GM-ul este mai complicat,nu este tot in GM Am in Pawno/include/IBP/Publics/OnGameModeInit.pwn am la inceput asta: [pawn]public OnGameModeInit() { Streamer_TickRate(150); Streamer_CellDistance(300); new ip[ 32 ]; GetServerVarAsString( "bind", ip, sizeof( ip ) ); mysql_connect( HOST_ADDR, HOST_USER , HOST_DATA, HOST_PASS ); if(fexist("IBP/Other/JoinCounter.cfg")) { JoinCounter = dini_Int("IBP/Other/JoinCounter.cfg", "Connections"); } else { dini_Create("IBP/Other/JoinCounter.cfg"); dini_IntSet("IBP/Other/JoinCounter.cfg", "Connections", 0); }[/pawn] Prin GAMEMODE am asta: [pawn]#define HOST_ADDR "localhost" #define HOST_USER "root" #define HOST_PASS "" #define HOST_DATA "aici am nume db"[/pawn]