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Problema MoveObject
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Question
Mackenson
Salut. Am o problema cu MoveObject-ul la gate-uri. Orice valoare i-as da la "speed", viteza este aceeasi, uriasa.
EDIT: Am lasat gate-ul mai jos.
new jailg, jailg1; forward GJail(); public GJail() { MoveObject(jailg,1752.03223, -1591.23840, 14.27629, 1, 0.0, 0.0, 78.24); MoveObject(jailg1,1756.94910, -1592.31287, 14.26984, 1, 0.0, 0.0, -103.36); return 1; } if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3) { if(PlayerToPoint(6.0, playerid, 1752.03223, -1591.23840, 14.27629)) { SetTimer("GJail", 3500, 0); MoveObject(jailg, 1752.03223, -1591.23840, 14.27630, 1, 0.0, 0.0, 170.00000); MoveObject(jailg1, 1756.94910, -1592.31287, 14.26984, 1, 0.0, 0.0, -170.31981); format(string, sizeof(string), "%s scoate o telecomanda si deschide poarta.", GetPlayerNameEx(playerid)); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); return 1; } }
Edited by Mackenson4 answers to this question
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