Mike. Posted February 28, 2016 Posted February 28, 2016 Descriere tutorial: Salut, folosesc gm saints si vreau sa schimb hq-uriile factiuniilor, de unde si interiiorul ca nu gasesc.
Daedric-Fox Posted March 1, 2016 Posted March 1, 2016 On 28.02.2016 at 16:08, Mike. said: Descriere tutorial: Salut, folosesc gm saints si vreau sa schimb hq-uriile factiuniilor, de unde si interiiorul ca nu gasesc. la OnPlayerSpawn probabil ai setat la fiecare factiune un: SetPlayerPos si SetPlayerInterior modifici coordonatele de la SetPlayerPos si interiorul de la SetPlayerInterior. ********************************** Servicii Scripting de calitate: ********************************* Future Project: ExpertGame *********************************
Mike. Posted March 4, 2016 Author Posted March 4, 2016 Asta am la OnPlayerSpawnŞ Citat public OnPlayerSpawn(playerid) { SetPlayerHealthEx(playerid, 100); SetPlayerArmourEx(playerid, 0); SetPlayerWantedLevel(playerid, WantedLevel[playerid]); SetPlayerScore(playerid, PlayerInfo[playerid][pLevel]); if(!gPlayerAnimLibsPreloaded[playerid]) { PreloadAnimLib(playerid,"BOMBER"); PreloadAnimLib(playerid,"RAPPING"); PreloadAnimLib(playerid,"SHOP"); PreloadAnimLib(playerid,"BEACH"); PreloadAnimLib(playerid,"SMOKING"); PreloadAnimLib(playerid,"FOOD"); PreloadAnimLib(playerid,"ON_LOOKERS"); PreloadAnimLib(playerid,"DEALER"); PreloadAnimLib(playerid,"MISC"); PreloadAnimLib(playerid,"SWEET"); PreloadAnimLib(playerid,"RIOT"); PreloadAnimLib(playerid,"PED"); PreloadAnimLib(playerid,"POLICE"); PreloadAnimLib(playerid,"CRACK"); PreloadAnimLib(playerid,"CARRY"); PreloadAnimLib(playerid,"COP_AMBIENT"); PreloadAnimLib(playerid,"PARK"); PreloadAnimLib(playerid,"INT_HOUSE"); PreloadAnimLib(playerid,"FOOD"); gPlayerAnimLibsPreloaded[playerid] = 1; } STDPlayer[playerid] = 0; gTeam[playerid] = PlayerInfo[playerid][pTeam]; //Set the Team if(gTeam[playerid] == 4) { gTeam[playerid] = 4; } if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3) { gTeam[playerid] = 2; PlayerInfo[playerid][pTeam] = 2; } if(gPlayerLogged[playerid] == 0) { SendClientMessage(playerid, COLOR_LIGHTRED, "** This server requires a Login BEFORE spawn (Kicked) **"); Kick(playerid); return 1; } SetPlayerSpawn(playerid); SetPlayerToTeamColor(playerid); playerdeath[playerid] = 0; SetPlayerTeam(playerid,4); return 1; }
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