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2 comenzi


Guest AsAsIn

Question

am si eu niste probleme cu 2 comenzi

la /healall sa primeasca viata toti playerii. momentan primeste doar cel care foloseste comanda

 if(strcmp(cmdtext, "/healall", true) == 0)
	{
	    GetPlayerName(playerid, sendername, sizeof(sendername));

	    if(IsPlayerConnected(playerid))
	    {
	        if(PlayerInfo[playerid][pAdmin] >= 1337)
	        {
	        	format(string, sizeof(string), "Adminul v-a dat viata la toti.", sendername);
	    		SendClientMessageToAll(COLOR_GREEN, string);
	            for(new i = 0; i < MAX_PLAYERS; i ++)
				{
				    if(IsPlayerConnected(i))
				    {
					    SetPlayerHealth(i, 100);
					}
				}
			}
			else
			{
			    SendClientMessage(playerid, COLOR_RED, "Nu ai acces la aceasta comanda!");
			}
		}
		else
		{
		    SendClientMessage(playerid, COLOR_RED, "Trebuie sa te loghezi pentru a folosi comanda!");
		}
		return 1;
		} 
si la /forum sa apara mesajul doar celui care foloseste comanda
 if(strcmp(cmdtext, "/forum", true) == 0)
	{
    for(new i = 0; i < MAX_PLAYERS; i ++)
    {
    SendClientMessage(i, COLOR_LIGHTBLUE, "Forumul comunitatii este www.***** !");
	}
	return 1;
	} 

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    • By ItzGabi2k
      Nu imi merg comenzile:
      /shopinfo, /normalshop, /vipcars, extrapackshop
      YCMD:shopinfo(playerid, params[], help) { ShopType[ playerid ] = 0; ShowShop( playerid ); return true; }
      YCMD:normalshop(playerid, params[], help) { ShopType[ playerid ] = 1; ShowShop( playerid ); return true; }
      YCMD:vipcars(playerid, params[], help) { ShopType[ playerid ] = 2; ShowShop( playerid ); return true; }
      YCMD:extrapackshop(playerid, params[], help) { ShopType[ playerid ] = 3; ShowShop( playerid ); return true; }
      YCMD:shop(playerid, params[], help) {
          SCM(playerid, COLOR_PURPLE, ">> {FFFFFF}Comanda de /shop a fost schimbata:");
          SCM(playerid, COLOR_PURPLE, ">> {FFFFFF}Shop Info:     /shopinfo");
          SCM(playerid, COLOR_PURPLE, ">> {FFFFFF}Normal Shop: /normalshop");
          SCM(playerid, COLOR_PURPLE, ">> {FFFFFF}V.I.P Cars:  /vipcars");
          SCM(playerid, COLOR_PURPLE, ">> {FFFFFF}Extra Packs: /extrapackshop");
          return true;
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    • By Hook SAMP
      Nu imi da nicio eroare cand compilez gamemode-ul , dar cand intru pe server si dau /shop si apas pe ceva , nu apare nimic , dispare dialogul , si la realizari cand dau /realizari nu apare nimic. Gamemode B-Hood
    • By TheGodfather
      Salut, am o problema cu aceste 2 comenzi. Imi pune checkpoint gresit cand cineva se afla intr-o casa/hq/biz
      YCMD:wanted(playerid, params[], help) {
          if(!IsACop(playerid)) return SCM(playerid, COLOR_GREY, "Nu faci parte din factiunea politiei.");
          if(OnDuty[playerid] == 0) return SCM(playerid, COLOR_LGREEN, "Nu poti folosi aceasta comanda deoarece nu esti la datorie!");
          new iString[1024],string[300],count = 0,online[50];
          strcat(iString, "Name\tWanted level\tChased by\n");
          if(IsPlayerConnected(playerid)) {
              foreach(Player,i) {
                  if(PlayerInfo[pWantedLevel] >= 1) {
                      SelectedPlayers[playerid][count] = i;
                      string[0] = 0;
                      format(string, sizeof(string), "%s (%d)\tWanted level %d\t%d cops\n",GetName(i),i,PlayerInfo[pWantedLevel],ChasedBy(i));
                      count++;
                      strcat(iString,string);
                  }
              }
              format(online, sizeof(online),"Wanted online: %d",count);
              if(count == 0) return SCM(playerid,COLOR_GREY, "Nu sunt suspecti conectati.");
              ShowPlayerDialog(playerid, DIALOG_WANTED, DIALOG_STYLE_TABLIST_HEADERS, online, iString , "Ok", "Exit");
          }
          return 1;
      }
       
