gabbii Posted January 12, 2012 Posted January 12, 2012 Cum pot face de exemplu la corleone daca nu esti membru sa te dea afara din masina?
marian Posted January 12, 2012 Posted January 12, 2012 cum adica ?aa gata:)dar e foarte usor dar greu de explicat:)
Mr.Big Posted January 12, 2012 Posted January 12, 2012 Masina de corleone este "corcar" sau un id pur si simplu?Vezi , si la public OnPlayerEnterVehicle , pune "[pawn]if(carid == corcar) { RemovePlayerFromVehicle(playerid); }[/pawn]
marian Posted January 13, 2012 Posted January 13, 2012 Masina de corleone este "corcar" sau un id pur si simplu?Vezi , si la public OnPlayerEnterVehicle , pune "[pawn]if(carid == corcar) { RemovePlayerFromVehicle(playerid); }[/pawn]Daca este la tn asa nu inseamna ca e la toti:)Utilizeaza urmatorul tutorial:scrii :new carcorleone1; new carcorleone2; new carcorleone3; etc Apoi la public OnGameModeInit() bagi masinile sub forma: carcorleone1 = AddStaticVehicleEx(modelid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:angle, color1, color2, respawn_delay); carcorleone2 = AddStaticVehicleEx(modelid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:angle, color1, color2, respawn_delay); carcorleone3 = AddStaticVehicleEx(modelid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:angle, color1, color2, respawn_delay); etc. apoi la public OnPlayerStateChange(playerid, newstate, oldstate) bagi dupa modelul dat: if(newcar == carcorleone1 || newcar == carcorleone2 || newcar == carcorleone3 || newcar == etc) { if(PlayerInfo[playerid][pMember] == 5||PlayerInfo[playerid][pLeader] == 5) { } else { SCM(playerid,COLOR_WHITE,"You are not a member Corleone !"); RemovePlayerFromVehicle(playerid); } }Si ar trebui sa mearga:)
Mr.Big Posted January 13, 2012 Posted January 13, 2012 Daca este la tn asa nu inseamna ca e la toti:)Utilizeaza urmatorul tutorial:scrii :new carcorleone1; new carcorleone2; new carcorleone3; etc Apoi la public OnGameModeInit() bagi masinile sub forma: carcorleone1 = AddStaticVehicleEx(modelid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:angle, color1, color2, respawn_delay); carcorleone2 = AddStaticVehicleEx(modelid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:angle, color1, color2, respawn_delay); carcorleone3 = AddStaticVehicleEx(modelid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:angle, color1, color2, respawn_delay); etc. apoi la public OnPlayerStateChange(playerid, newstate, oldstate) bagi dupa modelul dat: if(newcar == carcorleone1 || newcar == carcorleone2 || newcar == carcorleone3 || newcar == etc) { if(PlayerInfo[playerid][pMember] == 5||PlayerInfo[playerid][pLeader] == 5) { } else { SCM(playerid,COLOR_WHITE,"You are not a member Corleone !"); RemovePlayerFromVehicle(playerid); } }Si ar trebui sa mearga:)E acelasi lucru , eu doar l-am intrebat asta , pentru ca omul are masinile facute si pur si simplu le definea , sau daca le are definite sa faca doar la public
Question
gabbii
Cum pot face de exemplu la corleone daca nu esti membru sa te dea afara din masina?
4 answers to this question
Recommended Posts