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    case DIALOG_JOBS:
        {
            switch(listitem) // in functie de ce alege
            {
                case 0: // am facut doar un caz, caz-ul 'Fish'
                {
                    SetPlayerCheckpoint(playerid, 2380.9233, 548.5172, 7.7802, 5.0); // Daca apasa pe el ii seteaza checkpoint la job.
                    new string[60];
                    format(string, sizeof(string), "Ti-am pus un checkpoint pe harta (%0.2f m).", GetPlayerDistanceFromPoint(playerid, 2380.9233, 548.5172, 7.7802));
                }
            }

        }
      return 1;
   }

 

 

EROARE ;002: only a single statement (or expression) can follow each "case"

 

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