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error 010: invalid function or declaration
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Question
Bladex
D:\GM SAMP\SAMP03\gamemodes\GM.pwn(6388) : error 010: invalid function or declaration
D:\GM SAMP\SAMP03\gamemodes\GM.pwn(6390) : error 010: invalid function or declaration
D:\GM SAMP\SAMP03\gamemodes\GM.pwn(6400) : error 010: invalid function or declaration
D:\GM SAMP\SAMP03\gamemodes\GM.pwn(6402) : error 010: invalid function or declaration
D:\GM SAMP\SAMP03\gamemodes\GM.pwn(6412) : error 010: invalid function or declaration
D:\GM SAMP\SAMP03\gamemodes\GM.pwn(6414) : error 010: invalid function or declaration
D:\GM SAMP\SAMP03\gamemodes\GM.pwn(6424) : error 010: invalid function or declaration
[pawn] if(CP[playerid]==77)//
{
if(IsPlayerInVehicle(playerid, tow1) || IsPlayerInVehicle(playerid, tow2) || IsPlayerInVehicle(playerid, tow3) || IsPlayerInVehicle(playerid, tow4) || IsPlayerInVehicle(playerid, tow5));
{
towedcar = GetVehicleTrailer(GetPlayerVehicleID(playerid));
GivePlayerMoney(playerid, 10000);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Ai distrus masina pentru $3000");
GameTextForPlayer(playerid, "~b~Masina distrusa cu succes", 2500, 1);
SetVehicleToRespawn(towedcar);
DisablePlayerCheckpoint(playerid);
}
}
if(CP[playerid]==76)//
{
if(IsPlayerInVehicle(playerid, tow1) || IsPlayerInVehicle(playerid, tow2) || IsPlayerInVehicle(playerid, tow3) || IsPlayerInVehicle(playerid, tow4) || IsPlayerInVehicle(playerid, tow5));
{
towedcar = GetVehicleTrailer(GetPlayerVehicleID(playerid));
GivePlayerMoney(playerid, 10000);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Ai distrus masina pentru $3000");
GameTextForPlayer(playerid, "~b~Masina distrusa cu succes", 2500, 1);
SetVehicleToRespawn(towedcar);
DisablePlayerCheckpoint(playerid);
}
}
if(CP[playerid]==75)//
{
if(IsPlayerInVehicle(playerid, tow1) || IsPlayerInVehicle(playerid, tow2) || IsPlayerInVehicle(playerid, tow3) || IsPlayerInVehicle(playerid, tow4) || IsPlayerInVehicle(playerid, tow5));
{
towedcar = GetVehicleTrailer(GetPlayerVehicleID(playerid));
GivePlayerMoney(playerid, 10000);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Ai distrus masina pentru $3000");
GameTextForPlayer(playerid, "~b~Masina distrusa cu succes", 2500, 1);
SetVehicleToRespawn(towedcar);
DisablePlayerCheckpoint(playerid);
}
}
return 1;
}[/pawn]
4 answers to this question
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