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C:\Users\Darius\Desktop\lucruri\Chars Gamemode\gamemodes\Chars.pwn(14) : fatal error 100: cannot read from file: "AutoAFK"

Compilation aborted.Pawn compiler 3.2.3664              Copyright (c) 1997-2006, ITB CompuPhase


1 Error.
[Finished in 1.1s]

am eroarea aceasta oare de la ce sa fie?

Posted
10 hours ago, ImDariusHere said:

C:\Users\Darius\Desktop\lucruri\Chars Gamemode\gamemodes\Chars.pwn(14) : fatal error 100: cannot read from file: "AutoAFK"

Compilation aborted.Pawn compiler 3.2.3664              Copyright (c) 1997-2006, ITB CompuPhase


1 Error.
[Finished in 1.1s]

am eroarea aceasta oare de la ce sa fie?

nu ti gaseste include-ul, verifica in `pawno\include` sa vezi daca il ai, in caz de il ai inseamna ca nu ti ai configurat compiler-ul corect, adica nu compilezi cu include-urile din folder-ul ala.

Posted

Degeaba am pus pawno ul din gamemode dar imi apare si mai multe erori

C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(2863) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(9406) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(9407) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(11236) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(11836) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(11839) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(20846) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(20847) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(20848) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(20849) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(20850) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(20851) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(20852) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(20853) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(20854) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(20855) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(20856) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(20857) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(20858) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(20859) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(20860) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(20861) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(20862) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(20863) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(20864) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(20865) : error 001: expected token: "-string end-", but found "-identifier-"

Compilation aborted.Pawn compiler 3.2.3664              Copyright (c) 1997-2006, ITB CompuPhase


26 Errors.
[Finished in 57.0s with exit code 1]
[cmd: ['pawncc.exe', '-i includes', 'C:\\Users\\Darius\\Desktop\\Chars Gamemode\\gamemodes\\Chars.pwn', '-;+']]
[dir: C:\Users\Darius\Desktop\Chars Gamemode\gamemodes]
[path: C:\Program Files (x86)\Common Files\Oracle\Java\javapath;C:\ProgramData\Oracle\Java\javapath;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\System32\WindowsPowerShell\v1.0\;C:\WINDOWS\System32\OpenSSH\;C:\Program Files\PuTTY\;C:\Users\Darius\AppData\Local\Microsoft\WindowsApps;]

Posted (edited)
1 minute ago, ImDariusHere said:

adica?

 

 

adica fix ce am zis mai sus, arata o linie de cod la care ai eroare, sau incearca si ia compiler-ul dat de cine a pus gamemode-ul si compileaza cu el.

Edited by Sancky
Posted

/*______________________________________________________________________________


                        Auto AFK detector!
                            By Lordz.
                             2013!
______________________________________________________________________________*/

#if defined _included_autoafk
 #endinput
#endif

#define _included_autoafk

#tryinclude <a_samp>

/*
native bool:IsPlayerPaused(playerid);
*/

new L_pTicks[MAX_PLAYERS],
    L_pAFK[MAX_PLAYERS],
    L_pisSpawned[MAX_PLAYERS];


stock ExecuteLAFK()
{
 SetTimer("L_AFKDETECT", 500, true);
 return 1;
}
forward L_AFKDETECT();

#if defined FILTERSCRIPT
public OnFilterScriptInit() { ExecuteLAFK(); CallLocalFunction("L_AFK_OnFS", ""); return 1; }
forward L_AFK_OnFS();
 #if defined _ALS_OnFilterScriptInit
  #undef OnFilterScriptInit
 #else
  #define _ALS_OnFilterScriptInit
 #endif

#define OnFilterScriptInit L_AFK_OnFS

#else
public OnGameModeInit() { ExecuteLAFK(); CallLocalFunction("L_AFK_OnGM", ""); return 1; }
forward L_AFK_OnGM();
 #if defined _ALS_OnGameModeInit
  #undef OnGameModeInit
 #else
  #define _ALS_OnGameModeInit
 #endif

#define OnGameModeInit L_AFK_OnGM
#endif

public OnPlayerUpdate(playerid)
{
 L_pTicks[playerid] = GetTickCount();
 if(L_pAFK[playerid] == 1)
 {
  L_pAFK[playerid] = 0;
  CallLocalFunction("OnPlayerResume", "i", playerid);
 }
 CallLocalFunction("L_AFK_OPU", "i", playerid);
 return 1;
}

forward L_AFK_OPU(playerid);

