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Buna seara, am si eu o problema cu un gm sunt incepator si nu prea ma pricep cand folosesc comanda /gethere si teleportez la mine un player el vede tot alb chiar daca este afara din casa/biz find nevoit sa scrie /setint 1 ca sa vada normal.

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Posted

Salut . Cauta in gamemode ( ctrl + f ) "/gethere" si vezi de unde incepe pana unde se termina ai grija sa o selectezi pe toata . Dupa inlocuiesti cu asta :

	if(strcmp(cmd, "/gethere", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /gethere [playerid/PartOfName]");
				return 1;
			}
			new Float:plocx,Float:plocy,Float:plocz;
			new plo;
			plo = ReturnUser(tmp);
			if (IsPlayerConnected(plo))
			{
			    if(plo != INVALID_PLAYER_ID)
			    {
					if (PlayerInfo[plo][pAdmin] > 1337)
					{
						SendClientMessage(playerid, COLOR_GRAD1, "Ask the admin to goto you.");
						return 1;
					}
					if (PlayerInfo[playerid][pAdmin] >= 3)
					{
						GetPlayerPos(playerid, plocx, plocy, plocz);
						if(PlayerInfo[playerid][pInt] > 0)
						{
							SetPlayerInterior(plo,PlayerInfo[playerid][pInt]);
							PlayerInfo[plo][pInt] = PlayerInfo[playerid][pInt];
							PlayerInfo[plo][pLocal] = PlayerInfo[playerid][pLocal];
						}
						if(PlayerInfo[playerid][pInt] == 0)
						{
							SetPlayerInterior(plo,0);
						}
						if(plocz > 930.0 && PlayerInfo[playerid][pInt] == 0) //the highest land point in sa = 526.8
						{
							SetPlayerInterior(plo,1);
							PlayerInfo[plo][pInt] = 1;
						}
						if (GetPlayerState(plo) == 2)
						{
							TelePos[plo][0] = 0.0;
							TelePos[plo][1] = 0.0;
							new tmpcar = GetPlayerVehicleID(plo);
							SetVehiclePos(tmpcar, plocx, plocy+4, plocz);
						}
						else
						{
							SetPlayerPos(plo,plocx,plocy+2, plocz);
						}
						SendClientMessage(plo, COLOR_GRAD1, "   You have been teleported");
					}
					else
					{
						SendClientMessage(playerid, COLOR_GRAD1, "   you are not authorized to use that command!");
					}
				}
			}
			else
			{
				format(string, sizeof(string), "   %d is not an active player.", plo);
				SendClientMessage(playerid, COLOR_GRAD1, string);
			}
		}
		return 1;
	}

Posted

Uite si pentru /goto :

	if(strcmp(cmd, "/goto", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /goto [playerid/PartOfName]");
				return 1;
			}
			new Float:plocx,Float:plocy,Float:plocz;
			new plo;
			plo = ReturnUser(tmp);
			if (IsPlayerConnected(plo))
			{
			    if(plo != INVALID_PLAYER_ID)
			    {
					if (PlayerInfo[playerid][pAdmin] >= 1 || PlayerInfo[playerid][pGM] >= 1)
					{
						if(Spectate[playerid] != 255)
						{
							Spectate[playerid] = 256;
						}
						GetPlayerPos(plo, plocx, plocy, plocz);
						if(PlayerInfo[plo][pInt] > 0)
						{
							SetPlayerInterior(playerid,PlayerInfo[plo][pInt]);
							PlayerInfo[playerid][pInt] = PlayerInfo[plo][pInt];
							PlayerInfo[playerid][pLocal] = PlayerInfo[plo][pLocal];
						}
						if(PlayerInfo[playerid][pInt] == 0)
						{
							SetPlayerInterior(playerid,0);
						}
						if(plocz > 530.0 && PlayerInfo[plo][pInt] == 0) //the highest land point in sa = 526.8
						{
							SetPlayerInterior(playerid,1);
							PlayerInfo[playerid][pInt] = 1;
						}
						if (GetPlayerState(playerid) == 2)
						{
							new tmpcar = GetPlayerVehicleID(playerid);
							SetVehiclePos(tmpcar, plocx, plocy+4, plocz);
							TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
						}
						else
						{
							SetPlayerPos(playerid,plocx,plocy+2, plocz);
						}
						SendClientMessage(playerid, COLOR_GRAD1, "   You have been teleported");
					}
					else
					{
						SendClientMessage(playerid, COLOR_GRAD1, "   you are not authorized to use that command!");
					}
				}
			}
			else
			{
				format(string, sizeof(string), "   %d is not an active player.", plo);
				SendClientMessage(playerid, COLOR_GRAD1, string);
			}
		}
		return 1;
	}

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