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AgA

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  1. AgA

    Probleme Comenzi

    Am incercat dar tot nu merge.
  2. AgA

    Probleme Comenzi

    Am incercat cu toate gradele de admin si imi zice aceelasi lucru.
  3. Salut, Am niste probleme cu 2 comenzi dintr-un Gamemode. Problema este ca una din ele nu merge iar cealalta probabil ii buguita sau ceva. Prima comanda: [pawn]if(strcmp(cmd, "/addveh", true) == 0) { if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pAccesaddveh] >= 1 && PlayerInfo[playerid][pAdmin] >= 8) { if(!IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,COLOR_GREY,"Trebuie sa nu fii in nici un vehicul !"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "Command: /addveh [carid] [color1] [color2] [Price]"); return 1; } new car; car = strval(tmp); if(car < 400 || car > 611) { SendClientMessage(playerid, COLOR_GREY, "Id Intre 400 si 611!"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "Command: /addveh [carid] [color1] [color2] [Price]"); return 1; } new color1; color1 = strval(tmp); if(color1 < 0 || color1 > 300) { SendClientMessage(playerid, COLOR_GREY, "Culori intre 0 si 300!"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "Command: /addveh [carid] [color1] [color2] [Price]"); return 1; } new color2; color2 = strval(tmp); if(color2 < 0 || color2 > 300) { SendClientMessage(playerid, COLOR_GREY, "Culori intre 0 si 300!"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "Command: /addveh [carid] [color1] [color2] [Price]"); return 1; } new price; price = strval(tmp); if(price < 1 ) { SendClientMessage(playerid, COLOR_GREY, "Price Minim 1$"); return 1; } new Float:X,Float:Y,Float:Z,Float:Q; GetVehiclePos(GetPlayerVehicleID(playerid), X,Y,Z); GetVehicleZAngle(GetPlayerVehicleID(playerid),Q); CAR_PROD ++; AutoInfo[CAR_PROD][aStats]=0; AutoInfo[CAR_PROD][aModel]=car; AutoInfo[CAR_PROD][aAutoX]=X; AutoInfo[CAR_PROD][aAutoY]=Y; AutoInfo[CAR_PROD][aAutoZ]=Z; AutoInfo[CAR_PROD][aAutoAngle]=Q; AutoInfo[CAR_PROD][aColor1]=color1; AutoInfo[CAR_PROD][aColor2]=color2; AutoInfo[CAR_PROD][aPrice]=price; AutoInfo[CAR_PROD][aKey]=3; AutoInfo[CAR_PROD][a0]=0; AutoInfo[CAR_PROD][a1]=0; AutoInfo[CAR_PROD][a2]=0; AutoInfo[CAR_PROD][a3]=0; AutoInfo[CAR_PROD][a4]=0; AutoInfo[CAR_PROD][a5]=0; AutoInfo[CAR_PROD][a6]=0; AutoInfo[CAR_PROD][a7]=0; AutoInfo[CAR_PROD][a8]=0; AutoInfo[CAR_PROD][a9]=0; AutoInfo[CAR_PROD][a10]=0; AutoInfo[CAR_PROD][a11]=0; AutoInfo[CAR_PROD][a12]=0; AutoInfo[CAR_PROD][a13]=0; AutoInfo[CAR_PROD][aPaintJob]=0; strmid(AutoInfo[CAR_PROD][aOwner], "The State", 0, 9, 999); SaveStuff(); SaveAuto(); format(string, sizeof(string), "* Masina personala %d va fi bagata la urmatorul Restart !.", CAR_PROD); SendClientMessage(playerid, COLOR_GREY, string); } return 1; } return 1; }[/pawn] Cand o tastez nu imi zice nimic. Am incercat sa ma loghez cu RCON, tot nu merge. A doua comanda este cea de lider. [pawn]if(strcmp(cmd, "/makeleader", true) == 0) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_CMD, "[iNFO] {FFFFFF} /makeleader [playerid/PartOfName] [Number(1-21)]"); return 1; } new para1; new