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RaDd0r

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About RaDd0r

  • Birthday 26.02.1996

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  1. Salutare tuturor . Am o problema cu un sistem de texte . Cand dau F intr-o masina ar trebui sa-mi apara urmatorul text : . Asa este setat pentru fiecare masina , personala , a unei factiuni , a statului (fara proprietar) s.a.m.d . Problema este ca nu imi apare decat la o parte din masini acel text , la unele masini nu-mi apare (ca de exemplu la LSPD imi apare la fiecare masina , iar la Grove street nu-mi apare decat la o masina) . Aveti idee de ce ? Ma chinui de mult timp sa rezolv aceasta problema si nu ii dau de capat .. Uitati linia : METIONEZ CA LA COMPILARE NU IMI DA NICI O EROARE/WARNING. (La inceput nu imi facea acest bug pana cand am inceput sa traduc gamemode-ul in romana , si dintr-o data a aparut acest bug.) public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { if(CarInfo[vehicleid][cLock] == 1) { new Float:x, Float:y, Float:z; GetPlayerPos(playerid, x, y, z); SetPlayerPos(playerid, x, y, z); } new string[128]; new vehicle[24]; GetVehicleName(vehicleid, vehicle, sizeof(vehicle)); for(new i=0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(Spectate[i] != 255) { PlayerSpectateVehicle(i,vehicleid); } } } if(IsAnOwnableCar(vehicleid)) { format(string,sizeof(string),"Ati intrat intr-un %s (%d) Proprietar: %s",vehicle, vehicleid, CarInfo[vehicleid][cOwner]); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); } else if(IsASalesVehicle(vehicleid)) { format(string,sizeof(string),"Ati intrat intr-un %s (%d) Proprietar: Dealership",vehicle, vehicleid); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string,sizeof(string),"Fololeste /v buy pentru a cumpara aceast vehicul la $%d",GetVehiclePrice(vehicleid)); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); } else { if(IsAGangCar(vehicleid)) { format(string,sizeof(string),"Ati intrat intr-un %s (%d) Proprietar: Los Aztecas",vehicle, vehicleid); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); } else if(IsAGangCar2(vehicleid)) { format(string,sizeof(string),"Ati intrat intr-un %s (%d) Proprietar: Los Vagos",vehicle, vehicleid); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); } else if(IsAGangCar3(vehicleid)) { format(string,sizeof(string),"Ati intrat intr-un %s (%d) Proprietar: Yakuza",vehicle, vehicleid); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); } else if(IsAGangCar4(vehicleid)) { format(string,sizeof(string),"Ati intrat intr-un %s (%d) Proprietar: Chornaya Bratva",vehicle, vehicleid); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); } else if(IsAGangCar5(vehicleid)) { format(string,sizeof(string),"Ati intrat intr-un %s (%d) Proprietar: Grove Street",vehicle, vehicleid); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); } else if(IsAGangCar6(vehicleid)) { format(string,sizeof(string),"Ati intrat intr-un %s (%d) Proprietar: Ballas",vehicle, vehicleid); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); } else if(IsAGangCar7(vehicleid)) { format(string,sizeof(string),"Ati intrat intr-un %s (%d) Proprietar: Hitman Company",vehicle, vehicleid); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); } else if(IsACopCar(vehicleid)) { format(string,sizeof(string),"Ati intrat intr-un %s (%d) Proprietar: LSPD",vehicle, vehicleid); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); } else if(IsAnFbiCar(vehicleid)) { format(string,sizeof(string),"Ati intrat intr-un %s (%d) Proprietar: FBI",vehicle, vehicleid); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); } else if(IsNgCar(vehicleid)) { format(string,sizeof(string),"Ati intrat intr-un %s (%d) Proprietar: National Guard",vehicle, vehicleid); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); } else if(IsASwatCar(vehicleid)) { format(string,sizeof(string),"Ati intrat intr-un %s (%d) Proprietar: S.W.A.T",vehicle, vehicleid); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); } else if(IsATacticalCar(vehicleid)) { format(string,sizeof(string),"Ati intrat intr-un %s (%d) Proprietar: Tactical Team",vehicle, vehicleid); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); } else if(IsASpecialFCar(vehicleid)) { format(string,sizeof(string),"Ati intrat intr-un %s (%d) Proprietar: Special Forces",vehicle, vehicleid); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); } else if(IsAFiremenCar(vehicleid)) { format(string,sizeof(string),"Ati intrat intr-un %s (%d) Proprietar: La Cosa Nostra",vehicle, vehicleid); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); } else if(IsAnAmbulance(vehicleid)) { format(string,sizeof(string),"Ati intrat intr-un %s (%d) Proprietar: L.S.M.D",vehicle, vehicleid); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); } else { format(string,sizeof(string),"Ati intrat intr-un %s (%d) Proprietar: The State",vehicle, vehicleid); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); } }
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