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/top in ordine descendenta


MihaiGG

Question

salut, as dori un sfat sau o parere cum as putea face comanda /top in ordine descrescatoare, mafia cu cele mai multe turfuri sa fie afisata prima si cea cu cele mai putine ultima

 

CMD:top(playerid, params[]) {
    new 
        p=0,t=0,s=0,r=0,a=0, b=0,x = 0, y = 0, z = 0;
    foreach(new i : GangTurfs) {
        if(TurfInfo[i][zOwned] == 15) t++;
        if(TurfInfo[i][zOwned] == 16) p++;
        if(TurfInfo[i][zOwned] == 17) s++;
        if(TurfInfo[i][zOwned] == 18) r++;
        if(TurfInfo[i][zOwned] == 19) a++;
        if(TurfInfo[i][zOwned] == 20) b++;
        if(TurfInfo[i][zOwned] == 21) x++;
        if(TurfInfo[i][zOwned] == 22) y++;
        if(TurfInfo[i][zOwned] == 23) z++;
    }
    SendClientMessage(playerid,COLOR_WHITE,"---------- Top Gangs ----------");
    SendClientMessage(playerid,COLOR_WHITE, "{%s}%s {FFFFFF}- %d turfs", GetFactionColor(15), FactionName(15), t);
    SendClientMessage(playerid,COLOR_WHITE, "{%s}%s {FFFFFF}- %d turfs", GetFactionColor(16), FactionName(16), p);
    SendClientMessage(playerid,COLOR_WHITE, "{%s}%s {FFFFFF}- %d turfs", GetFactionColor(17), FactionName(17), s);
    SendClientMessage(playerid,COLOR_WHITE, "{%s}%s {FFFFFF}- %d turfs", GetFactionColor(18), FactionName(18), r);
    SendClientMessage(playerid,COLOR_WHITE, "{%s}%s {FFFFFF}- %d turfs", GetFactionColor(19), FactionName(19), a);
    SendClientMessage(playerid,COLOR_WHITE, "{%s}%s {FFFFFF}- %d turfs", GetFactionColor(20), FactionName(20), b);
    SendClientMessage(playerid,COLOR_WHITE, "{%s}%s {FFFFFF}- %d turfs", GetFactionColor(21), FactionName(21), x);
    SendClientMessage(playerid,COLOR_WHITE, "{%s}%s {FFFFFF}- %d turfs", GetFactionColor(22), FactionName(22), y);
    SendClientMessage(playerid,COLOR_WHITE, "{%s}%s {FFFFFF}- %d turfs", GetFactionColor(23), FactionName(23), z);
    SendClientMessage(playerid,COLOR_WHITE,"-------------------------------------");
    return 1;
}

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/* ESTE DOAR UN EXEMPLU CUM POTI REALIZA */

#define MAX_GANGS 9

/* pui enum-urile tale */
enum GangData {
    GangID,
    GangTurfCount
};

new 
  GangInfo[MAX_GANGS][GangData];

CMD:top(playerid, params[]) {
 
    new 
      gangIDs[MAX_GANGS] = {15, 16, 17, 18, 19, 20, 21, 22, 23},
      GangCount[MAX_GANGS],

    new 
        i, j;

    for (i = 0; i < MAX_GANGS; i++) {
        GangInfo[i][GangID] = gangIDs[i];
        GangInfo[i][GangTurfCount] = 0;
    }

    foreach (new i : GangTurfs) {
        for (j = 0; j < MAX_GANGS; j++) {
            if (TurfInfo[i][zOwned] == GangInfo[j][GangID]) {
                GangInfo[j][GangTurfCount]++;
                break;
            }
        }
    }
  
    for (i = 0; i < MAX_GANGS - 1; i++) {
        for (j = i + 1; j < MAX_GANGS; j++) {
            if (GangInfo[i][GangTurfCount] < GangInfo[j][GangTurfCount]) {
                new tempID = GangInfo[i][GangID];
                new tempCount = GangInfo[i][GangTurfCount];
                GangInfo[i][GangID] = GangInfo[j][GangID];
                GangInfo[i][GangTurfCount] = GangInfo[j][GangTurfCount];
                GangInfo[j][GangID] = tempID;
                GangInfo[j][GangTurfCount] = tempCount;
            }
        }
    }
    SendClientMessage(playerid, COLOR_WHITE, "---------- Top Gangs ----------");
    for (i = 0; i < MAX_GANGS; i++)
    {
        SendClientMessage(playerid, COLOR_WHITE, "{%s}%s {FFFFFF}- %d turfs",
                          GetFactionColor(GangInfo[i][GangID]),
                          FactionName(GangInfo[i][GangID]),
                          GangInfo[i][GangTurfCount]);
    }
    SendClientMessage(playerid, COLOR_WHITE, "-------------------------------------");
    return 1;
}

 

Edited by khain.dev
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