Gabi. Posted January 30, 2018 Posted January 30, 2018 Cand dau o sanctiune de pe panel, mi-o da in continu, preia datele din panelactions si nu are o limita, gen sa se execute doar odata, se executa de un numar infinit daca nu as sterge linia de sanctiune din baza. Un exemplu de sanctiune din pwn. Quote if(complaint > 0) { format(stringg, sizeof(stringg), "AdmPanel: %s was jailed by %s for %d minutes, reason: %s [complaint:%d]",playername,givername,actiontime,reason,complaint); SendClientMessageToAll(COLOR_LIGHTRED, stringg); format(reason2,sizeof(reason2),"%s [complaint:%d]",reason,complaint); } else { format(stringg, sizeof(stringg), "AdmPanel: %s was jailed by %s for %d minutes, reason: %s",playername,givername,actiontime,reason); SendClientMessageToAll(COLOR_LIGHTRED, stringg); format(reason2,sizeof(reason2),"%s",reason); } mysql_format(SQL, var100, sizeof(var100), "INSERT INTO punishlogs (`playerid`,`giverid`,`actionid`,`actiontime`,`reason`,`playername`,`givername`,`unixtime`) VALUES ('%d','%d','6','%d','%s','%s','%s','%d')",playerid,giverid,actiontime,reason2,playername,givername,gettime()); mysql_tquery(SQL,var100,"",""); foreach(new idd : Player) { if(PlayerInfo[idd][pSQLID] == playerid) { ResetPlayerWeaponsEx(idd); ResetPlayerWeapons(idd); WantedPoints[idd] = 0; PlayerInfo[idd][pJailed] = 2; PlayerInfo[idd][pJailTime] = actiontime*60; SetPlayerInterior(idd, 10); new rand; rand = random(sizeof(gRandomAJailSpawns)); SetPlayerPosEx(idd,gRandomAJailSpawns[rand][0],gRandomAJailSpawns[rand][1],gRandomAJailSpawns[rand][2]); if(dm > 0) { PlayerInfo[idd][pGunLic] = 0; PlayerInfo[idd][pGunLicT] = 0; PlayerInfo[idd][pGunLicSuspend] = dm + 1; } } } }
Question
Gabi.
Cand dau o sanctiune de pe panel, mi-o da in continu, preia datele din panelactions si nu are o limita, gen sa se execute doar odata, se executa de un numar infinit daca nu as sterge linia de sanctiune din baza.
Un exemplu de sanctiune din pwn.
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