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O mica problema


aNoRmaL

Question

Deci am facut o comanda cand apas ENTER sa imi iese din HOUSE/BIZ dar nu functioneaza si nu inteleg de ce.

Uitati comanda:

[pawn] if ((newkeys==KEY_SECONDARY_ATTACK))

{

        if(IsPlayerConnected(playerid))

        {

for(new i = 0; i <  sizeof(HouseInfo); i++)

{

//printf("House :%d",i);

        if (PlayerToPoint(1.5, playerid,HouseInfo[hExitx], HouseInfo[hExity], HouseInfo[hExitz]))

                {

    SetPlayerInterior(playerid,0);

    SetPlayerPos(playerid,HouseInfo[hEntrancex],HouseInfo[hEntrancey],HouseInfo[hEntrancez]);

PlayerInfo[playerid][pInt] = 0;

PlayerInfo[playerid][pLocal] = 999;

SetCameraBehindPlayer(playerid);

SetPlayerVirtualWorld(playerid,0);

    if(HouseInfo[hHel] == 1 && HouseInfo[hArm] == 1)

    {

if(HouseInfo[hHel] == 1 && HouseInfo[hArm] == 1)

{

SetPlayerHealth(playerid,100.0);

SetPlayerArmour(playerid,100.0);

return 1;

}

if(HouseInfo[hHel] == 1)

{

SetPlayerHealth(playerid,100.0);

return 1;

}

if(HouseInfo[hArm] == 1)

{

SetPlayerArmour(playerid,100.0);

return 1;

}

}

}

}

for(new i = 0; i <  sizeof(BizzInfo); i++)

{

//printf("Bizz :%d",i);

if (PlayerToPoint(3, playerid,BizzInfo[bExitX], BizzInfo[bExitY], BizzInfo[bExitZ]))

{

    if(GetPlayerVirtualWorld(playerid) == i+99)

    {

SetPlayerInterior(playerid,0);

PlayerInfo[playerid][pInt] = 0;

SetPlayerPos(playerid,BizzInfo[bEntranceX],BizzInfo[bEntranceY],BizzInfo[bEntranceZ]);

PlayerInfo[playerid][pLocal] = 999;

SetPlayerVirtualWorld(playerid, 0);

OnPlayerExitFood(playerid)

}

}

}

new carid = GetPlayerVehicleID(playerid);

if (IsABus(carid))

{

TogglePlayerControllable(playerid, 1);

//GangZoneHideForPlayer(playerid, buszoneeast);

//GangZoneHideForPlayer(playerid, buszonewest);

RemovePlayerFromVehicle(playerid);

if (BusrouteEast[playerid][0] != 0 || BusrouteWest[playerid][0] != 0) BusrouteEnd(playerid, carid);

}

if (IsASweeper(carid))

{

TogglePlayerControllable(playerid, 1);

RemovePlayerFromVehicle(playerid);

}

if(IsAHarvest(carid))

{

    if (carid != 0)

{

SetVehicleToRespawn(carid);

}

if(FarmerPickup[playerid][0] >= 1 && FarmerPickup[playerid][0] <= 22)

{

FarmerPickup[playerid][0]--;

}

    TogglePlayerControllable(playerid, 1);

    RemovePlayerFromVehicle(playerid);

    FarmerVar[playerid] = 0;

    DisablePlayerRaceCheckpoint(playerid);

}

if(IsASmuggleCar(carid))

{

    if(carid != 0)

    {

        SetVehicleToRespawn(carid);

    }

    TogglePlayerControllable(playerid, 1);

    RemovePlayerFromVehicle(playerid);

    SmugglerWork[playerid] = 0;

    DisablePlayerCheckpoint(playerid);

}

if(IsAnOwnableCar(carid) && CarInfo[carid][cOwned] == 0)

  {

        TogglePlayerControllable(playerid, 1);

        RemovePlayerFromVehicle(playerid);

    }

    if(IsPlayerInAnyVehicle(playerid) && !engineOn[GetPlayerVehicleID(playerid)] && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)

    {

        TogglePlayerControllable(playerid, 1);

RemovePlayerFromVehicle(playerid);

}

if(GetPlayerVehicleID(playerid) >= 112 && GetPlayerVehicleID(playerid) <= 130 || GetPlayerVehicleID(playerid) >= 135 && GetPlayerVehicleID(playerid) <= 154)

{

TogglePlayerControllable(playerid, 1);

RemovePlayerFromVehicle(playerid);

}

else if (PlayerToPoint(3.0, playerid,387.7978,173.8582,1008.3828))

{

    SetPlayerInterior(playerid,0);

SetPlayerPos(playerid,1481.0206,-1771.1138,18.7958);

PlayerInfo[playerid][pInt] = 0;

PlayerInfo[playerid][pLocal] = 999;

}

else if (PlayerToPoint(6.0, playerid,-1404.5299,-259.0602,1043.6563))

{

    SetPlayerInterior(playerid,0);

    PlayerInfo[playerid][pInt] = 0;

SetPlayerPos(playerid,2695.6235,-1704.6960,11.8438);

}

else if (PlayerToPoint(8.0, playerid,-1443.0554,-581.1879,1055.0472))

{

    SetPlayerInterior(playerid,0);

    PlayerInfo[playerid][pInt] = 0;

SetPlayerPos(playerid,-2111.5686,-443.9720,38.7344);

}

else if (PlayerToPoint(8.0, playerid,-1464.7732,1557.5533,1052.5313))

{

    SetPlayerInterior(playerid,0);

    PlayerInfo[playerid][pInt] = 0;

SetPlayerPos(playerid,-2080.3079,-406.0309,38.7344);

}

else if(NoFuel[playerid] == 1)

{

    TogglePlayerControllable(playerid, 1);

RemovePlayerFromVehicle(playerid);

NoFuel[playerid] = 0;

}

return 1;

}

}[/pawn]

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