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Am adaugat niste npc de curand... am facut exact dupa tutorialul de pe forumul acesta . Totul e bine si ok ... insa dupa ceva timp npc tot se respawneaza... ce drq sa fac?

Se re-spawneaza pentru ca animatia inregistrata cu npc_record este doar de anumita durata, cand ajunge la sfarsit, o i-a de la capat.

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:)) Nu asta ... am scrie /ofrecord nume si am lasat asa vrei 15 min ... apoi am dat /stoprecord  ... etc fac npc sa mearga si cand intru in joc se respawneaza doar dupa cateva secunde ... Chiar nimeni nu stie o solutie ? Pentru ca exista...

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esti batut in cap?

nu ai cum sa il faci sa nu se respawneze niciodata

npc-ul e ca si ca un film pe care il vezi doar cat a fost inregistrat :laugh:

adica daca tu fac inregistrarea de 5 minute

dupa 5 minute npc-ul se respawneaza si reda inregistrera de la capat:|

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Daca vrei sa ma ajuti .. ajuta-ma .... pe srvu eGaming ... au vreo 30 de npc .. si npc nu se respawneaza niciodata .Am stat o ora si ceva langa npc sa vad si niciodata nu s-a respawnat!!!!

* Si nu e aia ce ai zis tu... eo am mers mult cu npc si el se respawneaza automat ... dupa fiecare secunda !!! Nu isi termina traseul pe care i l-am facut !!!

* Care stie cum sa fac ca npc sa nu se mai respawneze niciodata ...

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#define RECORDING "Guard" //This is the filename of your recording without the extension.
#define RECORDING_TYPE 2 //1 for in vehicle and 2 for on foot.

#include <a_npc>
main(){}
public OnRecordingPlaybackEnd() StartRecordingPlayback(RECORDING_TYPE, RECORDING);

#if RECORDING_TYPE == 1
    public OnNPCEnterVehicle(vehicleid, seatid) StartRecordingPlayback(RECORDING_TYPE, RECORDING);
    public OnNPCExitVehicle() StopRecordingPlayback();
#else
    public OnNPCSpawn() StartRecordingPlayback(RECORDING_TYPE, RECORDING);
#endif

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