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Posted (edited)

Logurile la comenzi daca nu sunt facute, trebuie sa le faci. Poftim exemplu:

la procesorul de comenzi, ZCMD / PawnCMD , mergi la functia OnPlayerCommandRecived ce vine cu crieterile: 
 

public OnPlayerCommandReceived(playerid, cmd[], params[], flags) 

punand in aceasta functie: 

printf("%s used %s", GetName(playerid), cmdtext);

iar la procesorul decomenzi YCMD, mergi la functia OnPlayerCommandRecived ce vine cu criterile: 
public e_COMMAND_ERRORS:OnPlayerCommandReceived(playerid, cmdtext[], e_COMMAND_ERRORS:success) {

public e_COMMAND_ERRORS:OnPlayerCommandReceived(playerid, cmdtext[], e_COMMAND_ERRORS:success) 

punand in aceasta functie: 
 

printf("%s used %s", GetName(playerid), cmdtext);

 

Daca vrei pe baza de date, v-a trebuii sa faci un function ce sa contina cerintele pentru tabelul din baza de date," IDPlayer, si Command", sa faci tabelul,  sa-i dai load,  iar la ce-am pus mai sus faci un query pentru a insera in tabel.

Edited by DanielSy

 

 

Posted
11 hours ago, Edward Hook said:

Mersi frumos si daca sunt deja facute unde pot sa le gasesc?

tot la aceste functii unde ti am aratat. sau in baza de date, daca ai un tabel ce stocheaza asa ceva.

 

 

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