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Posted

salut am la un gm porti la garaj la pd si la intrare, ca sa se deschida portile trebuie sa fiu in masina si sa dau H sau CAPSLOCK , dar vreau sa fac sa se deshida si cand nu sunt cu masina de ex sa dau click stanga si sa se deschida. acestea sunt [pawn]//=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=Lspd bariera=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

    if((newkeys==KEY_CROUCH))

    {

        if(PlayerToPoint(12.0,playerid,1544.6923828125, -1630.8427734375, 13.03959274292))

        {

        if (PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3)

{

if ((!adds)) {return 1;}

    SetTimer("AddsOn8", addtimer3, 0);adds = 0;

            RotateObject(lspdbariera, 0, 1.4944458007813, 89.994537353516, 20, 11.5);

            SCM(playerid, WHITE, "The barrier is now open and will be closed in 4 seconds ");

            SetTimer("closelspdbariera",4000,0);

        }

        }

    }[/pawn]

[pawn]//=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=Lspd gate=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

    if((newkeys==KEY_CROUCH))

    {

        if(PlayerToPoint(12.0,playerid,1588.802734375, -1638.3173828125, 7.0867924690247))

        {

        if (PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3)

{

if ((!adds)) {return 1;}

    SetTimer("AddsOn10", addtimer36, 0);adds = 0;

            MoveObject(lspdgate, 1588.802734375, -1638.3173828125, 7.0867924690247, 2);

            SCM(playerid, WHITE, "The gate is now open and will be closed in 4 seconds ");

            SetTimer("closelspdgate",4000,0);

        }

        }

    }[/pawn]

va rog sa ma ajutati daca stiti. ms

2 answers to this question

Recommended Posts

Posted

[pawn]public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)

{

if (newkeys==KEY_FIRE)

{

if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3 || PlayerInfo[playerid][pJob] == 16)

{

if(IsPlayerConnected(playerid))

{

if(PlayerToPoint(10, playerid,1588.1082,-1634.5288,13.3828) || PlayerToPoint(10, playerid,1588.6952,-1640.6711,13.1626))

{

    MoveObject(gatepd, 1598.268677, -1638.331177, 13.752552, 4.0);

    SendClientMessage(playerid, COLOR_LIGHTRED, "*The gate of LSPD has been opened and close in 5 second(s).");

    SetTimer("gatepdclose",3500, false);

    return 1;

}

}

}

}

if (newkeys==KEY_FIRE)

{

if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3)

{

if(IsPlayerConnected(playerid))

{

if(PlayerToPoint(10, playerid,1538.7560,-1628.0847,13.3828) || PlayerToPoint(10, playerid,1545.9342,-1627.7917,13.3828))

{

    MoveObject(vamapd, 1542.350098, -1627.757568, 19.731131, 4.0);

    SendClientMessage(playerid, COLOR_LIGHTRED, "*The gate of LSPD has been opened and close in 5 second(s).");

    SetTimer("vamapdclose",3500, false);

    return 1;

}

}

}

}[/pawn]

Si pune asta in loc de bariera CreateObject(3749, 1544.160278, -1627.761597, 18.241226, 0.0000, 0.0000, 270.0000);//Poarta mare lspd

rszadc33936a6e246e39ea2.png
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