level; para1 = ReturnUser(tmp); tmp = strtok(cmdtext, idx); level = strval(tmp); if(level > 21 || level < 0) { SendClientMessage(playerid, COLOR_GREY, "*Intre 0 si 21!"); return 1; } if (PlayerInfo[playerid][pAccesLeader] >= 1 && PlayerInfo[playerid][pAdmin] >= 8) { if(IsPlayerConnected(para1)) { if(para1 != INVALID_PLAYER_ID) { if(PlayerInfo[para1][pMember] > 0 || PlayerInfo[para1][pFMember] < 255) { SendClientMessage(playerid, COLOR_GREY, " Este deja member/leader a unei factiuni !"); return 1; } GetPlayerName(para1, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); PlayerInfo[para1][pLeader] = level; format(string, sizeof(string), " L-ai promovat cu leader pe [%s]", sendername); SendClientMessage(para1, COLOR_LIGHTBLUE, string); format(string, sizeof(string), " Ai primit de la %s leaderul factiunii [%d]", giveplayer,level); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); if(level == 0) { PlayerInfo[para1][pChar] = 0; gTeam[para1] = 3; PlayerInfo[para1][pTeam] = 3; PlayerInfo[para1][pMember] = 0; PlayerInfo[para1][pRank] = 0; PlayerInfo[para1][pChar] = 0; MedicBill[para1] = 0; new rand = random(sizeof(CIV)); SetSpawnInfo(para1, gTeam[para1], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[para1][pModel] = CIV[rand]; SpawnPlayer(para1); return 1; } else if(level == 1) { PlayerInfo[para1][pChar] = 288; } //Police Force else if(level == 2) { PlayerInfo[para1][pChar] = 165; } //FBI/ATF else if(level == 3) { PlayerInfo[para1][pChar] = 287; } //National Guard else if(level == 4) { PlayerInfo[para1][pChar] = 228; } //Fire/Ambulance else if(level == 5) { PlayerInfo[para1][pChar] = 46; } //Tattaglia else if(level == 6) { PlayerInfo[para1][pChar] = 120; } //Versace else if(level == 7) { PlayerInfo[para1][pChar] = 147; } //Mayor else if(level == 8) { PlayerInfo[para1][pChar] = 294; } //Hitmans else if(level == 9) { PlayerInfo[para1][pChar] = 227; } //News Reporters else if(level == 10) { PlayerInfo[para1][pChar] = 61; } //Taxi Cab Company else if(level == 11) { PlayerInfo[para1][pChar] = 171; } //Driving/Flying School else if(level == 12) { PlayerInfo[para1][pChar] = 100; } // Cuneo else if(level == 13) { PlayerInfo[para1][pChar] = 125; } else if(level == 14) { PlayerInfo[para1][pChar] = 270; } else if(level == 15) { PlayerInfo[para1][pChar] = 115; }//Varios Los Aztecas else if(level == 16) { PlayerInfo[para1][pChar] = 104; } else if(level == 17) { PlayerInfo[para1][pChar] = 173; } else if(level == 18) { PlayerInfo[para1][pChar] = 108; } else if(level == 19) { PlayerInfo[para1][pChar] = 29; }//StreetRace else if(level == 20) { PlayerInfo[para1][pChar] = 34; } else if(level == 21) { PlayerInfo[para1][pChar] = 288; }// BlueBerry Police Dept. else if(level == 22) { PlayerInfo[para1][pChar] = 179; }//C.I.A gTeam[para1] = 22; PlayerInfo[para1][pTeam] = 22; SetPlayerSkin(para1, PlayerInfo[para1][pChar]); } }//not connected } else { SendClientMessage(playerid, COLOR_GRAD1, " You are not autorized!"); } } return 1; }[/pawn] Cand incerc sa-mi dau lider imi zice " You are not autorized!" Care stie rezolvarea comenzilor il rog sa lase un reply mai jos. Multumesc
  4. Mersi! Chiar cautam acest FS.
  5. AgA

