Jump to content

Question

Posted

am si eu o problema.. Cand bag o mapa in GM "facuta in MTA " compilez si tot e normal

cand intru pe server harta nu e acolo.. :))

ce trebuie sa fac? am depasit limita de object :-?

7bdea99b11.png

rimmon curv.

7 answers to this question

Recommended Posts

Posted

am si eu o problema.. Cand bag o mapa in GM "facuta in MTA " compilez si tot e normal

cand intru pe server harta nu e acolo.. :))

ce trebuie sa fac? am depasit limita de object :-?

1. Converteste mapa pe un site gen convertffs in functia "CreateObject".

2. Pune obiectele convertite sub OnGameModeInit().

3. Dai compile.

3r4AlPA.png

Posted

1. Converteste mapa pe un site gen convertffs in functia "CreateObject".

2. Pune obiectele convertite sub OnGameModeInit().

3. Dai compile.

stiu maa.:| dat bag IN GM GAME MODE ! SI PE SERVER NU APARE !!!!!

7bdea99b11.png

rimmon curv.

Posted

Salut , o sa te ajut eu .

Facem un fs numit "maps" si el va arata cam asa :

#include <a_samp>
#include <xStreamer>

public OnFilterScriptInit()
{
return 1;
}

public OnFilterScriptExit()return 1;
Ca sa nu avem neplaceri de exemplu sa nu apara toate obiectele folosim "xStreamer" . Intram in folderul "Pwno"->"Include"-> si bagam include-ul xStreamer . Si mai punem in "plugins" xStreamer.dll Mergem in "server.cfg" si daca nu ai linia "plugins" o adaugi si scrii dupa "plugins" "xStreamer.dll" .. Sper ca ai inteles cum sta treaba . Aaa si la :
public OnFilterScriptInit()

sa pui mapa .

Guest
This topic is now closed to further replies.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more details you can also review our Terms of Use and Privacy Policy.