vampir_MD Posted March 19, 2011 Posted March 19, 2011 Cum sa fac la menu de neon ca dupa ce es din masina in 10 secunde sa despara obiecteleAici va las codu } if (strcmp(cmdtext, "/neon", true)==0) { { ShowPlayerDialog(playerid, 8899, DIALOG_STYLE_LIST, "{FC0303}Pick Neon Color", "{6EF83C}Blue\n{6EF83C}Red\n{6EF83C}Green\n{6EF83C}White\n{6EF83C}Pink\n{6EF83C}Yellow\n{6EF83C}Police Strobe\n{6EF83C}Interior Lights\n{6EF83C}Back Neon\n{6EF83C}Front neon\n{6EF83C}Undercover Roof Light\n{FC0303}Remove All Neon", "Select", "Cancel"); PlayerPlaySound(playerid, 1133, 0.0, 0.0, 10.0); } return 1; } if(dialogid == 8899) { if(response) { if(listitem == 0) { //blue SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0)); SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); } if(listitem == 1) { //red SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon2", CreateObject(18647,0,0,0,0,0,0)); SetPVarInt(playerid, "neon3", CreateObject(18647,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon2"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon3"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, "{6EF83C}neon installed"); } if(listitem == 2) { //green SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon4", CreateObject(18649,0,0,0,0,0,0)); SetPVarInt(playerid, "neon5", CreateObject(18649,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon4"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon5"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, "{6EF83C}neon installed"); } if(listitem == 3) { //white SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon6", CreateObject(18652,0,0,0,0,0,0)); SetPVarInt(playerid, "neon7", CreateObject(18652,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon6"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon7"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, "{6EF83C}neon installed"); } if(listitem == 4) { //pink SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon8", CreateObject(18651,0,0,0,0,0,0)); SetPVarInt(playerid, "neon9", CreateObject(18651,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon8"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon9"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, "{6EF83C}neon installed"); } if(listitem == 5) { //yellow SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon10", CreateObject(18650,0,0,0,0,0,0)); SetPVarInt(playerid, "neon11", CreateObject(18650,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon10"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon11"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, "{6EF83C}neon installed"); } if(listitem == 6) { //police SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon12", CreateObject(18646,0,0,0,0,0,0)); SetPVarInt(playerid, "neon13", CreateObject(18646,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon12"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon13"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, "{6EF83C}neon installed"); } if(listitem == 7) { SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "interior", CreateObject(18646,0,0,0,0,0,0)); SetPVarInt(playerid, "interior1", CreateObject(18646,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "interior"), GetPlayerVehicleID(playerid), 0, -0.0, 0, 2.0, 2.0, 3.0); AttachObjectToVehicle(GetPVarInt(playerid, "interior1"), GetPlayerVehicleID(playerid), 0, -0.0, 0, 2.0, 2.0, 3.0); SendClientMessage(playerid, 0xFFFFFFAA, "{6EF83C}Interior lights installed"); } if(listitem == 8) { //back SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "back", CreateObject(18646,0,0,0,0,0,0)); SetPVarInt(playerid, "back1", CreateObject(18646,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "back"), GetPlayerVehicleID(playerid), -0.0, -1.5, -1, 2.0, 2.0, 3.0); AttachObjectToVehicle(GetPVarInt(playerid, "back1"), GetPlayerVehicleID(playerid), -0.0, -1.5, -1, 2.0, 2.0, 3.0); SendClientMessage(playerid, 0xFFFFFFAA, "{6EF83C}Back