DeLeT.
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Irteh.com este o firma de hosting din 2018 recent a intrat si pe romania. Au datacenter propriu, protectie de la voxilty de 1tbs+ https://irteh.com Sloturi Port Acces FTP GamePanel Protectie DDoS Activare Order 50 7777 DA DA DA €3.00/luna Comanda
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Dupa cum spune titl-ul ofer un server sa-mp de 50 sloturi gratuit in schimbul unei reclame pe acesta, Daca va fii nevoie vom mari sloturile. CONTACT: DISCORD YoKe#4399
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Inca mai este valabil mai am 1
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Ofer server spre administrare. Mai exact un VPS pentru crearea unui joc.
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Da, mai este.
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Realizez website la comanda pentru servere cu functiile pe care le doriti
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Daca dorești ceva unic astept mesaj
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Valabil, inca un vps pentru crearea unui joc
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da-mi pm.
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Din lipsa timpului ofer server de sa-mp spre administrare cei interesati add skype: deletq
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Da P_Data[playerid][pLeader] si P_Data[playerid][pMember]
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Da, iar la politist sa ii dea o suma de bani pe wanted de ex: wanted 2 - 1k bani.
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Nu ii mai da wanted 0 la player iar la Police nu le da 1k bani dupa ce il omoara.
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Problema intalnita (descriere): Dupa ce omor playerul cu wanted imi da mie wanted iar eu sunt in factiunea policeEro(area / rile) / warning-(ul / urile): warning 213: tag mismatchLiniile de cod / sursa / script-ul(obligatoriu): Ati incercat sa rezolvati singur?: Am incercat sa adaug if(gTeam[killerid] != P_Data[playerid][pMember] == 1) cum il am eu in game mode, denumita factiunea COP
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Am o problema cu funtia: if(P_Data[playerid][pLeader] ==1 || P_Data[playerid][pMember] == 1) return SendClientMessage(playerid, -1, "Nu esti membru PD"); Daca o adaug membri pd nu pot folosi nici o comanda care are ca inceput aceasta linie in schimb restu factiunilor pot sa o filoseasca.
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Imi da mie +1 in loc sa dea player-uli respectiv.
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Am incercat sa fac o comanda pe dosar sa se faca update dar imi da mie in loc sa dea respectivului. CMD:mobil(playerid, params[]) { if(P_Data[playerid][pAdminLevel] < 1) return SendClientMessage(playerid, -1, "[*] You're not a level 1+ admin!"); new str[128],id,pname[MAX_PLAYER_NAME]; new query[200]; P_Data[playerid][pmobil] += 1; if(sscanf(params, "us", id, params)) SendClientMessage(playerid, 0xFF0000FF, "Usage: /mobil<id> <pentu>"); else if(id == INVALID_PLAYER_ID) SendClientMessage(playerid, 0xFF0000FF, "ERROR: Player not connected"); mysql_format(handle, query, sizeof(query), "UPDATE `account` SET `mobil`='%d' WHERE `ID`='%e'",P_Data[playerid][pDosar], playerid);// se face update la baza de date a playerului mysql_query(handle, query);// se trimite mesajul catre baza de date. if(playerid == id) SendClientMessage(playerid, 0xFF0000FF, "ERROR: You cannot pm yourself!"); else { format(str, sizeof(str), "{FFFF00}Ai primit dosar {FFFFFF} %s {FFFF00}mobil: [%s].", pname, params); GetPlayerName(id, pname, sizeof(pname)); format(str, sizeof(str), "{FFFF00}I-ai dat lui {FFFFFF} %s {FFFF00} ", pname, params); SendClientMessage(playerid, 0xFF0000FF, str); GetPlayerName(playerid, pname, sizeof(pname)); SendClientMessage(id, 0xFF0000FF, str); } return 1; }
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Am creeat un dialog in care sa poata da si EMAILUL in baza de date dat imi creeaza un tabel nou doar cu emailul.