#if defined _ALS_OnPlayerUpdate
 #undef OnPlayerUpdate
#else
 #define _ALS_OnPlayerUpdate
#endif

#define OnPlayerUpdate L_AFK_OPU

public OnPlayerConnect(playerid)
{
 L_pAFK[playerid] = 0;
 L_pTicks[playerid] = 0;
 L_pisSpawned[playerid] = 0;
 CallLocalFunction("L_AFK_OPC", "i", playerid);
 return 1;
}

forward L_AFK_OPC(playerid);

#if defined _ALS_OnPlayerConnect
 #undef OnPlayerConnect
#else
 #define _ALS_OnPlayerConnect
#endif

#define OnPlayerConnect L_AFK_OPC

public OnPlayerSpawn(playerid)
{
 L_pisSpawned[playerid] = 1;
 CallLocalFunction("L_AFK_OPS", "i", playerid);
 return 1;
}

forward L_AFK_OPS(playerid);

#if defined _ALS_OnPlayerSpawn
 #undef OnPlayerSpawn
#else
 #define _ALS_OnPlayerSpawn
#endif

#define OnPlayerSpawn L_AFK_OPS

public OnPlayerDeath(playerid, killerid, reason)
{
 L_pisSpawned[playerid] = 0;
 CallLocalFunction("L_AFK_OPD", "iii", playerid, killerid, reason);
 return 1;
}

forward L_AFK_OPD(playerid, killerid, reason);

#if defined _ALS_OnPlayerDeath
 #undef OnPlayerDeath
#else
 #define _ALS_OnPlayerDeath
#endif

#define OnPlayerDeath L_AFK_OPD

public L_AFKDETECT()
{
 new tick = GetTickCount();
 for(new i; i< GetMaxPlayers(); i++)
 {
  if(!IsPlayerConnected(i)) continue;
  if(L_pAFK[i] != 0) continue;
  if(L_pisSpawned[i] != 1) continue;
  if((tick - L_pTicks[i]) >= 4500)
  {
   if(GetPlayerState(i) >= 1 && GetPlayerState(i) <= 3)
   {
    L_pAFK[i] = 1;
    CallLocalFunction("OnPlayerPause", "i", i);
   }
  }
 }
 return 1;
}

forward OnPlayerPause(playerid);
forward OnPlayerResume(playerid);

stock bool:IsPlayerPaused(playerid)
{
 if(L_pAFK[playerid] == 1) return true;
 else return false;
}

 

Posted
44 minutes ago, ImDariusHere said:

Degeaba am pus pawno ul din gamemode dar imi apare si mai multe erori

C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(2863) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(9406) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(9407) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(11236) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(11836) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(11839) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(20846) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(20847) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(20848) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(20849) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(20850) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(20851) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(20852) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(20853) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(20854) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(20855) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(20856) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(20857) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(20858) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(20859) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(20860) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(20861) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(20862) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(20863) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(20864) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Darius\Desktop\Chars Gamemode\gamemodes\Chars.pwn(20865) : error 001: expected token: "-string end-", but found "-identifier-"

Compilation aborted.Pawn compiler 3.2.3664              Copyright (c) 1997-2006, ITB CompuPhase


26 Errors.
[Finished in 57.0s with exit code 1]
[cmd: ['pawncc.exe', '-i includes', 'C:\\Users\\Darius\\Desktop\\Chars Gamemode\\gamemodes\\Chars.pwn', '-;+']]
[dir: C:\Users\Darius\Desktop\Chars Gamemode\gamemodes]
[path: C:\Program Files (x86)\Common Files\Oracle\Java\javapath;C:\ProgramData\Oracle\Java\javapath;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\System32\WindowsPowerShell\v1.0\;C:\WINDOWS\System32\OpenSSH\;C:\Program Files\PuTTY\;C:\Users\Darius\AppData\Local\Microsoft\WindowsApps;]

 

Posted
13 minutes ago, ImDariusHere said:

/*______________________________________________________________________________


                        Auto AFK detector!
                            By Lordz.
                             2013!
______________________________________________________________________________*/

