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Problema bariera
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Question
Spilter
Nu se deschide bariera.Barierele sunt Ls-Sf si Ls-Lv merge doar cea din Sf-Ls restu nu se deschid
//------------------------------------Barrier--------------------------------------
if(strcmp(cmd, "/barrier", true) == 0)
{
if(PlayerToPoint(3.0, playerid, 63.0148,-1524.9260,4.9184))
{
if(PlayerInfo[playerid][pPassport] == 1)
{
MoveDynamicObject(vama1,54.190098, -1529.675781, 5.085436, 2.5);
MoveDynamicObject(vama2,52.703281, -1540.749634, 5.067452, 2.5);
MoveDynamicObject(vama1,54.231167, -1529.687012, 9.320637, 3.5);
SetTimer("GateClosse", 4000, 0);
SendClientMessage(playerid, COLOR_1GREEN, "The barrier was opened, it closed in 4 seconds.");
return 1;
}
else
{
SendClientMessage(playerid, COLOR_1BLUE, "* You don't have an Passport, go in the City Hall and buy one.");
return 1;
}
}
else if(PlayerToPoint(3.0, playerid, 43.9277,-1540.1890,5.2053))
{
if(PlayerInfo[playerid][pPassport] == 1)
{
MoveDynamicObject(vama2,52.695782, -1540.765869, 9.255125, 3.5);
SetTimer("GateClosse", 4000, 0);
SendClientMessage(playerid, COLOR_1GREEN, "The barrier was opened, it closed in 4 seconds.");
return 1;
}
else
{
SendClientMessage(playerid, COLOR_WHITE, "* You don't have an Passport, go in the City Hall and buy one.");
return 1;
}
}
else if(PlayerToPoint(5.0, playerid, 1734.4246,548.4321,26.5624))
{
if(PlayerInfo[playerid][pPassport] == 1)
{
MoveDynamicObject(vama3, 1735.363892, 541.511719, 23.052874, 3.5);
SetTimer("GateClossse", 4000, 0);
SendClientMessage(playerid, COLOR_1GREEN, "The barrier was opened, it closed in 4 seconds.");
return 1;
}
else
{
SendClientMessage(playerid, COLOR_WHITE, "* You don't have an Passport, go in the City Hall and buy one.");
return 1;
}
}
else if(PlayerToPoint(5.0, playerid, 1752.8773,524.2502,27.5999))
{
if(PlayerInfo[playerid][pPassport] == 1)
{
MoveDynamicObject(vama4, 1752.032959, 534.572021, 23.052874, 3.5);
SetTimer("GateClossse", 4000, 0);
SendClientMessage(playerid, COLOR_1GREEN, "The barrier was opened, it closed in 4 seconds.");
return 1;
}
else
{
SendClientMessage(playerid, COLOR_WHITE, "* You don't have an Passport, go in the City Hall and buy one.");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_WHITE, "You are not at Barrier.");
return 1;
}
}
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