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Posted (edited)

Salut, Vreau sa stiu cum as putea sa fac sa bag pe server mai mult de 5 conturi de pe acelasi IP. Este vreo limita de conexiuni sau ceva? Pentru ca mereu cand conectez al 6-lea cont imi da kick la TOATE conturile.

Edited by Kasse

4 answers to this question

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  • 0
Posted

GetPlayerName(playerid, PlayerInfo[playerid][pUsername], MAX_PLAYER_NAME);
    ResetVariables(playerid);
    if(CountIP(GetIP(playerid)) > 5 && strcmp(GetIP(playerid), "127.0.0.1", true) != 0) {
        SCM(playerid, COLOR_WARNING, "Sunt permise doar o conexiune!");
        KickEx(playerid);
        return true;
    } 

  • 0
Posted
Acum 3 ore, TheBoy. a spus:

GetPlayerName(playerid, PlayerInfo[playerid][pUsername], MAX_PLAYER_NAME);
    ResetVariables(playerid);
    if(CountIP(GetIP(playerid)) > 5 && strcmp(GetIP(playerid), "127.0.0.1", true) != 0) {
        SCM(playerid, COLOR_WARNING, "Sunt permise doar o conexiune!");
        KickEx(playerid);
        return true;
    } 

Ceea ce faci tu aici e sa limitezi conexiunile la 5, omul vrea sa nu fie limitate.

Verifica daca ai o functie care limiteaza conexiunile. Cauta prin gamemode GetPlayerIp si vezi daca gasesti ceva care limiteaza conexiunile.

  • 0
Posted

#include <a_samp>
#define IP_LIMIT 5 // = Max connections from one single IP
#define SAME_IP_CONNECT 4 // = The number of connects from the same IP before banning the flooder
new Same_IP=0,Join_Stamp,ban_s[25],exceed=0;
#define Time_Limit 3500 // = The time span between connects, adjust it to your own specifications

public OnPlayerConnect(playerid)
{
    new ConnIP[16];
    GetPlayerIp(playerid,ConnIP,16);
    new compare_IP[16];
    new number_IP = 0;
    for(new i=0; i<MAX_PLAYERS; i++) {
        if(IsPlayerConnected(i)) {
            GetPlayerIp(i,compare_IP,16);
            if(!strcmp(compare_IP,ConnIP)) number_IP++;
        }
    }
    if((GetTickCount() - Join_Stamp) < Time_Limit)
        exceed=1;
    else
        exceed=0;
     if(strcmp(ban_s, ConnIP, false) == 0 && exceed == 1 )
     {
         Same_IP++;
         if(Same_IP > SAME_IP_CONNECT)
         {
               Ban(playerid);
             Same_IP=0;
         }
     }
     else
     {
         Same_IP=0;
    }
    if(number_IP > IP_LIMIT)
        Kick(playerid);
    GetStampIP(playerid);
    return 1;

}
stock GetStampIP(playerid){
    new S_IP[16];
    Join_Stamp=GetTickCount();
    GetPlayerIp(playerid,S_IP,16);
    format(ban_s, 16, "%s", S_IP);
}

🔥Daca ii dai cuiva a doua sansa, e ca si cum i-ai oferi un glont la pistol ca sa te nimereasca.🔥

  • 0
Posted

Eu am intrebat cum fac sa nu fie nici o limita, nu cum sa pun o limita.... Cititi fratilor intrebarea corect

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