Jump to content
  • 0

Question

Posted

salut, as dori un sfat sau o parere cum as putea face comanda /top in ordine descrescatoare, mafia cu cele mai multe turfuri sa fie afisata prima si cea cu cele mai putine ultima

 

CMD:top(playerid, params[]) {
    new 
        p=0,t=0,s=0,r=0,a=0, b=0,x = 0, y = 0, z = 0;
    foreach(new i : GangTurfs) {
        if(TurfInfo[i][zOwned] == 15) t++;
        if(TurfInfo[i][zOwned] == 16) p++;
        if(TurfInfo[i][zOwned] == 17) s++;
        if(TurfInfo[i][zOwned] == 18) r++;
        if(TurfInfo[i][zOwned] == 19) a++;
        if(TurfInfo[i][zOwned] == 20) b++;
        if(TurfInfo[i][zOwned] == 21) x++;
        if(TurfInfo[i][zOwned] == 22) y++;
        if(TurfInfo[i][zOwned] == 23) z++;
    }
    SendClientMessage(playerid,COLOR_WHITE,"---------- Top Gangs ----------");
    SendClientMessage(playerid,COLOR_WHITE, "{%s}%s {FFFFFF}- %d turfs", GetFactionColor(15), FactionName(15), t);
    SendClientMessage(playerid,COLOR_WHITE, "{%s}%s {FFFFFF}- %d turfs", GetFactionColor(16), FactionName(16), p);
    SendClientMessage(playerid,COLOR_WHITE, "{%s}%s {FFFFFF}- %d turfs", GetFactionColor(17), FactionName(17), s);
    SendClientMessage(playerid,COLOR_WHITE, "{%s}%s {FFFFFF}- %d turfs", GetFactionColor(18), FactionName(18), r);
    SendClientMessage(playerid,COLOR_WHITE, "{%s}%s {FFFFFF}- %d turfs", GetFactionColor(19), FactionName(19), a);
    SendClientMessage(playerid,COLOR_WHITE, "{%s}%s {FFFFFF}- %d turfs", GetFactionColor(20), FactionName(20), b);
    SendClientMessage(playerid,COLOR_WHITE, "{%s}%s {FFFFFF}- %d turfs", GetFactionColor(21), FactionName(21), x);
    SendClientMessage(playerid,COLOR_WHITE, "{%s}%s {FFFFFF}- %d turfs", GetFactionColor(22), FactionName(22), y);
    SendClientMessage(playerid,COLOR_WHITE, "{%s}%s {FFFFFF}- %d turfs", GetFactionColor(23), FactionName(23), z);
    SendClientMessage(playerid,COLOR_WHITE,"-------------------------------------");
    return 1;
}

2 answers to this question

Recommended Posts

  • 0
Posted (edited)
/* ESTE DOAR UN EXEMPLU CUM POTI REALIZA */

#define MAX_GANGS 9

/* pui enum-urile tale */
enum GangData {
    GangID,
    GangTurfCount
};

new 
  GangInfo[MAX_GANGS][GangData];

CMD:top(playerid, params[]) {
 
    new 
      gangIDs[MAX_GANGS] = {15, 16, 17, 18, 19, 20, 21, 22, 23},
      GangCount[MAX_GANGS],

    new 
        i, j;

    for (i = 0; i < MAX_GANGS; i++) {
        GangInfo[i][GangID] = gangIDs[i];
        GangInfo[i][GangTurfCount] = 0;
    }

    foreach (new i : GangTurfs) {
        for (j = 0; j < MAX_GANGS; j++) {
            if (TurfInfo[i][zOwned] == GangInfo[j][GangID]) {
                GangInfo[j][GangTurfCount]++;
                break;
            }
        }
    }
  
    for (i = 0; i < MAX_GANGS - 1; i++) {
        for (j = i + 1; j < MAX_GANGS; j++) {
            if (GangInfo[i][GangTurfCount] < GangInfo[j][GangTurfCount]) {
                new tempID = GangInfo[i][GangID];
                new tempCount = GangInfo[i][GangTurfCount];
                GangInfo[i][GangID] = GangInfo[j][GangID];
                GangInfo[i][GangTurfCount] = GangInfo[j][GangTurfCount];
                GangInfo[j][GangID] = tempID;
                GangInfo[j][GangTurfCount] = tempCount;
            }
        }
    }
    SendClientMessage(playerid, COLOR_WHITE, "---------- Top Gangs ----------");
    for (i = 0; i < MAX_GANGS; i++)
    {
        SendClientMessage(playerid, COLOR_WHITE, "{%s}%s {FFFFFF}- %d turfs",
                          GetFactionColor(GangInfo[i][GangID]),
                          FactionName(GangInfo[i][GangID]),
                          GangInfo[i][GangTurfCount]);
    }
    SendClientMessage(playerid, COLOR_WHITE, "-------------------------------------");
    return 1;
}

 

Edited by khain.dev

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more details you can also review our Terms of Use and Privacy Policy.