Bladex Posted March 24, 2012 Report Share Posted March 24, 2012 Cand dau /buybiz , asellbiz , asellhouse ma rog se inchide serverul si in server log nu apare nimic ! dC? Link to comment Share on other sites More sharing options...
cIpiCaO Posted March 24, 2012 Report Share Posted March 24, 2012 Vezi daca e scrisa comanda bine Link to comment Share on other sites More sharing options...
Bladex Posted March 24, 2012 Author Report Share Posted March 24, 2012 e bine scrisa pentru ca am bagat comanda pe alte servere si acolo nu se inchdie! Link to comment Share on other sites More sharing options...
Gabriel19 Posted March 24, 2012 Report Share Posted March 24, 2012 pune comanda aici Link to comment Share on other sites More sharing options...
Bladex Posted March 24, 2012 Author Report Share Posted March 24, 2012 [pawn] if(strcmp(cmd, "/buybiz", true) == 0) { if(IsPlayerConnected(playerid)) { new Float:oldposx, Float:oldposy, Float:oldposz; GetPlayerName(playerid, playername, sizeof(playername)); GetPlayerPos(playerid, oldposx, oldposy, oldposz); if(PlayerInfo[playerid][pPbiskey] != 255) { SendClientMessage(playerid, COLOR_WHITE, " You already own a business, type /sellbiz if you want to buy this one."); return 1; } for(new b = 0; b < sizeof(SBizzInfo); b++) { if(PlayerToPoint(2.0, playerid, SBizzInfo[sbEntranceX], SBizzInfo[sbEntranceY], SBizzInfo[sbEntranceZ]) && SBizzInfo[sbOwned] == 0) { if(PlayerInfo[playerid][pLevel] < SBizzInfo[sbLevelNeeded]) { format(string, sizeof(string), "You Must Be Level %d To Purchase This",SBizzInfo[sbLevelNeeded]); SendClientMessage(playerid, COLOR_GRAD5, string); return 1; } if(GetPlayerMoney(playerid) > SBizzInfo[sbBuyPrice]) { Delete3DTextLabel(Text3D:sbizsale); PlayerInfo[playerid][pPbiskey] = b+100; SBizzInfo[sbOwned] = 1; GetPlayerName(playerid, sendername, sizeof(sendername)); strmid(SBizzInfo[sbOwner], sendername, 0, strlen(sendername), 255); GivePlayerMoney(playerid,-SBizzInfo[sbBuyPrice]); PlayerPlayMusic(playerid); SendClientMessage(playerid, COLOR_WHITE, "Congratulations, On Your New Purchase."); SendClientMessage(playerid, COLOR_WHITE, "Type /help to review the new business help section."); Delete3DTextLabel(Text3D:sbizsale); DateProp(playerid); OnPropUpdate(); OnPlayerUpdate(playerid); return 1; } else { SendClientMessage(playerid, COLOR_WHITE, "You don't have the cash for that"); return 1; } } } for(new b = 0; b < sizeof(BizzInfo); b++) { if(PlayerToPoint(2.0, playerid, BizzInfo[bEntranceX], BizzInfo[bEntranceY], BizzInfo[bEntranceZ]) && BizzInfo[bOwned] == 0) { if(PlayerInfo[playerid][pLevel] < BizzInfo[bLevelNeeded]) { format(string, sizeof(string), "You Must Be Level %d To Purchase This",BizzInfo[bLevelNeeded]); SendClientMessage(playerid, COLOR_GRAD5, string); return 1; } if(GetPlayerMoney(playerid) > BizzInfo[bBuyPrice]) { Delete3DTextLabel(Text3D:bizsale); PlayerInfo[playerid][pPbiskey] = b; BizzInfo[bOwned] = 1; GetPlayerName(playerid, sendername, sizeof(sendername)); strmid(BizzInfo[bOwner], sendername, 0, strlen(sendername), 255); GivePlayerMoney(playerid,-BizzInfo[bBuyPrice]); PlayerPlayMusic(playerid); SetPlayerInterior(playerid,BizzInfo[bInterior]); PlayerInfo[playerid][pInt] = BizzInfo[bInterior]; SetPlayerPos(playerid,BizzInfo[bExitX],BizzInfo[bExitY],BizzInfo[bExitZ]); GameTextForPlayer(playerid, "~w~Bun venit ~n~You can exit at any time by moving to this door and typing /exit", 5000, 3); PlayerInfo[playerid][pInt] = BizzInfo[bInterior]; PlayerInfo[playerid][pLocal] = b ; SendClientMessage(playerid, COLOR_WHITE, "Congratulations, On Your New Purchase."); SendClientMessage(playerid, COLOR_WHITE, "Type 4 to review the new business help section."); Delete3DTextLabel(Text3D:bizsale); DateProp(playerid); OnPropUpdate(); OnPlayerUpdate(playerid); return 1; } else { SendClientMessage(playerid, COLOR_WHITE, "You don't have the cash for that"); return 1; } } } } return 1; }[/pawn][pawn] if(strcmp(cmd, "/asellhouse", true) == 0) { if(IsPlayerConnected(playerid)) { GetPlayerName(playerid, playername, sizeof(playername)); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /asellhouse [houseid]"); return 1; } new house = strval(tmp); if (PlayerInfo[playerid][pAdmin] >= 6) { HouseInfo[house][hHel] = 0; HouseInfo[house][hArm] = 0; HouseInfo[house][hHealthx] = 0; HouseInfo[house][hHealthy] = 0; HouseInfo[house][hHealthz] = 0; HouseInfo[house][hArmourx] = 0; HouseInfo[house][hArmoury] = 0; HouseInfo[house][hArmourz] = 0; HouseInfo[house][hLock] = 1; HouseInfo[house][hOwned] = 0; HouseInfo[house][hVec] = 418; HouseInfo[house][hVcol1] = -1; HouseInfo[house][hVcol2] = -1; strmid(HouseInfo[house][hOwner], "The State", 0, strlen("The State"), 255); PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0); format(string, sizeof(string), "~w~You have sold this property", HouseInfo[house][hValue]); GameTextForPlayer(playerid, string, 10000, 3); housesale = Create3DTextLabel(string,0x006400FF,HouseInfo[house][hEntrancex], HouseInfo[house][hEntrancey], HouseInfo[house][hEntrancez]+1,15,0,1); for(new i = 0; i < sizeof(HouseInfo); i++) format(string, sizeof(string), "[WARNING]: %s a vandut casa cu numarul %d.", sendername, i); OnPropUpdate(); return 1; } else { SendClientMessage(playerid, COLOR_WHITE, "Nu esti Admin!."); } } return 1; }[/pawn] Link to comment Share on other sites More sharing options...
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Bladex
Cand dau /buybiz , asellbiz , asellhouse ma rog se inchide serverul si in server log nu apare nimic ! dC?
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