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Nu modifica fuel-ul la masini gen daca masina are 75% si dau /fuelcars e la fel

CMD:fuelcars(playerid, params[])
{
    if(pInfo[playerid][pAdmin] < 3) return SendClientMessage(playerid, COLOR_DARKGRAY, AdminError);
    for(new i = 0; i <= RLBike[10]; i++) vVar[3] = GasMax;
    format(AdminWText, sizeof(AdminWText), "AdmCmd: %s has filled all cars with fuel.", GetName(playerid));
    SendAdminMessage(playerid, COLOR_ADMWARNING, AdminWText);
    return 1;
}

3 answers to this question

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Posted
10 minutes ago, iKoGames said:

Tu ai doar 10 masini pe server?

 

CMD:fill(playerid, params [])
{
    if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, COLOR_DARKGRAY, "You're not in a vehicle.");
    if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER) return SendClientMessage(playerid, COLOR_DARKGRAY, "You're not the driver.");
    if(vVar[3][pInfo[playerid][aVar][1]] >= 100) return SendClientMessage(playerid, COLOR_DARKGRAY, "The vehicle has a full tank.");
    if(pInfo[playerid][pGasCan] == 2 && (!(IsPlayerInRangeOfPoint(playerid, 6.9, 1004.3961,-939.5698,42.1797) || IsPlayerInRangeOfPoint(playerid, 8.9, 1942.3723,-1772.9437,13.6406) || IsPlayerInRangeOfPoint(playerid, 10.9, -91.8198,-1169.6456,2.4338)
        || IsPlayerInRangeOfPoint(playerid, 30.0, -1606.7369,-2713.9268,48.5391) || IsPlayerInRangeOfPoint(playerid, 40.0, 2202.2053,2475.7173,10.8203) || IsPlayerInRangeOfPoint(playerid, 60.0, 614.4914,1692.8192,7.1875)
        || IsPlayerInRangeOfPoint(playerid, 45.0, 2114.2112,920.2231,10.8203) || IsPlayerInRangeOfPoint(playerid, 40.0, 2146.8569,2747.8384,10.8203) || IsPlayerInRangeOfPoint(playerid, 15.0, -2244.1155,-2560.7141,31.9219)
        || IsPlayerInRangeOfPoint(playerid, 30.0, -1328.4288,2677.9236,50.0625) || IsPlayerInRangeOfPoint(playerid, 40.0, 2639.5413,1106.5266,10.8203) || IsPlayerInRangeOfPoint(playerid, 40.0, 1596.5918,2198.9167,10.8203)
        || IsPlayerInRangeOfPoint(playerid, 30.0, -1472.5554,1864.1527,32.6328) || IsPlayerInRangeOfPoint(playerid, 20.0, 655.6916,-565.3945,16.3359)
        || IsPlayerInRangeOfPoint(playerid, 20.0, 1381.3810,459.2968,20.3452))))
    {
        if(vVar[3][pInfo[playerid][aVar][1]]+20 > 100) return SendClientMessage(playerid, COLOR_DARKGRAY, "Does not fit so much fuel in your tank.");
        vVar[3][pInfo[playerid][aVar][1]] += 20, pInfo[playerid][pGasCan] = 1, SendClientMessage(playerid, COLOR_LIGHTBLUE, "* Vehicle filled up from Gas Can.");
        return 1;
    }
    if(!(IsPlayerInRangeOfPoint(playerid, 6.9, 1004.3961,-939.5698,42.1797) || IsPlayerInRangeOfPoint(playerid, 8.9, 1942.3723,-1772.9437,13.6406) || IsPlayerInRangeOfPoint(playerid, 10.9, -91.8198,-1169.6456,2.4338)
        || IsPlayerInRangeOfPoint(playerid, 30.0, -1606.7369,-2713.9268,48.5391) || IsPlayerInRangeOfPoint(playerid, 40.0, 2202.2053,2475.7173,10.8203) || IsPlayerInRangeOfPoint(playerid, 60.0, 614.4914,1692.8192,7.1875)
        || IsPlayerInRangeOfPoint(playerid, 45.0, 2114.2112,920.2231,10.8203) || IsPlayerInRangeOfPoint(playerid, 40.0, 2146.8569,2747.8384,10.8203) || IsPlayerInRangeOfPoint(playerid, 15.0, -2244.1155,-2560.7141,31.9219)
        || IsPlayerInRangeOfPoint(playerid, 30.0, -1328.4288,2677.9236,50.0625) || IsPlayerInRangeOfPoint(playerid, 40.0, 2639.5413,1106.5266,10.8203) || IsPlayerInRangeOfPoint(playerid, 40.0, 1596.5918,2198.9167,10.8203)
        || IsPlayerInRangeOfPoint(playerid, 30.0, -1472.5554,1864.1527,32.6328) || IsPlayerInRangeOfPoint(playerid, 20.0, 655.6916,-565.3945,16.3359)
        || IsPlayerInRangeOfPoint(playerid, 20.0, 1381.3810,459.2968,20.3452)))
        return SendClientMessage(playerid, COLOR_DARKGRAY, "You are not at the Gas Station.");
    if(pInfo[playerid][aVar][3] == 1) return 1;
    GetVehicleParamsEx(pInfo[playerid][aVar][1], vParams[0], vParams[1], vParams[2], vParams[3], vParams[4], vParams[5], vParams[6]);
    if(vParams[0] != 0) return SendClientMessage(playerid, COLOR_DARKGRAY, "You must stop your engine in order to refuel your vehicle.");
    GameTextForPlayer(playerid, "~w~re-fueling vehicle, please wait...", 5000, 3), pInfo[playerid][aVar][95] = 100-vVar[3][pInfo[playerid][aVar][1]];
    pInfo[playerid][aVar][40] = SetTimerEx("Fillup", 13000, 0, "i", playerid), pInfo[playerid][aVar][3] = 1;
    return 1;

 

Ma poti ajuta si la aceasta ?

 

  • 0
Posted
Acum 10 ore, Adrian FW a spus:

Ma poti ajuta si la aceasta ?

 

CMD:fil(playerid, params[])
{
    if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "You need to login first.");
    new idcar = GetPlayerVehicleID(playerid);
    if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
    {
        if(GetPVarInt(playerid, "Engine") == 0)
        {
            if(IsAtGasStation(playerid))
            {
                TogglePlayerControllable(playerid, 0);
                GameTextForPlayer(playerid,"~w~~n~~n~~n~~n~~n~~n~~n~~n~~n~Re-Fueling Vehicle, please wait",2000,3);
                SetTimerEx("Fillup",RefuelWait,0,"i",playerid);
                Refueling[playerid] = 1;
            }
            else
            {
                if(PlayerInfo[playerid][pFuel] > 0)
                {
                    SendClientMessage(playerid, COLOR_DARKPINK, "* You filled your car with 20% fuel from your gas can.");
                    if(Gas[idcar] < 80)
                    {
                        Gas[idcar] += 20;
                    }
                    else
                    {
                        Gas[idcar] = 100;
                    }
                    PlayerInfo[playerid][pFuel] = 0;
                    new str[128];
                    mysql_format(SQL,str,sizeof(str),"UPDATE users SET `Fuel`='0' WHERE `name`='%s'",PlayerInfo[playerid][pNormalName]);
                    mysql_tquery(SQL,str,"","");
                    TogglePlayerControllable(playerid, 1);
                }
                return 1;
            }
        }
        else
        {
            SendClientMessage(playerid,COLOR_WHITE,"You need to stop your engine before reffueling!");
        }
    }
    return 1;
}

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