    Problema Pawno

    Merge! Mersi Mult. Puteti da T/C.
  6. AgA

    Problema Pawno

    Nu merge. Am primit mai multe warn-uri. C:\Users\Utlisateur\Desktop\RuleGame RPG\gamemodes\GM.pwn(4571) : warning 235: public function lacks forward declaration (symbol "SendFAMessage") C:\Users\Utlisateur\Desktop\RuleGame RPG\gamemodes\GM.pwn(4585) : warning 235: public function lacks forward declaration (symbol "SendFA2Message") C:\Users\Utlisateur\Desktop\RuleGame RPG\gamemodes\GM.pwn(6251) : warning 217: loose indentation C:\Users\Utlisateur\Desktop\RuleGame RPG\gamemodes\GM.pwn(9994) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\Utlisateur\Desktop\RuleGame RPG\gamemodes\GM.pwn(10002) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\Utlisateur\Desktop\RuleGame RPG\gamemodes\GM.pwn(10017) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\Utlisateur\Desktop\RuleGame RPG\gamemodes\GM.pwn(10033) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\Utlisateur\Desktop\RuleGame RPG\gamemodes\GM.pwn(11882) : warning 217: loose indentation C:\Users\Utlisateur\Desktop\RuleGame RPG\gamemodes\GM.pwn(18972) : warning 217: loose indentation C:\Users\Utlisateur\Desktop\RuleGame RPG\gamemodes\GM.pwn(19572) : warning 217: loose indentation C:\Users\Utlisateur\Desktop\RuleGame RPG\gamemodes\GM.pwn(24917) : warning 213: tag mismatch C:\Users\Utlisateur\Desktop\RuleGame RPG\gamemodes\GM.pwn(27426) : warning 202: number of arguments does not match definition C:\Users\Utlisateur\Desktop\RuleGame RPG\gamemodes\GM.pwn(27832) : warning 217: loose indentation C:\Users\Utlisateur\Desktop\RuleGame RPG\gamemodes\GM.pwn(27863) : warning 217: loose indentation C:\Users\Utlisateur\Desktop\RuleGame RPG\gamemodes\GM.pwn(28240) : warning 217: loose indentation C:\Users\Utlisateur\Desktop\RuleGame RPG\gamemodes\GM.pwn(28322) : warning 217: loose indentation C:\Users\Utlisateur\Desktop\RuleGame RPG\gamemodes\GM.pwn(30476) : warning 217: loose indentation C:\Users\Utlisateur\Desktop\RuleGame RPG\gamemodes\GM.pwn(30504) : warning 217: loose indentation C:\Users\Utlisateur\Desktop\RuleGame RPG\gamemodes\GM.pwn(31388) : warning 217: loose indentation C:\Users\Utlisateur\Desktop\RuleGame RPG\gamemodes\GM.pwn(31393) : warning 217: loose indentation C:\Users\Utlisateur\Desktop\RuleGame RPG\gamemodes\GM.pwn(31546) : warning 217: loose indentation C:\Users\Utlisateur\Desktop\RuleGame RPG\gamemodes\GM.pwn(33003) : warning 217: loose indentation C:\Users\Utlisateur\Desktop\RuleGame RPG\gamemodes\GM.pwn(33051) : warning 217: loose indentation C:\Users\Utlisateur\Desktop\RuleGame RPG\gamemodes\GM.pwn(41643) : warning 217: loose indentation C:\Users\Utlisateur\Desktop\RuleGame RPG\gamemodes\GM.pwn(41653) : warning 219: local variable "para1" shadows a variable at a preceding level C:\Users\Utlisateur\Desktop\RuleGame RPG\gamemodes\GM.pwn(41888) : warning 217: loose indentation C:\Users\Utlisateur\Desktop\RuleGame RPG\gamemodes\GM.pwn(43685) : warning 217: loose indentation C:\Users\Utlisateur\Desktop\RuleGame RPG\gamemodes\GM.pwn(43801) : warning 217: loose indentation