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Am o problema cu un battlepass,de ce nu merge comanda /misiuni cand o scriu,tin sa precizez ca script-ul mi l-a facut chatgpt
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Question
xSeNz0o
Salutare sa-mp.ro, stiu ca e o intrebare cam prosteasca dar sunt mai incepator in scripting si am o problema cu aceasta comanda:
if(strcmp(cmd, "/lock", true) == 0) { if(SwitchKey[playerid] == 5) { new carid = PlayerData[playerid][pPcarkey1]; if(CarData[carid][cLockk] == 0) { GameTextForPlayer(playerid, "~w~Masina Personala2 ~r~Incuiat", 5000, 5); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); CarData[carid][cLockk] = 1; VehLocked[carid+PreVehicle] = 1; GetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,1,bonnet,boot,objective); return 1; } else { GameTextForPlayer(playerid, "~w~Masina Personala2 ~g~Descuiat", 5000, 5); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); CarData[carid][cLockk] = 0; VehLocked[carid+PreVehicle] = 0; GetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,0,bonnet,boot,objective); return 1; } } if(SwitchKey[playerid] == 1) { new carid = PlayerData[playerid][pPcarkey]; if(CarData[carid][cLockk] == 0) { GameTextForPlayer(playerid, "~w~Masina Personala ~r~Incuiat", 5000, 5); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); CarData[carid][cLockk] = 1; VehLocked[carid+PreVehicle] = 1; GetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,1,bonnet,boot,objective); return 1; } else { GameTextForPlayer(playerid, "~w~Masina Personala ~g~Descuiat", 5000, 5); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); CarData[carid][cLockk] = 0; VehLocked[carid+PreVehicle] = 0; GetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,0,bonnet,boot,objective); return 1; } } if(SwitchKey[playerid] == 2) { new carid = PlayerData[playerid][pPcarkey2]; if(CarData[carid][cLockk] == 0) { GameTextForPlayer(playerid, "~w~Motocicleta Personala ~r~Incuiat", 5000, 5); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); CarData[carid][cLockk] = 1; VehLocked[carid+PreVehicle] = 1; GetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,1,bonnet,boot,objective); return 1; } else { GameTextForPlayer(playerid, "~w~Motocicleta Personala ~g~Descuiat", 5000, 5); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); CarData[carid][cLockk] = 0; VehLocked[carid+PreVehicle] = 0; GetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,0,bonnet,boot,objective); return 1; } } if(SwitchKey[playerid] == 3) { new carid = PlayerData[playerid][pPcarkey3]; if(CarData[carid][cLockk] == 0) { GameTextForPlayer(playerid, "~w~Barca/Avionul ~r~Incuiat", 5000, 5); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); CarData[carid][cLockk] = 1; VehLocked[carid+PreVehicle] = 1; GetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,1,bonnet,boot,objective); return 1; } else { GameTextForPlayer(playerid, "~w~Barca/Avionul ~g~Descuiat", 5000, 5); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); CarData[carid][cLockk] = 0; VehLocked[carid+PreVehicle] = 0; GetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,0,bonnet,boot,objective); return 1; } } else if(SwitchKey[playerid] == 4) { new carid = HireCar[playerid]; if(CarLocked[HireCar[playerid]] == 0) { GameTextForPlayer(playerid, "~w~Masina Inciriata ~r~Incuiat", 5000, 5); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); CarLocked[HireCar[playerid]] = 1; VehLocked[carid] = 1; GetVehicleParamsEx(carid,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(carid,engine,lights,alarm,1,bonnet,boot,objective); return 1; } else { GameTextForPlayer(playerid, "~w~Masina Inchiriata ~g~Descuiat", 5000, 5); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); CarLocked[HireCar[playerid]] = 0; VehLocked[carid] = 0; GetVehicleParamsEx(carid,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(carid,engine,lights,alarm,0,bonnet,boot,objective); return 1; } } else if(PlayerData[playerid][pPcarkey] != 999) { new carid = PlayerData[playerid][pPcarkey]; if(CarData[carid][cLockk] == 0) { GameTextForPlayer(playerid, "~w~Masina Personala ~n~~r~Incuiata", 5000, 5); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); CarData[carid][cLockk] = 