neon installed"); } if(listitem == 9) { //front SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "front", CreateObject(18646,0,0,0,0,0,0)); SetPVarInt(playerid, "front1", CreateObject(18646,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "front"), GetPlayerVehicleID(playerid), -0.0, 1.5, -0.6, 2.0, 2.0, 3.0); AttachObjectToVehicle(GetPVarInt(playerid, "front1"), GetPlayerVehicleID(playerid), -0.0, 1.5, -0.6, 2.0, 2.0, 3.0); SendClientMessage(playerid, 0xFFFFFFAA, "{6EF83C}Front neon installed"); } if(listitem == 10) { //undercover SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "undercover", CreateObject(18646,0,0,0,0,0,0)); SetPVarInt(playerid, "undercover1", CreateObject(18646,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "undercover"), GetPlayerVehicleID(playerid), -0.5, -0.2, 0.8, 2.0, 2.0, 3.0); AttachObjectToVehicle(GetPVarInt(playerid, "undercover1"), GetPlayerVehicleID(playerid), -0.5, -0.2, 0.8, 2.0, 2.0, 3.0); SendClientMessage(playerid, 0xFFFFFFAA, "{6EF83C}Undercover lights installed"); } if(listitem == 11) { //remove neon DestroyObject(GetPVarInt(playerid, "neon")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon1")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon2")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon3")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon4")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon5")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon6")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon7")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon8")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon9")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon10")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon11")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon12")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon13")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "interior")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "interior1")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "back")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "back1")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "front")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "front1")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "undercover")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "undercover1")); DeletePVar(playerid, "Status"); } } return 1;
vampir_MD Posted March 19, 2011 Author Posted March 19, 2011 Imi raspunde cineva :cry: :cry: :cry: :cry:
SaLiErY Posted March 19, 2011 Posted March 19, 2011 incerca sa faci un timer sau cand se respawmeaza masina sa dispara neoanele
vampir_MD Posted March 19, 2011 Author Posted March 19, 2011 incerca sa faci un timer sau cand se respawmeaza masina sa dispara neoaneleOk ms
[RSD]TheBoss Posted March 19, 2011 Posted March 19, 2011 #if defined OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)//reia scriptul din OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)DestroyObject(SetVarInt(...));...//cred ca cam asa.. aici faci sa stearga neonul dupa ce iese din vehicul asta vrei?> New GameMode In Development!-Romania Team Gang War-100%!...Datimi doua Motive afrimative de ce sa-l postez si-l postez...
vampir_MD Posted March 19, 2011 Author Posted March 19, 2011 TheBoss" post="61683" timestamp="1300572637"]#if defined OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)//reia scriptul din OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)DestroyObject(SetVarInt(...));...//cred ca cam asa.. aici faci sa stearga neonul dupa ce iese din vehicul asta vrei?>Nu cumva e public OnPlayerExitVehicle(playerid, vehicleid) Da MS ca miai dat o ide Dati closed
[RSD]TheBoss Posted March 21, 2011 Posted March 21, 2011 da e script si dupa aia cu Destroy...adaugi #endif New GameMode In Development!-Romania Team Gang War-100%!...Datimi doua Motive afrimative de ce sa-l postez si-l postez...
