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[Problema]Compilare.


Maris_Jain

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Salut , am si eu o problema .. 

Cand compilez GameMod-ul , imi da niste Erori si mi se sterge Server.Amx din GameMode ....

Daca ma poate ajuta cineva , sa rezolv asta ... i as multumi din Inima !

Aici sunt Erorile :

D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(1860) : error 004: function "PlayerToPoint" is not implemented
D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(1864) : error 004: function "PlayerToPoint" is not implemented
D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(1879) : error 004: function "PlayerToPoint" is not implemented
D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(1883) : error 004: function "PlayerToPoint" is not implemented
D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(1887) : error 004: function "PlayerToPoint" is not implemented
D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(1891) : error 004: function "PlayerToPoint" is not implemented
D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(1895) : error 004: function "PlayerToPoint" is not implemented
D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(1910) : error 004: function "PlayerToPoint" is not implemented
D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(1914) : error 004: function "PlayerToPoint" is not implemented
D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(1918) : error 004: function "PlayerToPoint" is not implemented
D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(1922) : error 004: function "PlayerToPoint" is not implemented
D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(1926) : error 004: function "PlayerToPoint" is not implemented
D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(1941) : error 004: function "PlayerToPoint" is not implemented
D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(1945) : error 004: function "PlayerToPoint" is not implemented
D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(1949) : error 004: function "PlayerToPoint" is not implemented
D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(1964) : error 004: function "PlayerToPoint" is not implemented
D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(1968) : error 004: function "PlayerToPoint" is not implemented
D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(4330) : error 004: function "ProxDetector" is not implemented
D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(4522) : error 004: function "CrimInRange" is not implemented
D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(4882) : error 004: function "DMVCountDown" is not implemented
D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(4915) : error 004: function "PlayerToPoint" is not implemented
D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(5460) : error 004: function "PlayerToPoint" is not implemented
D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(5528) : error 004: function "ProxDetector" is not implemented
D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(5707) : error 004: function "ClearChatbox" is not implemented
D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(5721) : error 004: function "ClearChatbox" is not implemented
D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(5738) : error 004: function "ClearChatbox" is not implemented

Compilation aborted.Pawn compiler 3.2.3664              Copyright (c) 1997-2006, ITB CompuPhase


26 Errors.

 

Edited by Maris_Jain
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Adauga:

stock PlayerToPoint(Float:radi, playerid, Float, Float:y, Float:z)
{
    new Floatldposx, Floatldposy, Floatldposz;
    new Float:tempposx, Float:tempposy, Float:tempposz;
    GetPlayerPos(playerid, oldposx, oldposy, oldposz);
    tempposx = (oldposx -x);
    tempposy = (oldposy -y);
    tempposz = (oldposz -z);
    if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
    {
        return 1;
    }
    return 0;
}

Pentru PlayerToPoint

Pentru ProxDetector:

forward ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5);

Pentru ClearChatBox:

public ClearChatbox(playerid, lines)
{
    if (IsPlayerConnected(playerid))
    {
        for(new i=0;i<100;i++)
        SendClientMessageToAll(COLOR_WHITE," ");
    }
    return 1;
}

Daca deja le ai , inseamna ca ai uitat o paranteza.

Edited by Reflex
  • Upvote 1
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stock PlayerToPoint(Float:radi, playerid, Float, Float:y, Float:z)
{
    new Floatldposx, Floatldposy, Floatldposz;
    new Float:tempposx, Float:tempposy, Float:tempposz;
    GetPlayerPos(playerid, oldposx, oldposy, oldposz);
    tempposx = (oldposx -x);
    tempposy = (oldposy -y);
    tempposz = (oldposz -z);
    if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
    {
        return 1;
    }
    return 0;
}

Asta nu o aveam .. am adaugat si poftim :

D:\PlayNoLimit Server\PlayNoLimit RPG\PlayNoLimit RPG\gamemodes\saveG.pwn(36445) : error 025: function heading differs from prototype
D:\PlayNoLimit Server\PlayNoLimit RPG\PlayNoLimit RPG\gamemodes\saveG.pwn(36446) : error 021: symbol already defined: "PlayerToPoint"
D:\PlayNoLimit Server\PlayNoLimit RPG\PlayNoLimit RPG\gamemodes\saveG.pwn(36449) : error 017: undefined symbol "oldposx"
D:\PlayNoLimit Server\PlayNoLimit RPG\PlayNoLimit RPG\gamemodes\saveG.pwn(36450) : error 017: undefined symbol "oldposx"
D:\PlayNoLimit Server\PlayNoLimit RPG\PlayNoLimit RPG\gamemodes\saveG.pwn(36451) : error 017: undefined symbol "oldposy"
D:\PlayNoLimit Server\PlayNoLimit RPG\PlayNoLimit RPG\gamemodes\saveG.pwn(36452) : error 017: undefined symbol "oldposz"
D:\PlayNoLimit Server\PlayNoLimit RPG\PlayNoLimit RPG\gamemodes\saveG.pwn(36447) : warning 203: symbol is never used: "Floatldposz"
D:\PlayNoLimit Server\PlayNoLimit RPG\PlayNoLimit RPG\gamemodes\saveG.pwn(36447) : warning 203: symbol is never used: "Floatldposy"
D:\PlayNoLimit Server\PlayNoLimit RPG\PlayNoLimit RPG\gamemodes\saveG.pwn(36447) : warning 203: symbol is never used: "Floatldposx"
Pawn compiler 3.2.3664              Copyright (c) 1997-2006, ITB CompuPhase