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Nu seamana cu al meu ma poti ajuta eu am reusit sa fac prima parte da la a 2-a ma incurc case 1: { if(PlayerInfo[playerid][pLevel] >= 2) { ShowPlayerDialog(playerid,5004, DIALOG_STYLE_INPUT, "Create the Vehicle", "Enter: [carid] [color1] [color2]", "Create", "Cancel"); } else { SendClientMessage(playerid, COLOR_WHITE, "Trebuie sa ai level 2 !"); } } Dar continuarea nu o stiu
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Cum as putea transforma comanda intr-un dialog cu imput si anume, dupa ce dai /v create sa apara un dialog in care sa scri in el carid, culoare 1, culoarea2 iar apoi sa iti dea masina. if(strcmp(x_nr,"create",true) == 0) { if(PlayerInfo[playerid][pLevel] >= 2) { if(PlayerInfo[playerid][pPcarkey] == -1 && PlayerInfo[playerid][pPcarkey2] == -1 && PlayerInfo[playerid][pPcarkey3] == -1) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GREY, "USAGE: /v create [carid] [color1] [color2]"); return 1; } new car = strval(tmp); if(car < 400 || car > 611) { SendClientMessage(playerid, COLOR_WHITE, "{0950F7}* Vehicle Number can't be below 400 or above 611 !"); return 1; } if(IsInvalidVehicleId(car) == 0) { SendClientMessage(playerid, COLOR_GREY, "Invalid vehicle model !"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GREY, "USAGE: /v create [carid] [color1] [color2]"); return 1; } new color1 = strval(tmp); if(color1 < 0 || color1 > 126) { SendClientMessage(playerid, COLOR_WHITE, "{0950F7}* Color Number can't be below 0 or above 126 !"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GREY, "USAGE: /v create [carid] [color1] [color2]"); return 1; } new color2 = strval(tmp); if(color2 < 0 || color2 > 126) { SendClientMessage(playerid, COLOR_WHITE, "{0950F7}* Color Number can't be below 0 or above 126 !"); return 1; } new thiscar, Float:X, Float:Y, Float:Z; GetPlayerPos(playerid, X, Y, Z); GetPlayerName(playerid, sendername, sizeof(sendername)); thiscar = CreateVehicle(car, X, Y, Z, 1, color1, color2, -1); strmid(CarInfo[thiscar][cOwner], sendername, 0, strlen(sendername), 999); format(CarInfo[thiscar][cDescription], 32, "%s", vehName[GetVehicleModel(thiscar) - 400]); CarInfo[thiscar][cOwned] = 1; CarInfo[thiscar][cModel] = car; CarInfo[thiscar][cColorOne] = color1; CarInfo[thiscar][cColorTwo] = color2; CarInfo[thiscar][cLocationx] = X; CarInfo[thiscar][cLocationy] = Y; CarInfo[thiscar][cLocationz] = Z; CarInfo[thiscar][cAngle] = 1; CarInfo[thiscar][paintjob] = -1; if(PlayerInfo[playerid][pPcarkey] == -1) { PlayerInfo[playerid][pPcarkey] = thiscar; } else if(PlayerInfo[playerid][pPcarkey2] == -1) { PlayerInfo[playerid][pPcarkey2] = thiscar; } else if(PlayerInfo[playerid][pPcarkey3] == -1) { PlayerInfo[playerid][pPcarkey3] = thiscar; } format(TextCar, sizeof(TextCar), "{EE1111}Proprietar: {0099FF}• %s •", CarInfo[thiscar][cOwner]); TextUpCar[thiscar] = Create3DTextLabel(TextCar, 0x33AAFFFF , 0.0, 0.0, 0.0, 25, 0, 1); Attach3DTextLabelToVehicle(TextUpCar[thiscar], thiscar, 0.0, 0.0, 0.1); LoadComponents(thiscar), OnCarUpdate(), SavePlayerData(playerid); } else { SendClientMessage(playerid, COLOR_WHITE, "Ai deja o masina creeata de tine !"); } } else { SendClientMessage(playerid, COLOR_WHITE, "Trebuie sa ai level 2 !"); } return 1; }