Question
vampir_MD
Cum sa fac la menu de neon ca dupa ce es din masina in 10 secunde sa despara obiectele
Aici va las codu
} if (strcmp(cmdtext, "/neon", true)==0) { { ShowPlayerDialog(playerid, 8899, DIALOG_STYLE_LIST, "{FC0303}Pick Neon Color", "{6EF83C}Blue\n{6EF83C}Red\n{6EF83C}Green\n{6EF83C}White\n{6EF83C}Pink\n{6EF83C}Yellow\n{6EF83C}Police Strobe\n{6EF83C}Interior Lights\n{6EF83C}Back Neon\n{6EF83C}Front neon\n{6EF83C}Undercover Roof Light\n{FC0303}Remove All Neon", "Select", "Cancel"); PlayerPlaySound(playerid, 1133, 0.0, 0.0, 10.0); } return 1; }if(dialogid == 8899) { if(response) { if(listitem == 0) { //blue SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0)); SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); } if(listitem == 1) { //red SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon2", CreateObject(18647,0,0,0,0,0,0)); SetPVarInt(playerid, "neon3", CreateObject(18647,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon2"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon3"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, "{6EF83C}neon installed"); } if(listitem == 2) { //green SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon4", CreateObject(18649,0,0,0,0,0,0)); SetPVarInt(playerid, "neon5", CreateObject(18649,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon4"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon5"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, "{6EF83C}neon installed"); } if(listitem == 3) { //white SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon6", CreateObject(18652,0,0,0,0,0,0)); SetPVarInt(playerid, "neon7", CreateObject(18652,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon6"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon7"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, "{6EF83C}neon installed"); } if(listitem == 4) { //pink SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon8", CreateObject(18651,0,0,0,0,0,0)); SetPVarInt(playerid, "neon9", CreateObject(18651,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon8"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon9"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, "{6EF83C}neon installed"); } if(listitem == 5) { //yellow SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon10", CreateObject(18650,0,0,0,0,0,0)); SetPVarInt(playerid, "neon11", CreateObject(18650,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon10"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon11"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, "{6EF83C}neon installed"); } if(listitem == 6) { //police SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon12", CreateObject(18646,0,0,0,0,0,0)); SetPVarInt(playerid, "neon13", CreateObject(18646,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon12"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon13"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, "{6EF83C}neon installed"); } if(listitem == 7) { SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "interior", CreateObject(18646,0,0,0,0,0,0)); SetPVarInt(playerid, "interior1", CreateObject(18646,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "interior"), GetPlayerVehicleID(playerid), 0, -0.0, 0, 2.0, 2.0, 3.0); AttachObjectToVehicle(GetPVarInt(playerid, "interior1"), GetPlayerVehicleID(playerid), 0, -0.0, 0, 2.0, 2.0, 3.0); SendClientMessage(playerid, 0xFFFFFFAA, "{6EF83C}Interior lights installed"); } if(listitem == 8) { //back SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "back", CreateObject(18646,0,0,0,0,0,0)); SetPVarInt(playerid, "back1", CreateObject(18646,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "back"), GetPlayerVehicleID(playerid), -0.0, -1.5, -1, 2.0, 2.0, 3.0); AttachObjectToVehicle(GetPVarInt(playerid, "back1"), GetPlayerVehicleID(playerid), -0.0, -1.5, -1, 2.0, 2.0, 3.0); SendClientMessage(playerid, 0xFFFFFFAA, "{6EF83C}Back neon installed"); } if(listitem == 9) { //front SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "front", CreateObject(18646,0,0,0,0,0,0)); SetPVarInt(playerid, "front1", CreateObject(18646,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "front"), GetPlayerVehicleID(playerid), -0.0, 1.5, -0.6, 2.0, 2.0, 3.0); AttachObjectToVehicle(GetPVarInt(playerid, "front1"), GetPlayerVehicleID(playerid), -0.0, 1.5, -0.6, 2.0, 2.0, 3.0); SendClientMessage(playerid, 0xFFFFFFAA, "{6EF83C}Front neon installed"); } if(listitem == 10) { //undercover SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "undercover", CreateObject(18646,0,0,0,0,0,0)); SetPVarInt(playerid, "undercover1", CreateObject(18646,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "undercover"), GetPlayerVehicleID(playerid), -0.5, -0.2, 0.8, 2.0, 2.0, 3.0); AttachObjectToVehicle(GetPVarInt(playerid, "undercover1"), GetPlayerVehicleID(playerid), -0.5, -0.2, 0.8, 2.0, 2.0, 3.0); SendClientMessage(playerid, 0xFFFFFFAA, "{6EF83C}Undercover lights installed"); } if(listitem == 11) { //remove neon DestroyObject(GetPVarInt(playerid, "neon")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon1")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon2")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon3")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon4")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon5")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon6")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon7")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon8")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon9")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon10")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon11")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon12")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon13")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "interior")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "interior1")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "back")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "back1")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "front")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "front1")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "undercover")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "undercover1")); DeletePVar(playerid, "Status"); } } return 1;6 answers to this question
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