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Posted

[pawn]C:\Documents and Settings\KoKo\Desktop\Zonek\pawno\include\utils.inc(1) : warning 219: local variable "string" shadows a variable at a preceding level

C:\Documents and Settings\KoKo\Desktop\Zonek\pawno\include\utils.inc(3) : error 035: argument type mismatch (argument 1)

C:\Documents and Settings\KoKo\Desktop\Zonek\pawno\include\utils.inc(5) : error 028: invalid subscript (not an array or too many subscripts): "string"

C:\Documents and Settings\KoKo\Desktop\Zonek\pawno\include\utils.inc(5) : warning 215: expression has no effect

C:\Documents and Settings\KoKo\Desktop\Zonek\pawno\include\utils.inc(5) : error 001: expected token: ";", but found "]"

C:\Documents and Settings\KoKo\Desktop\Zonek\pawno\include\utils.inc(5) : error 029: invalid expression, assumed zero

C:\Documents and Settings\KoKo\Desktop\Zonek\pawno\include\utils.inc(5) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

5 Errors.[/pawn]

deci imi da asta :| ce trebuie sa fac?

4 answers to this question

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Posted

E ciudat cati da erori pe la primele linii, 1;3;5 :)) Sigur nai inceput cu scriptul fara sa pui vreun include, new, define etc  :shocked:

9zZndmN.png
Posted

[pawn]IsNumeric(const string)

{

for (new i = 0, j = strlen(string); i < j; i++)

{

if (string > '9' || string < '0') return 0;

}

return 1;

}

ReturnUser(text[], playerid = INVALID_PLAYER_ID)

{

new pos = 0;

while (text[pos] < 0x21) // Strip out leading spaces

{

if (text[pos] == 0) return INVALID_PLAYER_ID; // No passed text

pos++;

}

new userid = INVALID_PLAYER_ID;

if (IsNumeric(text[pos])) // Check whole passed string

{

// If they have a numeric name you have a problem (although names are checked on id failure)

userid = strval(text[pos]);

if (userid >=0 && userid < MAX_PLAYERS)

{

if(!IsPlayerConnected(userid))

{

/*if (playerid != INVALID_PLAYER_ID)

{

SendClientMessage(playerid, 0xFF0000AA, "User not connected");

}*/

userid = INVALID_PLAYER_ID;

}

else

{

return userid; // A player was found

}

}

/*else

{

if (playerid != INVALID_PLAYER_ID)

{

SendClientMessage(playerid, 0xFF0000AA, "Invalid user ID");

}

userid = INVALID_PLAYER_ID;

}

return userid;*/

// Removed for fallthrough code

}

// They entered [part of] a name or the id search failed (check names just incase)

new len = strlen(text[pos]);

new count = 0;

new name[MAX_PLAYER_NAME];

for (new i = 0; i < MAX_PLAYERS; i++)

{

if (IsPlayerConnected(i))

{

GetPlayerName(i, name, sizeof (name));

if (strcmp(name, text[pos], true, len) == 0) // Check segment of name

{

if (len == strlen(name)) // Exact match

{

return i; // Return the exact player on an exact match

// Otherwise if there are two players:

// Me and MeYou any time you entered Me it would find both

// And never be able to return just Me's id

}

else // Partial match

{

count++;

userid = i;

}

}

}

}

if (count != 1)

{

if (playerid != INVALID_PLAYER_ID)

{

if (count)

{

SendClientMessage(playerid, 0xFF0000AA, "Multiple users found, please narrow earch");

}

else

{

SendClientMessage(playerid, 0xFF0000AA, "No matching user found");

}

}

userid = INVALID_PLAYER_ID;

}

return userid; // INVALID_USER_ID for bad return

}

[/pawn]

Asta e tot utilsul :) la asta imi da eroare

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