Saringan_cs Posted November 28, 2011 Report Share Posted November 28, 2011 [pawn]C:\Users\Cbu-Samp\Desktop\BestLife\gamemodes\edit.pwn(10114) : error 021: symbol already defined: "strtok"C:\Users\Cbu-Samp\Desktop\BestLife\gamemodes\edit.pwn(10129) : error 047: array sizes do not match, or destination array is too smallC:\Users\Cbu-Samp\Desktop\BestLife\gamemodes\edit.pwn(14127) : warning 219: local variable "mod" shadows a variable at a preceding levelPawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase2 Errors.[/pawn]10114[pawn]{[/pawn]10129[pawn] return result;[/pawn]14127[pawn]new mod = 100;[/pawn]Aste Imi zice Daca bag aCCest Junkbuster JunkBuster = numa lasa sa il pun... prea multe caractere :|.http://www.2shared.com/file/FStSz7d2/JunkBuster.htmlCum Fac SA scot accest junkbuster DETOT daca nu este rezolvare? Link to comment Share on other sites More sharing options...
xxSPEEDYxx Posted November 28, 2011 Report Share Posted November 28, 2011 Sterge strtok 8-| il ai de 2 ori undeva in GameMode... Fara reclama in semnatura! Link to comment Share on other sites More sharing options...
Saringan_cs Posted November 28, 2011 Author Report Share Posted November 28, 2011 Ms merge ..numai ca tot mai da warnu ala..MAI AM O MICA problema .. cand ma loghez .. pun o parola la abureala si merge OnPlayerLogin[pawn]{ new tmp2[256]; new string2[64]; new playername2[MAX_PLAYER_NAME]; new playernamesplit[3][MAX_PLAYER_NAME]; GetPlayerName(playerid, playername2, sizeof(playername2)); split(playername2, playernamesplit, '_'); format(string2, sizeof(string2), "%s.ini", playername2); new File: UserFile = fopen(string2, io_read); if ( UserFile ) { new PassData[256]; new keytmp[256], valtmp[256]; fread( UserFile , PassData , sizeof( PassData ) ); keytmp = ini_GetKey( PassData ); if( strcmp( keytmp , "Key" , true ) == 0 ) { valtmp = ini_GetValue( PassData ); strmid(PlayerInfo[playerid][pKey], valtmp, 0, strlen(valtmp)-1, 255); } if(strcmp(PlayerInfo[playerid][pKey],password, true ) == 0 ) { new key[ 256 ] , val[ 256 ]; new Data[ 256 ]; while ( fread( UserFile , Data , sizeof( Data ) ) ) { key = ini_GetKey( Data ); if( strcmp( key , "Level" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLevel] = strval( val ); } if( strcmp( key , "AdminLevel" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAdmin] = strval( val ); } if( strcmp( key , "HelperLevel" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pHelper] = strval( val ); } if( strcmp( key , "DonateRank" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDonateRank] = strval( val ); } if( strcmp( key , "UpgradePoints" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][gPupgrade] = strval( val ); } if( strcmp( key , "ConnectedTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pConnectTime] = strval( val ); } if( strcmp( key , "NFS CLub" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pNfs] = strval( val ); } if( strcmp( key , "Registered" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pReg] = strval( val ); } if( strcmp( key , "Sex" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSex] = strval( val ); } if( strcmp( key , "Age" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid] = strval( val ); } if( strcmp( key , "Origin" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pOrigin] = strval( val ); } if( strcmp( key , "CK" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCK] = strval( val ); } if( strcmp( key , "Muted" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMuted] = strval( val ); } if( strcmp( key , "Respect" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pExp] = strval( val ); } if( strcmp( key , "Money" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCash] = strval( val ); } if( strcmp( key , "Bank" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAccount] = strval( val ); } if( strcmp( key , "Crimes" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCrimes] = strval( val ); } if( strcmp( key , "Kills" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pKills] = strval( val ); } if( strcmp( key , "Deaths" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDeaths] = strval( val ); } if( strcmp( key , "Arrested" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pArrested] = strval( val ); } if( strcmp( key , "WantedDeaths" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pWantedDeaths] = strval( val ); } if( strcmp( key , "Phonebook" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPhoneBook] = strval( val ); } if( strcmp( key , "LottoNr" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLottoNr] = strval( val ); } if( strcmp( key , "Fishes" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFishes] = strval( val ); } if( strcmp( key , "BiggestFish" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBiggestFish] = strval( val ); } if( strcmp( key , "Job" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pJob] = strval( val ); } if( strcmp( key , "Paycheck" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPayCheck] = strval( val ); } if( strcmp( key , "HeadValue" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pHeadValue] = strval( val ); } if( strcmp( key , "Jailed" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pJailed] = strval( val ); } if( strcmp( key , "JailTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pJailTime] = strval( val ); } if( strcmp( key , "Materials" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMats] = strval( val ); } if( strcmp( key , "Drugs" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDrugs] = strval( val ); } if( strcmp( key , "Leader" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLeader] = strval( val ); } if( strcmp( key , "Member" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMember] = strval( val ); } if( strcmp( key , "FMember" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFMember] = strval( val ); } if( strcmp( key , "Rank" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pRank] = strval( val ); } if( strcmp( key , "Char" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pChar] = strval( val ); } if( strcmp( key , "ContractTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pContractTime] = strval( val ); } if( strcmp( key , "DetSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDetSkill] = strval( val ); } if( strcmp( key , "SexSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSexSkill] = strval( val ); } if( strcmp( key , "BoxSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBoxSkill] = strval( val ); } if( strcmp( key , "LawSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLawSkill] = strval( val ); } if( strcmp( key , "MechSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMechSkill] = strval( val ); } if( strcmp( key , "JackSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pJackSkill] = strval( val ); } if( strcmp( key , "CarSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCarSkill] = strval( val ); } if( strcmp( key , "NewsSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pNewsSkill] = strval( val ); } if( strcmp( key , "DrugsSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDrugsSkill] = strval( val ); } if( strcmp( key , "CookSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCookSkill] = strval( val ); } if( strcmp( key , "FishSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFishSkill] = strval( val ); } if( strcmp( key , "pSHealth" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSHealth] = floatstr( val ); } if( strcmp( key , "pHealth" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pHealth] = floatstr( val ); } if( strcmp( key , "Int" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pInt] = strval( val ); } if( strcmp( key , "Local" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLocal] = strval( val ); } if( strcmp( key , "Team" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pTeam] = strval( val ); } if( strcmp( key , "Model" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pModel] = strval( val ); } if( strcmp( key , "PhoneNr" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPnumber] = strval( val ); } if( strcmp( key , "House" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPhousekey] = strval( val ); } if( strcmp( key , "Bizz" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPbiskey] = strval( val ); } if( strcmp( key , "Pos_x" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPos_x] = floatstr( val ); } if( strcmp( key , "Pos_y" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPos_y] = floatstr( val ); } if( strcmp( key , "Pos_z" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPos_z] = floatstr( val ); } if( strcmp( key , "CarLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCarLic] = strval( val ); } if( strcmp( key , "FlyLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFlyLic] = strval( val ); } if( strcmp( key , "BoatLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBoatLic] = strval( val ); } if( strcmp( key , "FishLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFishLic] = strval( val ); } if( strcmp( key , "GunLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGunLic] = strval( val ); } if( strcmp( key , "Gun1" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun1] = strval( val ); } if( strcmp( key , "Gun2" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun2] = strval( val ); } if( strcmp( key , "Gun3" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun3] = strval( val ); } if( strcmp( key , "Gun4" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun4] = strval( val ); } if( strcmp( key , "Ammo1" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo1] = strval( val ); } if( strcmp( key , "Ammo2" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo2] = strval( val ); } if( strcmp( key , "Ammo3" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo3] = strval( val ); } if( strcmp( key , "Ammo4" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo4] = strval( val ); } if( strcmp( key , "CarTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCarTime] = strval( val ); } if( strcmp( key , "PayDay" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPayDay] = strval( val ); } if( strcmp( key , "PayDayHad" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPayDayHad] = strval( val ); } if( strcmp( key , "CDPlayer" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCDPlayer] = strval( val ); } if( strcmp( key , "Wins" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pWins] = strval( val ); } if( strcmp( key , "Loses" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLoses] = strval( val ); } if( strcmp( key , "AlcoholPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAlcoholPerk] = strval( val ); } if( strcmp( key , "DrugPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDrugPerk] = strval( val ); } if( strcmp( key , "MiserPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMiserPerk] = strval( val ); } if( strcmp( key , "PainPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPainPerk] = strval( val ); } if( strcmp( key , "TraderPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pTraderPerk] = strval( val ); } if( strcmp( key , "Warnings" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pWarns] = strval( val ); } if( strcmp( key , "Tutorial" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pTut] = strval( val ); } if( strcmp( key , "Mission" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMissionNr] = strval( val ); } if( strcmp( key , "Warnings" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pWarns] = strval( val ); } if( strcmp( key , "Adjustable" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAdjustable] = strval( val ); } if( strcmp( key , "Fuel" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFuel] = strval( val ); } if( strcmp( key , "Married" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMarried] = strval( val ); } if( strcmp( key , "MarriedTo" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pMarriedTo], val, 0, strlen(val)-1, 255); } if( strcmp( key , "Crack" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCrack] = strval( val ); } if( strcmp( key , "Passport" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPassport] = strvalEx( val ); } if( strcmp( key , "CabinetTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCabinetTime] = strval( val ); } }//end while fclose(UserFile);//close the file after everything has been read in the while } else { new loginstring[128]; new loginname[64]; GetPlayerName(playerid,loginname,sizeof(loginname)); format(loginstring,sizeof(loginstring),"Wrong Password\nPlease insert the correct password:",loginname); ShowPlayerDialog(playerid,12347,DIALOG_STYLE_INPUT,"Login",loginstring,"Login","Exit"); fclose(UserFile); gPlayerLogTries[playerid] += 1; if(gPlayerLogTries[playerid] == 4) { Ban(playerid); } return 1; } PlayerInfo[playerid][pAdjustable] = 0; ResetPlayerMoney(playerid); ConsumingMoney[playerid] = 1; GivePlayerMoney(playerid,PlayerInfo[playerid][pCash]); CurrentMoney[playerid] = PlayerInfo[playerid][pCash]; if(PlayerInfo[playerid][pReg] == 0) { PlayerInfo[playerid][pLevel] = 1; PlayerInfo[playerid][pSHealth] = 0.0; PlayerInfo[playerid][pHealth] = 50.0; PlayerInfo[playerid][pPos_x] = 2246.6; PlayerInfo[playerid][pPos_y] = -1161.9; PlayerInfo[playerid][pPos_z] = 1029.7; PlayerInfo[playerid][pInt] = 15; PlayerInfo[playerid][pLocal] = 255; PlayerInfo[playerid][pTeam] = 3; PlayerInfo[playerid][pModel] = 60; new randphone = 1000 + random(8999);//minimum 1000 max 9999 //giving one at the start PlayerInfo[playerid][pPnumber] = randphone; PlayerInfo[playerid][pPhousekey] = 255; PlayerInfo[playerid][pPbiskey] = 255; PlayerInfo[playerid][pAccount] = 50000; PlayerInfo[playerid][pReg] = 1; GivePlayerMoney(playerid, 5000); } if(PlayerInfo[playerid][pLevel] == -999) //autoban { Ban(playerid); } else if(PlayerInfo[playerid][pCK] > 0) { Kick(playerid); } format(string2, sizeof(string2), "* Welcome %s",playername2); SendClientMessage(playerid, COLOR_WHITE,string2); printf("%s has logged in.",playername2); if (PlayerInfo[playerid][pDonateRank] > 0) { SendClientMessage(playerid, COLOR_WHITE,"* You are a Premium Account user."); } if (PlayerInfo[playerid][pAdmin] > 0) { format(string2, sizeof(string2), "* You are logged in as a Level %d Admin.",PlayerInfo[playerid][pAdmin]); SendClientMessage(playerid, COLOR_WHITE,string2); } if (PlayerInfo[playerid][pHelper] > 0) { format(string2, sizeof(string2), "* You are logged in as a Level %d Helper.",PlayerInfo[playerid][pHelper]); SendClientMessage(playerid, COLOR_WHITE,string2); } SetSpawnInfo(playerid, PlayerInfo[playerid][pTeam], PlayerInfo[playerid][pModel], PlayerInfo[playerid][pPos_x], PlayerInfo[playerid][pPos_y], PlayerInfo[playerid][pPos_z], 1.0, -1, -1, -1, -1, -1, -1); if(gTeam[playerid] == 0) { gTeam[playerid] = 3; } else { gTeam[playerid] = PlayerInfo[playerid][pTeam]; } gPlayerLogged[playerid] = 1; SpawnPlayer(playerid); format(tmp2, sizeof(tmp2), "~w~Welcome ~n~~r~~h~ %s", playername2); DateProp(playerid); GameTextForPlayer(playerid, tmp2, 300, 1); SendClientMessage(playerid, COLOR_YELLOW, motd); if(PlayerInfo[playerid][pFMember] < 255) { format(tmp2, sizeof(tmp2), "Family MOTD: %s.", FamilyInfo[PlayerInfo[playerid][pFMember]][FamilyMOTD]); SendClientMessage(playerid, COLOR_YELLOW, tmp2); } } return 1;}stock ini_GetKey( line[] ){ new keyRes[256]; keyRes[0] = 0; if ( strfind( line , "=" , true ) == -1 ) return keyRes; strmid( keyRes , line , 0 , strfind( line , "=" , true ) , sizeof( keyRes) ); return keyRes;}stock IsVehicleOccupied(vehicleid){ for(new i=0;i<MAX_PLAYERS;i++) { if(IsPlayerInVehicle(i,vehicleid)) return 1; } return 0;}stock ini_GetValue( line[] ){ new valRes[256]; valRes[0]=0; if ( strfind( line , "=" , true ) == -1 ) return valRes; strmid( valRes , line , strfind( line , "=" , true )+1 , strlen( line ) , sizeof( valRes ) ); return valRes;}[/pawn] Link to comment Share on other sites More sharing options...
Question
Saringan_cs
[pawn]C:\Users\Cbu-Samp\Desktop\BestLife\gamemodes\edit.pwn(10114) : error 021: symbol already defined: "strtok"
C:\Users\Cbu-Samp\Desktop\BestLife\gamemodes\edit.pwn(10129) : error 047: array sizes do not match, or destination array is too small
C:\Users\Cbu-Samp\Desktop\BestLife\gamemodes\edit.pwn(14127) : warning 219: local variable "mod" shadows a variable at a preceding level
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
2 Errors.
[/pawn]
10114
[pawn]{[/pawn]
10129
[pawn] return result;[/pawn]
14127
[pawn]new mod = 100;[/pawn]
Aste Imi zice Daca bag aCCest Junkbuster
JunkBuster = numa lasa sa il pun... prea multe caractere :|.
http://www.2shared.com/file/FStSz7d2/JunkBuster.html
Cum Fac SA scot accest junkbuster DETOT daca nu este rezolvare?
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