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Bomb bug.
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Question
Costy1998
Salut. Sa trec la subiect. Am un minigame numit Tero vs Counter tot mrg perfect inafara ca la Counter numai id 0 poate dezamorsa bomba. restu id-urilor de la 1 pana la N nu pot so dezamorseze.Aveti fro ideie. cineva uitati datele de la defuse bomb.
[pawn]if(checkpointid == BombC)
{
if(GetPlayerTeam(playerid) == TEAM_POLICE)
{
if(IsPlayerInRangeOfPoint(playerid, 7.0, 3787.4651,-1002.8569,25.4665))
{
if(IsPlanted[playerid] == 1)
{
SendClientMessage(playerid, COLOR_RED, "Bomb being defused !");
DefuseTimer = SetTimer("Defuse",10000,false);
if(IsPlanted[playerid] == 0)
{
SendClientMessageToAll(COLOR_RED, "Defused failed !");
}
}
else return SendClientMessage(playerid, COLOR_RED, "(ERROR) Bomb has not been planted !");
}
else return SendClientMessage(playerid, COLOR_RED, "(ERROR) You must be in Generator !");
}
else return SendClientMessage(playerid, COLOR_RED, "(ERROR) Only Counter can defuse the bomb !");
}
return 1;
}[/pawn]
Edit: AM uitat sa mentionez cand intru in checpoint imi zice (ERROR) Bomb has not been planted ! dar bomba este plantata.
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