6 Errors.

 

In fine ..

Am descoperit de ce imi dadea erorile , dar ! Deci .. de la /ahelp nu ma lasa uite comanda ... daca o implementez iar , imi da la fel 26 errors si imi sterge PlayNoLimit.amx , de ce ?

//=============================================================================================================================================================
// = Comanda: /ahelp
//=============================================================================================================================================================
    if(strcmp(cmd, "/ahelp", true) == 0 || strcmp(cmd, "/ah", true) == 0)
    {
        if(IsPlayerConnected(playerid))
        {
            SendClientMessage(playerid, COLOR_GREEN,"_________________________________________________________________");
            if (PlayerInfo[playerid][pAdmin] >= 1)
            {
                SendClientMessage(playerid,  COLOR_GREEN, "{ff0000}» {ffd700}Trial Admin:{ffffff} /check • /checkweapons • /recon /reconoff • /kick • /ban • /goto • /bigears • /re(spawn)");
                SendClientMessage(playerid,  COLOR_GREEN, "{ff0000}» {ffd700}Trial Admin:{ffffff}  /atransfer • /ahouse • /abiz • /freeze • /unfreeze • /mute • /showmute • /slap • /ck ");
                SendClientMessage(playerid,  COLOR_GREEN, "{ff0000}» {ffd700}Trial Admin:{ffffff} /dn • /up • /fly • /lt • /rt • /gotom • /gotosf • /gotols • /setint • /setvw");
             }
            if (PlayerInfo[playerid][pAdmin] >= 2)
            {
                SendClientMessage(playerid, COLOR_GREEN,"{ff0000}» {ffd700}Regular Admin:{ffffff} • /setteam • /cnn • /gethere");
            }
            if (PlayerInfo[playerid][pAdmin] >= 3)
            {
                SendClientMessage(playerid, COLOR_GREEN,"{ff0000}» {ffd700}Super Admin:{ffffff}  /entercar • /gotocar • /rtc • /getcar • /unwarn • /disarm • /disarmall");
            }
            if (PlayerInfo[playerid][pAdmin] >= 4)
            {
                SendClientMessage(playerid, COLOR_GREEN,"{ff0000}» {ffd700}Lead Admin:{ffffff}  /oldcar • /explode • /forceskin • /givegunallzone • /givedrugs");
                SendClientMessage(playerid, COLOR_GREEN,"{ff0000}» {ffd700}Lead Admin:{ffffff}  /repaircar /respawncar • /sethp • /setarmor • /setchamp /respawn");
            }
            if (PlayerInfo[playerid][pAdmin] >= 1337)
            {
                SendClientMessage(playerid, COLOR_GREEN,"{ff0000}» {ffd700}Head Admin:{ffffff}  /house • /houseo • /biz • /sbiz • /showsbiz");
                SendClientMessage(playerid, COLOR_GREEN,"{ff0000}» {ffd700}Head Admin:{ffffff}  /nooc • /cnnn • /tod • /makeircadmin • /agivelicense");
                SendClientMessage(playerid, COLOR_GREEN,"{ff0000}» {ffd700}Head Admin:{ffffff}  /hirecar • /cc • /jail • /fpk • /crash • /setskin • /healall ");
            }
            if (PlayerInfo[playerid][pAdmin] >= 1338)
            {
                SendClientMessage(playerid, COLOR_GREEN,"{ff0000}» {ffd700}Co Owner:{ffffff}  /asellbiz • /asellsbiz • /asellhouse • /mark • /gotomark");
                SendClientMessage(playerid, COLOR_GREEN,"{ff0000}» {ffd700}Co Owner:{ffffff}  /stratlotto • /makegm • /prison • /getip");
            }
            if (PlayerInfo[playerid][pAdmin] >= 1339)
            {
                SendClientMessage(playerid, COLOR_GREEN,"{ff0000}» {ffd700}Owner:{ffffff}  /gotoxyz • /veh • /mk • /cks");
                SendClientMessage(playerid, COLOR_GREEN,"{ff0000}» {ffd700}Owner:{ffffff}  /givelevelall • /giverpall • /setstat • /makeadmin");
                SendClientMessage(playerid, COLOR_GREEN,"{ff0000}» {ffd700}Owner:{ffffff}   /money • /givemoney • /givevip • /ungivevip");
                SendClientMessage(playerid, COLOR_GREEN,"{ff0000}» {ffd700}Owner:{ffffff}   /cweather • /logout • /logoutall • /savemission • /loadmission");