      YCMD:find(playerid, params[], help) {
          if(JobWorking[playerid] == 1) return 1;
          if(CP[playerid] != 0 || targetfind[playerid] != -1) return ShowPlayerDialog(playerid, DIALOG_CHECKPOINT, DIALOG_STYLE_MSGBOX, "Checkpoint", "Ai deja un checkpoint activ.\nDoresti sa-l anulezi? Daca da, apasa pe 'Ok'.", "Ok", "Exit");
          new id,giveplayer[30],string[100];
          if(PlayerInfo[playerid][pJob] != 6 && PlayerInfo[playerid][pMember] != 1 && PlayerInfo[playerid][pMember] != 2 && PlayerInfo[playerid][pMember] != 14 && !IsACop(playerid)) return SCM(playerid, COLOR_GREY, "Nu ai jobul 'Detective'.");
          if(sscanf(params, "u",id)) return SCM(playerid, COLOR_GREY, "USAGE: {FFFFFF}/find <playerid/name>");
          if(!IsPlayerConnected(id) || id == INVALID_PLAYER_ID) return SCM(playerid, COLOR_GREY, "Acel player nu este conectat.");
          if(Spectate[id] != 255) return SCM(playerid, COLOR_GREY, "Acel player este ocupat!");
          if(id == playerid) return SCM(playerid, COLOR_GREY, "Nu poti folosi aceasta comanda asupra ta!");
          if(togfind[id] == 1) return SCM(playerid,COLOR_GREY, "Acel player nu poate fi urmarit!");
          if(GetPVarInt(id, "Undercover") == 1) return SCM(playerid, COLOR_GREY, "Acel player este ocupat!");
          if(BizRobbed[playerid] != 0) return 1;
          if(togfind[id] == 1 && OnDuty[playerid] == 0 && PlayerHit[playerid] == -1) return SCM(playerid, COLOR_LGREEN, "Eroare: Acel player nu poate fi urmarit!");
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          for(new m; m < 2; m++) {
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      }
    • By TheGodfather
      Salut, am gasit un bug la urmatoarele comenzi, /find si /wanted, la ambele imi pune total gresit checkpoint-ul pe harta, ma puteti ajuta?
      YCMD:find(playerid, params[], help) {
          if(JobWorking[playerid] == 1) return 1;
          if(CP[playerid] != 0 || targetfind[playerid] != -1) return ShowPlayerDialog(playerid, DIALOG_CHECKPOINT, DIALOG_STYLE_MSGBOX, "Checkpoint", "Ai deja un checkpoint activ.\nDoresti sa-l anulezi? Daca da, apasa pe 'Ok'.", "Ok", "Exit");
          new id,giveplayer[30],string[100];
          if(PlayerInfo[playerid][pJob] != 6 && PlayerInfo[playerid][pMember] != 1 && PlayerInfo[playerid][pMember] != 2 && PlayerInfo[playerid][pMember] != 14 && !IsACop(playerid)) return SCM(playerid, COLOR_GREY, "Nu ai jobul 'Detective'.");
          if(sscanf(params, "u",id)) return SCM(playerid, COLOR_GREY, "USAGE: {FFFFFF}/find <playerid/name>");
          if(!IsPlayerConnected(id) || id == INVALID_PLAYER_ID) return SCM(playerid, COLOR_GREY, "Acel player nu este conectat.");
          if(Spectate[id] != 255) return SCM(playerid, COLOR_GREY, "Acel player este ocupat!");
          if(id == playerid) return SCM(playerid, COLOR_GREY, "Nu poti folosi aceasta comanda asupra ta!");
          if(togfind[id] == 1) return SCM(playerid,COLOR_GREY, "Acel player nu poate fi urmarit!");
          if(GetPVarInt(id, "Undercover") == 1) return SCM(playerid, COLOR_GREY, "Acel player este ocupat!");
          if(BizRobbed[playerid] != 0) return 1;
          if(togfind[id] == 1 && OnDuty[playerid] == 0 && PlayerHit[playerid] == -1) return SCM(playerid, COLOR_LGREEN, "Eroare: Acel player nu poate fi urmarit!");
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          GetPlayerName(id, giveplayer, sizeof(giveplayer));
          new Float:X,Float:Y,Float:Z;
          GetPlayerPos(id, X,Y,Z);
          SetPlayerCheckpointEx(playerid, X,Y,Z, 3.5);
          targetfind[playerid] = id;
          CP[playerid] = 53;
          format(string, sizeof(string), "* Punctul rosu a fost setat pe %s (%d) care se afla in zona %s.",giveplayer,id,GetPlayerZone(id));
          SCM(playerid,COLOR_YELLOW,string);
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          }
           return 1;
      }
       
      YCMD:wanted(playerid, params[], help) {
          if(!IsACop(playerid)) return SCM(playerid, COLOR_GREY, "Nu faci parte din factiunea politiei.");
          if(OnDuty[playerid] == 0) return SCM(playerid, COLOR_LGREEN, "Nu poti folosi aceasta comanda deoarece nu esti la datorie!");
          new iString[1024],string[300],count = 0,online[50];
          strcat(iString, "Name\tWanted level\tChased by\n");
          if(IsPlayerConnected(playerid)) {
              foreach(Player,i) {
                  if(PlayerInfo[pWantedLevel] >= 1) {
                      SelectedPlayers[playerid][count] = i;
                      string[0] = 0;
                      format(string, sizeof(string), "%s (%d)\tWanted level %d\t%d cops\n",GetName(i),i,PlayerInfo[pWantedLevel],ChasedBy(i));
                      count++;
                      strcat(iString,string);
                  }
              }
              format(online, sizeof(online),"Wanted online: %d",count);
              if(count == 0) return SCM(playerid,COLOR_GREY, "Nu sunt suspecti conectati.");
              ShowPlayerDialog(playerid, DIALOG_WANTED, DIALOG_STYLE_TABLIST_HEADERS, online, iString , "Ok", "Exit");
          }
          return 1;
      }
    • By ionutBILOSUL
      Salut, SA:MP.RO
       
      Astazi am revenit cu un gamemode.
       
      GM-UL nu este facut de mine credite: Skillz, si Bombardier.
      Din cate ati observ sunt foarte servere care au acest gm si au comenzile (LEJFASG , SI SFGSG, ) asa ca eu le am scos sper ca nu da ti cu hate ca doar atat pot..
       
      Link:http://www.mediafire.com/file/wugdyw54bdc012s/hgame_comenzi_ascunse_scoase.rar/file
      virustotal:https://www.virustotal.com/gui/file/42d2dc18f4c44451aadcbe909abc5eb542f86130b5750e498f300a6e5e2a5aa7/detection
       
      Bafta!
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