Bladex Posted March 24, 2012 Posted March 24, 2012 Cand dau /buybiz , asellbiz , asellhouse ma rog se inchide serverul si in server log nu apare nimic ! dC?
Bladex Posted March 24, 2012 Author Posted March 24, 2012 e bine scrisa pentru ca am bagat comanda pe alte servere si acolo nu se inchdie!
Bladex Posted March 24, 2012 Author Posted March 24, 2012 [pawn] if(strcmp(cmd, "/buybiz", true) == 0) { if(IsPlayerConnected(playerid)) { new Float:oldposx, Float:oldposy, Float:oldposz; GetPlayerName(playerid, playername, sizeof(playername)); GetPlayerPos(playerid, oldposx, oldposy, oldposz); if(PlayerInfo[playerid][pPbiskey] != 255) { SendClientMessage(playerid, COLOR_WHITE, " You already own a business, type /sellbiz if you want to buy this one."); return 1; } for(new b = 0; b < sizeof(SBizzInfo); b++) { if(PlayerToPoint(2.0, playerid, SBizzInfo[sbEntranceX], SBizzInfo[sbEntranceY], SBizzInfo[sbEntranceZ]) && SBizzInfo[sbOwned] == 0) { if(PlayerInfo[playerid][pLevel] < SBizzInfo[sbLevelNeeded]) { format(string, sizeof(string), "You Must Be Level %d To Purchase This",SBizzInfo[sbLevelNeeded]); SendClientMessage(playerid, COLOR_GRAD5, string); return 1; } if(GetPlayerMoney(playerid) > SBizzInfo[sbBuyPrice]) { Delete3DTextLabel(Text3D:sbizsale); PlayerInfo[playerid][pPbiskey] = b+100; SBizzInfo[sbOwned] = 1; GetPlayerName(playerid, sendername, sizeof(sendername)); strmid(SBizzInfo[sbOwner], sendername, 0, strlen(sendername), 255); GivePlayerMoney(playerid,-SBizzInfo[sbBuyPrice]); PlayerPlayMusic(playerid); SendClientMessage(playerid, COLOR_WHITE, "Congratulations, On Your New Purchase."); SendClientMessage(playerid, COLOR_WHITE, "Type /help to review the new business help section."); Delete3DTextLabel(Text3D:sbizsale); DateProp(playerid); OnPropUpdate(); OnPlayerUpdate(playerid); return 1; } else { SendClientMessage(playerid, COLOR_WHITE, "You don't have the cash for that"); return 1; } } } for(new b = 0; b < sizeof(BizzInfo); b++) { if(PlayerToPoint(2.0, playerid, BizzInfo[bEntranceX], BizzInfo[bEntranceY], BizzInfo[bEntranceZ]) && BizzInfo[bOwned] == 0) { if(PlayerInfo[playerid][pLevel] < BizzInfo[bLevelNeeded]) { format(string, sizeof(string), "You Must Be Level %d To Purchase This",BizzInfo[bLevelNeeded]); SendClientMessage(playerid, COLOR_GRAD5, string); return 1; } if(GetPlayerMoney(playerid) > BizzInfo[bBuyPrice]) { Delete3DTextLabel(Text3D:bizsale); PlayerInfo[playerid][pPbiskey] = b; BizzInfo[bOwned] = 1; GetPlayerName(playerid, sendername, sizeof(sendername)); strmid(BizzInfo[bOwner], sendername, 0, strlen(sendername), 255); GivePlayerMoney(playerid,-BizzInfo[bBuyPrice]); PlayerPlayMusic(playerid); SetPlayerInterior(playerid,BizzInfo[bInterior]); PlayerInfo[playerid][pInt] = BizzInfo[bInterior]; SetPlayerPos(playerid,BizzInfo[bExitX],BizzInfo[bExitY],BizzInfo[bExitZ]); GameTextForPlayer(playerid, "~w~Bun venit ~n~You can exit at any time by moving to this door and typing /exit", 5000, 3); PlayerInfo[playerid][pInt] = BizzInfo[bInterior]; PlayerInfo[playerid][pLocal] = b ; SendClientMessage(playerid, COLOR_WHITE, "Congratulations, On Your New Purchase."); SendClientMessage(playerid, COLOR_WHITE, "Type 4 to review the new business help section."); Delete3DTextLabel(Text3D:bizsale); DateProp(playerid); OnPropUpdate(); OnPlayerUpdate(playerid); return 1; } else { SendClientMessage(playerid, COLOR_WHITE, "You don't have the cash for that"); return 1; } } } } return 1; }[/pawn][pawn] if(strcmp(cmd, "/asellhouse", true) == 0) { if(IsPlayerConnected(playerid)) { GetPlayerName(playerid, playername, sizeof(playername)); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /asellhouse [houseid]"); return 1; } new house = strval(tmp); if (PlayerInfo[playerid][pAdmin] >= 6) { HouseInfo[house][hHel] = 0; HouseInfo[house][hArm] = 0; HouseInfo[house][hHealthx] = 0; HouseInfo[house][hHealthy] = 0; HouseInfo[house][hHealthz] = 0; HouseInfo[house][hArmourx] = 0; HouseInfo[house][hArmoury] = 0; HouseInfo[house][hArmourz] = 0; HouseInfo[house][hLock] = 1; HouseInfo[house][hOwned] = 0; HouseInfo[house][hVec] = 418; HouseInfo[house][hVcol1] = -1; HouseInfo[house][hVcol2] = -1; strmid(HouseInfo[house][hOwner], "The State", 0, strlen("The State"), 255); PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0); format(string, sizeof(string), "~w~You have sold this property", HouseInfo[house][hValue]); GameTextForPlayer(playerid, string, 10000, 3); housesale = Create3DTextLabel(string,0x006400FF,HouseInfo[house][hEntrancex], HouseInfo[house][hEntrancey], HouseInfo[house][hEntrancez]+1,15,0,1); for(new i = 0; i < sizeof(HouseInfo); i++) format(string, sizeof(string), "[WARNING]: %s a vandut casa cu numarul %d.", sendername, i); OnPropUpdate(); return 1; } else { SendClientMessage(playerid, COLOR_WHITE, "Nu esti Admin!."); } } return 1; }[/pawn]
Question
Bladex
Cand dau /buybiz , asellbiz , asellhouse ma rog se inchide serverul si in server log nu apare nimic ! dC?
4 answers to this question
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