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Neon


vampir_MD

Question

Cum sa fac la menu de neon ca dupa ce es din masina in 10 secunde  sa despara obiectele

Aici va las codu

}
   	if (strcmp(cmdtext, "/neon", true)==0)
   	{
    	{
    		ShowPlayerDialog(playerid,  8899, DIALOG_STYLE_LIST, "{FC0303}Pick Neon Color", "{6EF83C}Blue\n{6EF83C}Red\n{6EF83C}Green\n{6EF83C}White\n{6EF83C}Pink\n{6EF83C}Yellow\n{6EF83C}Police Strobe\n{6EF83C}Interior Lights\n{6EF83C}Back Neon\n{6EF83C}Front neon\n{6EF83C}Undercover Roof Light\n{FC0303}Remove All Neon", "Select", "Cancel");
    		PlayerPlaySound(playerid, 1133, 0.0, 0.0, 10.0);
		}
		return 1;
     }
if(dialogid ==  8899)
	{
		if(response)
		{
			if(listitem == 0)
			{
         		//blue
         		SetPVarInt(playerid, "Status", 1);
            	SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
            	SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
            	AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
            	AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
			}
         	if(listitem == 1)
         	{
          		//red
            	SetPVarInt(playerid, "Status", 1);
               	SetPVarInt(playerid, "neon2", CreateObject(18647,0,0,0,0,0,0));
               	SetPVarInt(playerid, "neon3", CreateObject(18647,0,0,0,0,0,0));
               	AttachObjectToVehicle(GetPVarInt(playerid, "neon2"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
               	AttachObjectToVehicle(GetPVarInt(playerid, "neon3"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
               	SendClientMessage(playerid, 0xFFFFFFAA, "{6EF83C}neon installed");
			}
         	if(listitem == 2)
         	{
         		//green
               	SetPVarInt(playerid, "Status", 1);
               	SetPVarInt(playerid, "neon4", CreateObject(18649,0,0,0,0,0,0));
               	SetPVarInt(playerid, "neon5", CreateObject(18649,0,0,0,0,0,0));
               	AttachObjectToVehicle(GetPVarInt(playerid, "neon4"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
               	AttachObjectToVehicle(GetPVarInt(playerid, "neon5"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
               	SendClientMessage(playerid, 0xFFFFFFAA, "{6EF83C}neon installed");
			}
         	if(listitem == 3)
         	{
         		//white
               	SetPVarInt(playerid, "Status", 1);
               	SetPVarInt(playerid, "neon6", CreateObject(18652,0,0,0,0,0,0));
               	SetPVarInt(playerid, "neon7", CreateObject(18652,0,0,0,0,0,0));
               	AttachObjectToVehicle(GetPVarInt(playerid, "neon6"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
               	AttachObjectToVehicle(GetPVarInt(playerid, "neon7"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
               	SendClientMessage(playerid, 0xFFFFFFAA, "{6EF83C}neon installed");
			}
         	if(listitem == 4)
         	{
         		//pink
               	SetPVarInt(playerid, "Status", 1);
               	SetPVarInt(playerid, "neon8", CreateObject(18651,0,0,0,0,0,0));
               	SetPVarInt(playerid, "neon9", CreateObject(18651,0,0,0,0,0,0));
               	AttachObjectToVehicle(GetPVarInt(playerid, "neon8"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
               	AttachObjectToVehicle(GetPVarInt(playerid, "neon9"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
               	SendClientMessage(playerid, 0xFFFFFFAA, "{6EF83C}neon installed");
			}
         	if(listitem == 5)
         	{
         		//yellow
               	SetPVarInt(playerid, "Status", 1);
               	SetPVarInt(playerid, "neon10", CreateObject(18650,0,0,0,0,0,0));
               	SetPVarInt(playerid, "neon11", CreateObject(18650,0,0,0,0,0,0));
               	AttachObjectToVehicle(GetPVarInt(playerid, "neon10"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
               	AttachObjectToVehicle(GetPVarInt(playerid, "neon11"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
               	SendClientMessage(playerid, 0xFFFFFFAA, "{6EF83C}neon installed");
			}
         	if(listitem == 6)
         	{
         		//police
                SetPVarInt(playerid, "Status", 1);
               	SetPVarInt(playerid, "neon12", CreateObject(18646,0,0,0,0,0,0));
               	SetPVarInt(playerid, "neon13", CreateObject(18646,0,0,0,0,0,0));
               	AttachObjectToVehicle(GetPVarInt(playerid, "neon12"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
               	AttachObjectToVehicle(GetPVarInt(playerid, "neon13"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
               	SendClientMessage(playerid, 0xFFFFFFAA, "{6EF83C}neon installed");
			}
            if(listitem == 7)
            {
               	SetPVarInt(playerid, "Status", 1);
               	SetPVarInt(playerid, "interior", CreateObject(18646,0,0,0,0,0,0));
               	SetPVarInt(playerid, "interior1", CreateObject(18646,0,0,0,0,0,0));
               	AttachObjectToVehicle(GetPVarInt(playerid, "interior"), GetPlayerVehicleID(playerid), 0, -0.0, 0, 2.0, 2.0, 3.0);
               	AttachObjectToVehicle(GetPVarInt(playerid, "interior1"), GetPlayerVehicleID(playerid), 0, -0.0, 0, 2.0, 2.0, 3.0);
               	SendClientMessage(playerid, 0xFFFFFFAA, "{6EF83C}Interior lights installed");
