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Problema cmd:cinvite
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Question
TeamViewer
Salut, cand incerc sa dau cinvite imi spune "You have reached maximum members.".
Ma puteti ajuta va rog frumos?
CMD:cinvite(playerid, params[]) { if(LogatPin[playerid] == 0) return SCM(playerid, -1, "Contul tau este {ff0000}blocat{ffffff}, foloseste {ff0000}/pin{ffffff} pentru a-l debloca"); if(PlayerInfo[playerid][pCRank] < 6) return SendClientMessage(playerid, COLOR_WHITE, "Doar playerii cu rank 6 si 7 pot invita membri in clan."); new userID,giveplayer[25],sendername[25],szMessage[119]; if(sscanf(params, "u", userID)) return SendClientMessage(playerid, COLOR_WHITE, "Usage: /cinvite [id]"); { if(GetClanMembers(PlayerInfo[playerid][pClan]) >= ClanInfo[PlayerInfo[playerid][pClan]][cClanSlots]) return SendClientMessage(playerid, COLOR_WHITE, "You have reached maximum members."); if(userID == playerid) return SendClientMessage(playerid, COLOR_WHITE, "Nu poti sa te inviti singur in clan."); if(ClanInfo[PlayerInfo[playerid][pClan]][cClanActive] < 1) return SendClientMessage(playerid, COLOR_WHITE, "Nu poti invita membri deoarece clanul a expirat (pentru prelungire intra pe panel)."); if(IsPlayerConnected(userID)) { if(PlayerInfo[userID][pClan] == 0) { GetPlayerName(userID,giveplayer,sizeof(giveplayer)); format(szMessage, sizeof(szMessage), "You have invited %s to join your clan.", giveplayer); SendClientMessage(playerid, COLOR_LIGHTBLUE, szMessage); GetPlayerName(playerid,sendername,sizeof(sendername)); format(szMessage, sizeof(szMessage), "%s te-a invitat in clanul %s. Foloseste /accept cinvite %d pentru a accepta.", sendername, ClanInfo[PlayerInfo[playerid][pClan]][cClanName], playerid); SendClientMessage(userID, COLOR_BLUE, "Invitatie noua in clan:"); SendClientMessage(userID, COLOR_BLUE, szMessage); SetPVarInt(userID, "cinvID", PlayerInfo[playerid][pClan]); SetPVarInt(userID, "cinvIDD", playerid); } } } return 1; }
CMD:shop(playerid, params[]) { if(LogatPin[playerid] == 0) return SCM(playerid, -1, "Contul tau este {ff0000}blocat{ffffff}, foloseste {ff0000}/pin{ffffff} pentru a-l debloca"); if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "You need to login first."); { new titlestring[MAX_STRING],string1[MAX_STRING],string2[MAX_STRING],string3[MAX_STRING],string4[MAX_STRING],string5[MAX_STRING],string6[MAX_STRING],string7[MAX_STRING],iString[1500]; format(titlestring, sizeof(titlestring), "Premium points: {00FFFF}%d", PlayerInfo[playerid][pPremiumPoints]); format(string1, sizeof(string1), "{00FFFF}[+]{FFFFFF} Get Premium Points"); format(string2, sizeof(string2), "{FFFFFF}Premium account [{00FFFF}60{FFFFFF} premium points]\n{FFFFFF}Change Nickname [{00FFFF}50{FFFFFF} premium points]"); format(string3, sizeof(string3), "{FFFFFF}Clear 20 FP [{00FFFF}20{FFFFFF} premium points]\n{FFFFFF}Clear 40 FP [{00FFFF}40{FFFFFF} premium points]"); format(string4, sizeof(string4), "{FFFFFF}Clear warns [{00FFFF}20{FFFFFF} premium points]\n{FFFFFF}Create Clan [{00FFFF}100{FFFFFF} premium points] ({00FF00} Awesome{FFFFFF} )\n{FFFFFF}Quest Map [{00FFFF}30{FFFFFF} premium points]"); format(string5, sizeof(string5), "{FFFFFF}Vehicle hidden color [{00FFFF}20{FFFFFF} premium points]\n{FFFFFF}20x fireworks [{00FFFF}5{FFFFFF} premium points]"); format(string6, sizeof(string6), "{FFFFFF}Buy vehicle slot [{00FFFF}25{FFFFFF} premium points]\n{FFFFFF}iPhone [{00FFFF}15{FFFFFF} premium points\n{FFFFFF}Clear KM & Distance [{00FFFF}20{FFFFFF} premium points]"); format(string7, sizeof(string7), "{FFFFFF}Buy $300,000 [{00FFFF}1{FFFFFF} premium points]\n{FFFFFF}Buy $3,000,000 [{00FFFF}10{FFFFFF} premium points\n{FFFFFF}Buy $15,000,000 [{00FFFF}50{FFFFFF} premium points]\n{FFFFFF}Buy $30,000,000 [{00FFFF}100{FFFFFF} premium points]\n{E67E30}[+]{FFFFFF} Premium Cars"); format(iString, sizeof(iString), "%s\n%s\n%s\n%s\n%s\n%s\n%s", string1, string2, string3, string4, string5, string6, string7); ShowPlayerDialog(playerid,DIALOG_SHOP,DIALOG_STYLE_LIST, titlestring, iString, "Buy","Exit"); } return 1; }
public LoadClanInfo() { clanss = cache_num_rows(); for(new i = 1; i <= clanss; i++) { new x = i - 1; ClanInfo[i][cClanID] = cache_get_field_content_int(x, "clanID"); ClanInfo[i][cClanExpire] = cache_get_field_content_int(x, "clanExpire"); ClanInfo[i][cClanActive] = cache_get_field_content_int(x, "clanActive"); ClanInfo[i][cClanSlots] = cache_get_field_content_int(x, "clanSlots"); cache_get_field_content(x, "clanName", ClanInfo[i][cClanName], SQL, 130); cache_get_field_content(x, "clanColor", ClanInfo[i][cClanColor], SQL, 130); cache_get_field_content(x, "clanMOTD", ClanInfo[i][cClanMOTD], SQL, 130); cache_get_field_content(x, "clanTag", ClanInfo[i][cClanTag], SQL, 130); cache_get_field_content(x, "clanRankName7", ClanInfo[i][cClanRankName7], SQL, 130); cache_get_field_content(x, "clanRankName6", ClanInfo[i][cClanRankName6], SQL, 130); cache_get_field_content(x, "clanRankName5", ClanInfo[i][cClanRankName5], SQL, 130); cache_get_field_content(x, "clanRankName4", ClanInfo[i][cClanRankName4], SQL, 130); cache_get_field_content(x, "clanRankName3", ClanInfo[i][cClanRankName3], SQL, 130); cache_get_field_content(x, "clanRankName2", ClanInfo[i][cClanRankName2], SQL, 130); cache_get_field_content(x, "clanRankName1", ClanInfo[i][cClanRankName1], SQL, 130); } printf("Clans: %d", clanss); }
Baza de date: http://prntscr.com/fp1iuz
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