#if defined _included_autoafk
 #endinput
#endif

#define _included_autoafk

#tryinclude <a_samp>

/*
native bool:IsPlayerPaused(playerid);
*/

new L_pTicks[MAX_PLAYERS],
    L_pAFK[MAX_PLAYERS],
    L_pisSpawned[MAX_PLAYERS];


stock ExecuteLAFK()
{
 SetTimer("L_AFKDETECT", 500, true);
 return 1;
}
forward L_AFKDETECT();

#if defined FILTERSCRIPT
public OnFilterScriptInit() { ExecuteLAFK(); CallLocalFunction("L_AFK_OnFS", ""); return 1; }
forward L_AFK_OnFS();
 #if defined _ALS_OnFilterScriptInit
  #undef OnFilterScriptInit
 #else
  #define _ALS_OnFilterScriptInit
 #endif

#define OnFilterScriptInit L_AFK_OnFS

#else
public OnGameModeInit() { ExecuteLAFK(); CallLocalFunction("L_AFK_OnGM", ""); return 1; }
forward L_AFK_OnGM();
 #if defined _ALS_OnGameModeInit
  #undef OnGameModeInit
 #else
  #define _ALS_OnGameModeInit
 #endif

#define OnGameModeInit L_AFK_OnGM
#endif

public OnPlayerUpdate(playerid)
{
 L_pTicks[playerid] = GetTickCount();
 if(L_pAFK[playerid] == 1)
 {
  L_pAFK[playerid] = 0;
  CallLocalFunction("OnPlayerResume", "i", playerid);
 }
 CallLocalFunction("L_AFK_OPU", "i", playerid);
 return 1;
}

forward L_AFK_OPU(playerid);

#if defined _ALS_OnPlayerUpdate
 #undef OnPlayerUpdate
#else
 #define _ALS_OnPlayerUpdate
#endif

#define OnPlayerUpdate L_AFK_OPU

public OnPlayerConnect(playerid)
{
 L_pAFK[playerid] = 0;
 L_pTicks[playerid] = 0;
 L_pisSpawned[playerid] = 0;
 CallLocalFunction("L_AFK_OPC", "i", playerid);
 return 1;
}

forward L_AFK_OPC(playerid);

#if defined _ALS_OnPlayerConnect
 #undef OnPlayerConnect
#else
 #define _ALS_OnPlayerConnect
#endif

#define OnPlayerConnect L_AFK_OPC

public OnPlayerSpawn(playerid)
{
 L_pisSpawned[playerid] = 1;
 CallLocalFunction("L_AFK_OPS", "i", playerid);
 return 1;
}

forward L_AFK_OPS(playerid);

#if defined _ALS_OnPlayerSpawn
 #undef OnPlayerSpawn
#else
 #define _ALS_OnPlayerSpawn
#endif

#define OnPlayerSpawn L_AFK_OPS

public OnPlayerDeath(playerid, killerid, reason)
{
 L_pisSpawned[playerid] = 0;
 CallLocalFunction("L_AFK_OPD", "iii", playerid, killerid, reason);
 return 1;
}

forward L_AFK_OPD(playerid, killerid, reason);

#if defined _ALS_OnPlayerDeath
 #undef OnPlayerDeath
#else
 #define _ALS_OnPlayerDeath
#endif

#define OnPlayerDeath L_AFK_OPD

public L_AFKDETECT()
{
 new tick = GetTickCount();
 for(new i; i< GetMaxPlayers(); i++)
 {
  if(!IsPlayerConnected(i)) continue;
  if(L_pAFK[i] != 0) continue;
  if(L_pisSpawned[i] != 1) continue;
  if((tick - L_pTicks[i]) >= 4500)
  {
   if(GetPlayerState(i) >= 1 && GetPlayerState(i) <= 3)
   {
    L_pAFK[i] = 1;
    CallLocalFunction("OnPlayerPause", "i", i);
   }
  }
 }
 return 1;
}

forward OnPlayerPause(playerid);
forward OnPlayerResume(playerid);

stock bool:IsPlayerPaused(playerid)
{
 if(L_pAFK[playerid] == 1) return true;
 else return false;
}

 

ce legatura are include-ul asta cu ce ti am zis eu sa arati

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