			}
            if(listitem == 8)
         	{
         		//back
               	SetPVarInt(playerid, "Status", 1);
               	SetPVarInt(playerid, "back", CreateObject(18646,0,0,0,0,0,0));
               	SetPVarInt(playerid, "back1", CreateObject(18646,0,0,0,0,0,0));
               	AttachObjectToVehicle(GetPVarInt(playerid, "back"), GetPlayerVehicleID(playerid), -0.0, -1.5, -1, 2.0, 2.0, 3.0);
               	AttachObjectToVehicle(GetPVarInt(playerid, "back1"), GetPlayerVehicleID(playerid), -0.0, -1.5, -1, 2.0, 2.0, 3.0);
               	SendClientMessage(playerid, 0xFFFFFFAA, "{6EF83C}Back neon installed");
			}
			if(listitem == 9)
            {
            	//front
               	SetPVarInt(playerid, "Status", 1);
               	SetPVarInt(playerid, "front", CreateObject(18646,0,0,0,0,0,0));
               	SetPVarInt(playerid, "front1", CreateObject(18646,0,0,0,0,0,0));
               	AttachObjectToVehicle(GetPVarInt(playerid, "front"), GetPlayerVehicleID(playerid), -0.0, 1.5, -0.6, 2.0, 2.0, 3.0);
               	AttachObjectToVehicle(GetPVarInt(playerid, "front1"), GetPlayerVehicleID(playerid), -0.0, 1.5, -0.6, 2.0, 2.0, 3.0);
               	SendClientMessage(playerid, 0xFFFFFFAA, "{6EF83C}Front neon installed");
			}
			if(listitem == 10)
            {
               	//undercover
               	SetPVarInt(playerid, "Status", 1);
               	SetPVarInt(playerid, "undercover", CreateObject(18646,0,0,0,0,0,0));
               	SetPVarInt(playerid, "undercover1", CreateObject(18646,0,0,0,0,0,0));
               	AttachObjectToVehicle(GetPVarInt(playerid, "undercover"), GetPlayerVehicleID(playerid), -0.5, -0.2, 0.8, 2.0, 2.0, 3.0);
               	AttachObjectToVehicle(GetPVarInt(playerid, "undercover1"), GetPlayerVehicleID(playerid), -0.5, -0.2, 0.8, 2.0, 2.0, 3.0);
               	SendClientMessage(playerid, 0xFFFFFFAA, "{6EF83C}Undercover lights installed");
			}
         	if(listitem == 11)
         	{
         		//remove neon
            	DestroyObject(GetPVarInt(playerid, "neon"));
            	DeletePVar(playerid, "Status");
            	DestroyObject(GetPVarInt(playerid, "neon1"));
            	DeletePVar(playerid, "Status");
            	DestroyObject(GetPVarInt(playerid, "neon2"));
            	DeletePVar(playerid, "Status");
            	DestroyObject(GetPVarInt(playerid, "neon3"));
            	DeletePVar(playerid, "Status");
            	DestroyObject(GetPVarInt(playerid, "neon4"));
            	DeletePVar(playerid, "Status");
            	DestroyObject(GetPVarInt(playerid, "neon5"));
         		DeletePVar(playerid, "Status");
            	DestroyObject(GetPVarInt(playerid, "neon6"));
            	DeletePVar(playerid, "Status");
            	DestroyObject(GetPVarInt(playerid, "neon7"));
            	DeletePVar(playerid, "Status");
            	DestroyObject(GetPVarInt(playerid, "neon8"));
            	DeletePVar(playerid, "Status");
            	DestroyObject(GetPVarInt(playerid, "neon9"));
            	DeletePVar(playerid, "Status");
            	DestroyObject(GetPVarInt(playerid, "neon10"));
            	DeletePVar(playerid, "Status");
            	DestroyObject(GetPVarInt(playerid, "neon11"));
            	DeletePVar(playerid, "Status");
            	DestroyObject(GetPVarInt(playerid, "neon12"));
            	DeletePVar(playerid, "Status");
            	DestroyObject(GetPVarInt(playerid, "neon13"));
            	DeletePVar(playerid, "Status");
            	DestroyObject(GetPVarInt(playerid, "interior"));
            	DeletePVar(playerid, "Status");
            	DestroyObject(GetPVarInt(playerid, "interior1"));
            	DeletePVar(playerid, "Status");
            	DestroyObject(GetPVarInt(playerid, "back"));
            	DeletePVar(playerid, "Status");
            	DestroyObject(GetPVarInt(playerid, "back1"));
            	DeletePVar(playerid, "Status");
         		DestroyObject(GetPVarInt(playerid, "front"));
         		DeletePVar(playerid, "Status");
            	DestroyObject(GetPVarInt(playerid, "front1"));
            	DeletePVar(playerid, "Status");
            	DestroyObject(GetPVarInt(playerid, "undercover"));
            	DeletePVar(playerid, "Status");
            	DestroyObject(GetPVarInt(playerid, "undercover1"));
            	DeletePVar(playerid, "Status");
			}
		}
	return 1;

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#if defined OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)//reia scriptul din OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)

DestroyObject(SetVarInt(...));...//cred ca cam asa.. aici faci sa stearga neonul dupa ce iese din vehicul asta vrei?>

New GameMode In Development!-Romania Team Gang War-100%!...Datimi doua Motive afrimative de ce sa-l postez si-l postez...

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TheBoss" post="61683" timestamp="1300572637"]

#if defined OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)//reia scriptul din OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)

DestroyObject(SetVarInt(...));...//cred ca cam asa.. aici faci sa stearga neonul dupa ce iese din vehicul asta vrei?>

Nu cumva e public OnPlayerExitVehicle(playerid, vehicleid)

Da MS ca miai dat o ide

Dati closed

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