded 2 filterscripts.
[17:38:50] [debug] Run time error 19: "File or function is not found"
[17:38:50] [debug] The following natives are not registered:
[17:38:50] [debug] PlayerTextDrawSetPreviewModel
[17:38:50] [debug] PlayerTextDrawSetPreviewRot
[17:38:50] [debug] Run time error 19: "File or function is not found"
[17:38:50] [debug] The following natives are not registered:
[17:38:50] [debug] PlayerTextDrawSetPreviewModel
[17:38:50] [debug] PlayerTextDrawSetPreviewRot
[17:38:50] Script[gamemodes/RRS_Build_2.amx]: Run time error 19: "File or function is not found"
[17:38:50] Number of vehicle models: 6
[17:39:03] --- Server Shutting Down.
[17:39:03]
*** Streamer Plugin v2.6.1 by Incognito unloaded ***
[17:39:03]
[17:39:03] ===============================
[17:39:03] sscanf plugin unloaded.
[17:39:03] ===============================
[17:39:03] plugin.mysql: Unloading plugin...
[17:39:03] plugin.mysql: Plugin unloaded.
[17:39:03]
*** GVar Plugin v1.3 by Incognito unloaded ***
[17:39:03]
[17:39:03] ====================
[17:39:03]
[17:39:03] Whirlpool unloaded
[17:39:03]
[17:39:03] ====================
[17:39:03]
[/pawn]
Lini/script:~~~ Nu stiu
Ai incercat sa rezolvi singur ?:Nu ca nu stiu.
Uitati aici si o poza.
-
Incepand din versiunea 0.3c mesajele ce au fost scrise dinaintea functiei Kick(playerid); nu se mai executa, fiindca acum Kick se executa mai rapid decat SendClientMessage.
Tu trb sa formatezi un text cu informatiile pe care le doresti, faci un timer pentru [playerid] adica matrice, nu un simplu timer fiindca astfel va executa timerul pentru tot sv sau poti folosi SetTimerEx pentru un parametru optional.
Pe scurt, creezi un string ca:
[pawn]
new PlayerTimer[MAX_PLAYERS] = {0, 0, ...}; // timer pentru playerul banat
new yourstringnamehere1[145]; // fiindca SendClientMessage nu accepta mai mult de 144 de caractere.
format(yourstringnamehere1, sizeof(yourstringnamehere1), " Numele tau: %s ", name); // considerand ca avem aceeasta variabila pentru numele playerului
SendClientMessage(playerid, culoare, yourstringnamehere1);
new yourstringnamehere2[145]; // fiindca SendClientMessage nu accepta mai mult de 144 de caractere.
format(yourstringnamehere1, sizeof(yourstringnamehere1), " Numele adminului care te-a banat: %s ", adminname); // considerand ca avem aceeasta variabila pentru numele adminului
SendClientMessage(playerid, culoare, yourstringnamehere2);
new yourstringnamehere3[145]; // fiindca SendClientMessage nu accepta mai mult de 144 de caractere.
format(yourstringnamehere1, sizeof(yourstringnamehere1), " Motiv: %s ", reason); // considerand ca avem aceeasta variabila pentru motivul banului
SendClientMessage(playerid, culoare, yourstringnamehere3);
PlayerTimer[playerid] = SetTimerEx("Functia_ta_de_kick", 1000, false, "i", playerid);
[/pawn]
Acesta a fost un exemplu banal care sa te ajute, nu-ti fac scriptul eu.
Mult succes!
Sincer nu prea am inteles nmk...
-
Dar de ce te deranjaza ca nu ii da kick imediat? Daca vrei sa ii apara mesajul asa faci.
Pentru ca e urat.
Apare si alea sus scrise de mine si login.
E ff urat.
-
Schimba timer-ul de la TP_KickPlayer sau cum era in 500 ms.
Am pus asa
Fac test imd cum se instal toate cacaturile astea...
[pawn]
stock TB_KickPlayer(playerid)
{
SetTimerEx("TP_KickPublic", 500, 0, "d", playerid);
}
[/pawn]
Tot la fel..
Imi apare.
Cerere Ajutor LuxAdmin /stats
in Arhivă probleme
Posted