C:\Users\Utlisateur\Desktop\RuleGame RPG\gamemodes\GM.pwn(44506) : warning 217: loose indentation C:\Users\Utlisateur\Desktop\RuleGame RPG\gamemodes\GM.pwn(50465) : warning 203: symbol is never used: "pricepills" C:\Users\Utlisateur\Desktop\RuleGame RPG\gamemodes\GM.pwn(50464) : warning 203: symbol is never used: "telpills" C:\Users\Utlisateur\Desktop\RuleGame RPG\gamemodes\GM.pwn(50464 -- 50485) : warning 217: loose indentation C:\Users\Utlisateur\Desktop\RuleGame RPG\gamemodes\GM.pwn(52914) : warning 217: loose indentation C:\Users\Utlisateur\Desktop\RuleGame RPG\gamemodes\GM.pwn(53620) : warning 213: tag mismatch C:\Users\Utlisateur\Desktop\RuleGame RPG\gamemodes\GM.pwn(53620) : warning 202: number of arguments does not match definition C:\Users\Utlisateur\Desktop\RuleGame RPG\gamemodes\GM.pwn(53620) : warning 202: number of arguments does not match definition C:\Users\Utlisateur\Desktop\RuleGame RPG\gamemodes\GM.pwn(26831) : warning 204: symbol is assigned a value that is never used: "tmp2" C:\Users\Utlisateur\Desktop\RuleGame RPG\gamemodes\GM.pwn(54627) : warning 219: local variable "PlayerName" shadows a variable at a preceding level C:\Users\Utlisateur\Desktop\RuleGame RPG\gamemodes\GM.pwn(56254) : warning 217: loose indentation C:\Users\Utlisateur\Desktop\RuleGame RPG\gamemodes\GM.pwn(56255) : warning 217: loose indentation C:\Users\Utlisateur\Desktop\RuleGame RPG\gamemodes\GM.pwn(58731) : warning 203: symbol is never used: "BIG_str" C:\Users\Utlisateur\Desktop\RuleGame RPG\gamemodes\GM.pwn(58731) : warning 203: symbol is never used: "motd" Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase Header size: 11444 bytes Code size: 3181168 bytes Data size: 2027344 bytes Stack/heap size: 16384 bytes; estimated max. usage=4186 cells (16744 bytes) Total requirements: 5236340 bytes 42 Warnings. Uite si Includes. Poate am gresit eu ceva. [pawn]//=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=Includes=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= //#include < Junkbuster > #include < A_SAMP > #include < MONEY > #include < CORE > #include < FLOAT > #include < TIME > #include < FILE > #include < UTILS > #include < MORPHINC > #include < STREAMER > #include < SEIF_WALK > #include < DINI > forward Kick_Ban ( playerid, bool: kickban ); public Kick_Ban ( playerid, bool: kickban ) return ( !kickban ) ? Kick ( playerid ) : Ban ( playerid ); #define Kick(%1) SetTimerEx ( "Kick_Ban", 500, false, "ii", %1, false ) #define Ban(%1) SetTimerEx ( "Kick_Ban", 500, false, "ii", %1, true ) #define MP_TIMER_INTERVAL 200 //set a time of 200ms for the money check #pragma tabsize 0[/pawn]
  7. Se refera sa te spawneze la spawn de fiecare data cand se conecteaza un jucator si pentru ce-i din factiuni ilegale sa-i spawneze la factiuni.
  8. AgA

    Problema Pawno

    L-am descarcat si la fel zice.
  9. Cum pot rezolva asta? C:\Users\Utlisateur\Desktop\RuleGame RPG\gamemodes\GM.pwn(37) : fatal error 100: cannot read from file: "money" Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Error. Multumesc.
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