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Problema roll nerezolvata


Iulian2

Question

C:\Users\Ionut\Desktop\Bugged\gamemodes\bugged.pwn(34459) : warning 213: tag mismatch
C:\Users\Ionut\Desktop\Bugged\gamemodes\bugged.pwn(34508) : warning 213: tag mismatch
C:\Users\Ionut\Desktop\Bugged\gamemodes\bugged.pwn(34519) : warning 213: tag mismatch
Pawn compiler 3.2.3664              Copyright (c) 1997-2006, ITB CompuPhase


3 Warnings.
CMD:roll(playerid, params[]) {
    if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "You need to login first.");
    if(!IsPlayerInRangeOfPoint(playerid, 15.0,-2323.0049,-1613.9738,485.0214)) return SCM(playerid, COLOR_ERROR, "Nu esti langa roll sistem [/gps]");
    if(PlayerInfo[playerid][pRoll] < 10) return SCM(playerid, COLOR_ERROR, "Nu ai 10 puncte de roll");
    new string[128], castig = random(5), premiu, name[MAX_PLAYER_NAME];
    GetPlayerName(playerid, name, sizeof(name));
    switch(castig) {
        case 0: {
            premiu = random(40000000);
            GivePlayerCash(playerid, premiu);
            Update(playerid, pCashx);
            format(string, sizeof(string), "Ai primit %s$ bani din roll.", FormatNumber(premiu));
            SCM(playerid, COLOR_YELLOW, string);
        }
        case 1: {
            premiu = random(50);
            PlayerInfo[playerid][pPremiumPoints] += premiu;
            Update(playerid, pPremiumPointsx);
            format(string, sizeof(string), "Felicitari ai castigat %d puncte premium din roll.", premiu);
            SendClientMessage(playerid,COLOR_YELLOW, string);
            format(string, sizeof(string), "(ROLL): %s a castigat %d puncte premium din roll.",name, premiu);
            SendClientMessageToAll(COLOR_GENANNOUNCE, string);
        }
        case 2: {
            premiu = random(20);
            PlayerInfo[playerid][pExp] += premiu;
            Update(playerid, pRP);
            format(string, sizeof(string), "Ai primit %d puncte de respect din roll.", premiu);
            SCM(playerid, COLOR_YELLOW, string);
        }
        case 3: {
            PlayerInfo[playerid][pHiddenColor] += 1;
            Update(playerid, pHiddenColorx);
            SCM(playerid, COLOR_YELLOW, "Ai primit un hidden color. Felicitari!");
            format(string, sizeof(string), "(ROLL): %s a primit 1 hidden din roll.", name);
            SendClientMessageToAll(COLOR_GENANNOUNCE, string);
        }
        case 4: {
            premiu = random(10);
            PlayerInfo[playerid][pFWorks] += premiu;
            Update(playerid, pFWorksx);
            format(string, sizeof(string), "Ai primit %d artifici din roll.", premiu);
            SCM(playerid, COLOR_YELLOW, string);
        }
        case 5: {
            premiu = random(20000);
            PlayerInfo[playerid][pMats] += premiu;
            Update(playerid, pMatsx);
            format(string, sizeof(string), "Ai primit %d materiale din roll.", premiu);
            SCM(playerid, COLOR_YELLOW, string);
        }
    }
    PlayerInfo[playerid][pRoll] -= 10;
    Update(playerid, pRollx);
    return 1;
}
CMD:setrollpoints(playerid, params[]) {
    if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "You need to login first.");
    if(PlayerInfo[playerid][pAdmin] < 7) return 1;
    new id, valoare, string[70], admin[25], jucators[25];
    if(sscanf(params, "ui", id, valoare)) return SCM(playerid, COLOR_WHITE, "{CECECE}Syntax: {FFFFFF}/setrollpoints <nume/id> <valoare>");
    GetPlayerName(playerid, admin, sizeof(admin));
    GetPlayerName(id, jucators, sizeof(jucators));
    PlayerInfo[id][pRoll] = valoare;
    Update(id, pRollx);
    format(string,sizeof(string),"Jucatorul %s a primit %d puncte roll de la tine.",jucators, valoare);
    SCM(playerid, COLOR_BLUE, string);
    format(string,sizeof(string),"Adminul %s ti-a setat %d puncte roll.",admin, valoare);
    SCM(id, COLOR_BLUE, string);
    return 1;
}

34459-if(PlayerInfo[playerid][pRoll] < 10) return SCM(playerid, COLOR_ERROR, "Nu ai 10 puncte de roll";

34508-PlayerInfo[playerid][pRoll] -= 10;

34519-PlayerInfo[id][pRoll] = valoare;

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34459-if(PlayerInfo[playerid][pRoll] < 10) return SCM(playerid, COLOR_ERROR, "Nu ai 10 puncte de roll");
34508-PlayerInfo[playerid][pRoll] = 10;
PlayerInfo[playerid][pRoll] = valoare; 

Done

Totusi erau niste simple warninguri, nu te afecta cu nimic

Edited by LucaAdv.

GameMode Edited: gamemode

Servicii Scripting:

Contact:
Email: [email protected]
Discord: LucaAdv //  LHS#9084

 

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Acum 6 minute, Cordyandrey a spus:

:)) Da luca simple warninguri dar acum nu.i scade rollpoints cand da /roll. Plus serios.. problemele de genul nu cred ca trebuie neaparat postate adica se poate vedea simplu si cu linia in fata ca lipseste de la scm paranreza.. inainte sa postezi mai da un search pe google "warning 213" pawno si vezi ce inseamna.

E si greu tare sa pui PlayerInfo[playerid][pRoll] -= 10;  ...

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