1; VehLocked[carid+PreVehicle] = 1; GetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,1,bonnet,boot,objective); return 1; } else { GameTextForPlayer(playerid, "~w~Masina Personala ~n~~g~Descuiata", 5000, 5); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); CarData[carid][cLockk] = 0; VehLocked[carid+PreVehicle] = 0; GetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,0,bonnet,boot,objective); return 1; } } else if(PlayerData[playerid][pPcarkey1] != 999) { new carid = PlayerData[playerid][pPcarkey1]; if(CarData[carid][cLockk] == 0) { GameTextForPlayer(playerid, "~w~Masina Personala2 ~n~~r~Incuiata", 5000, 5); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); CarData[carid][cLockk] = 1; VehLocked[carid+PreVehicle] = 1; GetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,1,bonnet,boot,objective); return 1; } else { GameTextForPlayer(playerid, "~w~Masina Personala2 ~n~~g~Descuiata", 5000, 5); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); CarData[carid][cLockk] = 0; VehLocked[carid+PreVehicle] = 0; GetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,0,bonnet,boot,objective); return 1; } } else if(PlayerData[playerid][pPcarkey2] != 999) { new carid = PlayerData[playerid][pPcarkey2]; if(CarData[carid][cLockk] == 0) { GameTextForPlayer(playerid, "~w~Motocicleta Personala ~r~--", 5000, 5); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); CarData[carid][cLockk] = 1; VehLocked[carid+PreVehicle] = 1; GetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,1,bonnet,boot,objective); return 1; } else { GameTextForPlayer(playerid, "~w~Motocicleta Personala ~g~--", 5000, 6); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); CarData[carid][cLockk] = 0; VehLocked[carid+PreVehicle] = 0; GetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,0,bonnet,boot,objective); return 1; } } else if(PlayerData[playerid][pPcarkey3] != 999) { new carid = PlayerData[playerid][pPcarkey3]; if(CarData[carid][cLockk] == 0) { GameTextForPlayer(playerid, "~w~Barca/Avion ~r~--", 5000, 5); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); CarData[carid][cLockk] = 1; VehLocked[carid+PreVehicle] = 1; GetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,1,bonnet,boot,objective); return 1; } else { GameTextForPlayer(playerid, "~w~Barca/Avion ~g~--", 5000, 5); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); CarData[carid][cLockk] = 0; VehLocked[carid+PreVehicle] = 0; GetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,0,bonnet,boot,objective); return 1; } } else if(HireCar[playerid] != 299) { if(CarLocked[HireCar[playerid]] == 0) { GameTextForPlayer(playerid, "~w~Masina Inchiriata ~n~~r~Incuiata", 5000, 5); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); CarLocked[HireCar[playerid]] = 1; VehLocked[HireCar[playerid]] = 1; GetVehicleParamsEx(HireCar[playerid],engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(HireCar[playerid],engine,lights,alarm,1,bonnet,boot,objective); return 1; } else { GameTextForPlayer(playerid, "~w~Masina Inchiriata ~n~~g~Descuiata", 5000, 5); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); CarLocked[HireCar[playerid]] = 0; VehLocked[HireCar[playerid]] = 0; GetVehicleParamsEx(HireCar[playerid],engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(HireCar[playerid],engine,lights,alarm,1,bonnet,boot,objective); return 1; } } else { SendClientMessage(playerid, COLOR_PURPLE, "Nu ai cheile la vre-o masina !"); return 1; } }Mi se incurca cand scriu /lock, spre exemplu mi-am cumparat o motocicleta si aveam o masina deja cumparata, nu mai puteam sa inchid sau sa deschid masina, doar motocicleta puteam sa o deschid si sa o inchid..As vrea daca puteti sa ma ajutati sa imi faceti o comanda pentru fiecare masina personala in parte..adica: /lockmoto(sa se inchida/deschida doar motocicleta)/lock(sa se inchida/deschida masina pers1)/lock2(sa se inchida/deschida masina pers2) /lockab(sa se inchida/deschida avionul/barca) /lockrent(sa se inchida/deschida masina de rent)..Am incercat sa modific si eu comenzile sa le fac separat dar nu mi-a iesit..Sper ca puteti sa ma ajutati..
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