            SendClientMessage(playerid, COLOR_GREEN,"_________________________________________________________________");
        }
        return 1;
    }

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Pentru ca ai uitat o paranteza...Fi mai atent. Poftim cum ar trebuii sa fie:

  if(strcmp(cmd, "/ahelp", true) == 0 || strcmp(cmd, "/ah", true) == 0)
    {
        if(IsPlayerConnected(playerid))
        {
            SendClientMessage(playerid, COLOR_GREEN,"_________________________________________________________________");
            if (PlayerInfo[playerid][pAdmin] >= 1)
            {
                SendClientMessage(playerid,  COLOR_GREEN, "{ff0000}» {ffd700}Trial Admin:{ffffff} /check • /checkweapons • /recon /reconoff • /kick • /ban • /goto • /bigears • /re(spawn)");
                SendClientMessage(playerid,  COLOR_GREEN, "{ff0000}» {ffd700}Trial Admin:{ffffff}  /atransfer • /ahouse • /abiz • /freeze • /unfreeze • /mute • /showmute • /slap • /ck ");
                SendClientMessage(playerid,  COLOR_GREEN, "{ff0000}» {ffd700}Trial Admin:{ffffff} /dn • /up • /fly • /lt • /rt • /gotom • /gotosf • /gotols • /setint • /setvw");
             }
            if (PlayerInfo[playerid][pAdmin] >= 2)
            {
                SendClientMessage(playerid, COLOR_GREEN,"{ff0000}» {ffd700}Regular Admin:{ffffff} • /setteam • /cnn • /gethere");
            }
            if (PlayerInfo[playerid][pAdmin] >= 3)
            {
                SendClientMessage(playerid, COLOR_GREEN,"{ff0000}» {ffd700}Super Admin:{ffffff}  /entercar • /gotocar • /rtc • /getcar • /unwarn • /disarm • /disarmall");
            }
            if (PlayerInfo[playerid][pAdmin] >= 4)
            {
                SendClientMessage(playerid, COLOR_GREEN,"{ff0000}» {ffd700}Lead Admin:{ffffff}  /oldcar • /explode • /forceskin • /givegunallzone • /givedrugs");
                SendClientMessage(playerid, COLOR_GREEN,"{ff0000}» {ffd700}Lead Admin:{ffffff}  /repaircar /respawncar • /sethp • /setarmor • /setchamp /respawn");
            }
            if (PlayerInfo[playerid][pAdmin] >= 1337)
            {
                SendClientMessage(playerid, COLOR_GREEN,"{ff0000}» {ffd700}Head Admin:{ffffff}  /house • /houseo • /biz • /sbiz • /showsbiz");
                SendClientMessage(playerid, COLOR_GREEN,"{ff0000}» {ffd700}Head Admin:{ffffff}  /nooc • /cnnn • /tod • /makeircadmin • /agivelicense");
                SendClientMessage(playerid, COLOR_GREEN,"{ff0000}» {ffd700}Head Admin:{ffffff}  /hirecar • /cc • /jail • /fpk • /crash • /setskin • /healall ");
            }
            if (PlayerInfo[playerid][pAdmin] >= 1338)
            {
                SendClientMessage(playerid, COLOR_GREEN,"{ff0000}» {ffd700}Co Owner:{ffffff}  /asellbiz • /asellsbiz • /asellhouse • /mark • /gotomark");
                SendClientMessage(playerid, COLOR_GREEN,"{ff0000}» {ffd700}Co Owner:{ffffff}  /stratlotto • /makegm • /prison • /getip");
            }
            if (PlayerInfo[playerid][pAdmin] >= 1339)
            {
                SendClientMessage(playerid, COLOR_GREEN,"{ff0000}» {ffd700}Owner:{ffffff}  /gotoxyz • /veh • /mk • /cks");
                SendClientMessage(playerid, COLOR_GREEN,"{ff0000}» {ffd700}Owner:{ffffff}  /givelevelall • /giverpall • /setstat • /makeadmin");
                SendClientMessage(playerid, COLOR_GREEN,"{ff0000}» {ffd700}Owner:{ffffff}   /money • /givemoney • /givevip • /ungivevip");
                SendClientMessage(playerid, COLOR_GREEN,"{ff0000}» {ffd700}Owner:{ffffff}   /cweather • /logout • /logoutall • /savemission • /loadmission");
			}
            SendClientMessage(playerid, COLOR_GREEN,"_________________________________________________________________");
        }
        return 1;
    }
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