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salut am si eu o problema, am ff multe obiecte peste 1000 sau cat era limita aia, si am pus dynamicobjects, si de cateva zile am tot facut mapping cu dynamic objects numa de alea am pus,si problema ca obiectele respective, foarte multe dintre ele, nu chiar toate, au inceput sa nu se mai vada la distanta, doar la 3-4m de ele,ma poate ajuta cnv pls?

 

    CreateDynamicObject(1237, -2429.01758, -2282.06030, 13.18983,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2429.65527, -2280.41650, 13.18983,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2430.26904, -2278.76587, 13.18983,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2431.00098, -2276.98853, 13.23157,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2431.79102, -2275.03857, 13.28165,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2432.65723, -2272.92358, 13.33036,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2433.45947, -2271.13477, 13.35846,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2434.21875, -2269.39111, 13.42203,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2435.20190, -2267.35229, 13.58874,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2436.17017, -2265.34937, 13.71811,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2437.25684, -2263.45093, 13.92928,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2438.60132, -2260.99243, 14.11529,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2440.12451, -2258.85278, 14.43234,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2441.67505, -2256.60693, 14.83894,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2443.33984, -2254.20483, 15.25908,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2445.00293, -2251.93970, 15.65953,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2446.44189, -2250.29395, 16.09540,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2448.02246, -2248.42700, 16.57595,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2449.84497, -2246.30054, 17.12934,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2451.12305, -2244.81567, 17.52390,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2452.66748, -2243.15088, 17.93129,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2454.31982, -2241.35181, 18.40396,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2456.05127, -2239.65674, 19.00802,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2457.62769, -2238.14722, 19.52139,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2459.59106, -2236.20337, 20.17429,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2461.15601, -2234.68555, 20.58032,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2462.75146, -2233.40234, 21.10566,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2464.49585, -2231.96167, 21.64462,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2466.63354, -2230.21094, 22.33575,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2468.28467, -2228.78540, 22.79115,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2470.36694, -2227.15381, 23.32102,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2472.68237, -2225.52759, 23.94880,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2474.76611, -2224.06030, 24.49895,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2476.89063, -2222.55859, 25.12954,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2479.32178, -2220.83521, 25.60796,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2481.27783, -2219.40820, 25.98868,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2483.39575, -2217.99805, 26.36221,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2485.42163, -2216.53149, 26.78778,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2487.10229, -2215.23584, 27.12104,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2489.02563, -2213.56055, 27.26485,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2490.52197, -2212.10571, 27.47066,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2492.33936, -2210.48779, 27.59158,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2494.22437, -2208.72583, 27.78978,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2496.14624, -2206.26733, 27.88876,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2497.90259, -2203.88232, 27.86049,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2499.25146, -2202.01245, 27.82782,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2500.73804, -2199.94849, 27.74617,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2502.26563, -2197.81177, 27.80149,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2503.62158, -2195.59106, 27.86008,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2505.19653, -2193.19727, 27.84543,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2507.03735, -2190.21631, 27.98100,   0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1237, -2508.68530, -2187.56494, 28.01396,   0.00000, 0.00000, 0.00000);
 

Posted (edited)
CreateDynamicObject(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = STREAMER_OBJECT_SD, Float:drawdistance = STREAMER_OBJECT_DD, STREAMER_TAG_AREA areaid = STREAMER_TAG_AREA -1, priority = 0)

 

Edited by nobilzeus
Posted
29 minutes ago, nobilzeus said:
CreateDynamicObject(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = STREAMER_OBJECT_SD, Float:drawdistance = STREAMER_OBJECT_DD, STREAMER_TAG_AREA areaid = STREAMER_TAG_AREA -1, priority = 0)

 

eu nu am asa, eu iau din map editor cand fac mapping, si imi da createdynamic object si direct asa, acuma observ ca incep sa mi dispara obiectele pt ca am pus la mai multe createdynamic object, dar daca las la mai multe createobject si la unele createdynamic au un render foarte mic

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