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Timer - GetGift
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Question
MrAndrei
Problema intalnita (descriere):Timer Getgift
Ero(area / rile) / warning-(ul / urile):-
Liniile de cod / sursa / script-ul:-
Imagini / Video (optional):-
Ati incercat sa rezolvati singur?:Da.Doresc sa aflu cum creez un timer la getgift , gen , dau acum /getgift primesc cadoul iar la urmatorul payday sa pot da din nou getgift.Am incercat si singur insa nu am reusit.Am cautat si pe alte forumuri dar tot degeaba.Va multumesc.
if(strcmp(cmd, "/getgift", true) == 0) { if(IsPlayerConnected(playerid)) { if(Cadou[playerid] == 0) { if(PlayerToPoint(5.0, playerid, 1126.4187,-1450.0481,15.7969)) { new cadou = random(10); if(cadou == 1) { GivePlayerCash(playerid, 50000); Cadou[playerid] = 1; GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "((Giftbox: %s a castigat 50.000$ la getgift.))",sendername,playerid); OOCOff(COLOR_YQLMX, string); //GameTextForPlayer(playerid, "~g~50,000$!", 5000, 1); return 1; } if(cadou == 2) { PlayerInfo[playerid][pExp] += 4; Cadou[playerid] = 1; GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "((Giftbox: %s a castigat 4Respect Point-uri la getgift.))",sendername,playerid); OOCOff(COLOR_YQLMX, string); //GameTextForPlayer(playerid, "~g~4 Respect Points!", 5000, 1); return 1; } if(cadou == 3) { PlayerInfo[playerid][pLevel] += 1; Cadou[playerid] = 1; GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "((Giftbox: %s a castigat 1 Level UP la getgift.))",sendername,playerid); OOCOff(COLOR_YQLMX, string); //GameTextForPlayer(playerid, "~g~Level UP!", 5000, 1); return 1; } if(cadou == 4) { PlayerInfo[playerid][pSMS] += 900; Cadou[playerid] = 1; GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "((Giftbox: %s a castigat 900 de SMS-uri la getgift.))",sendername,playerid); OOCOff(COLOR_YQLMX, string); //GameTextForPlayer(playerid, "~g~900 SMS!", 5000, 1); return 1; } if(cadou == 5) { PlayerInfo[playerid][pCall] += 1500; Cadou[playerid] = 1; GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "((Giftbox: %s a castigat 1.5000 de apeluri la getgift.))",sendername,playerid); OOCOff(COLOR_YQLMX, string); //GameTextForPlayer(playerid, "~g~1500 calls!", 5000, 1); return 1; } if(cadou == 6) { GivePlayerCash(playerid, 150000); Cadou[playerid] = 1; GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "((Giftbox: %s a castigat 150.000$ la getgift.))",sendername,playerid); OOCOff(COLOR_YQLMX, string); //GameTextForPlayer(playerid, "~g~150,000$!", 5000, 1); return 1; } if(cadou == 7) { GivePlayerCash(playerid, 200000); Cadou[playerid] = 1; GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "((Giftbox: %s a castigat 200.000$ la getgift.))",sendername,playerid); OOCOff(COLOR_YQLMX, string); //GameTextForPlayer(playerid, "~g~200,000$!", 5000, 1); return 1; } if(cadou == 8) { PlayerInfo[playerid][pExp] += 7; Cadou[playerid] = 1; GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "((Giftbox: %s a castigat 7 Respect Point-uri la getgift.))",sendername,playerid); OOCOff(COLOR_YQLMX, string); //GameTextForPlayer(playerid, "~g~7 Respect Points!", 5000, 1); return 1; } if(cadou == 9) { PlayerInfo[playerid][pExp] += 5; Cadou[playerid] = 1; GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "((Giftbox: %s a castigat 5 Respect Point-uri la getgift.))",sendername,playerid); OOCOff(COLOR_YQLMX, string); //GameTextForPlayer(playerid, "~g~5 Respect Points!", 5000, 1); return 1; } else if(cadou == 10) { PlayerInfo[playerid][pSMS] += 7000; Cadou[playerid] = 1; GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "((Giftbox: %s a castigat 7.000 de SMS-uri la getgift.))",sendername,playerid); OOCOff(COLOR_YQLMX, string); //GameTextForPlayer(playerid, "~g~7000 SMS!", 5000, 1); return 1; } } else { SendClientMessage(playerid, COLOR_YELLOW,"GiftBox:Nu esti la GiftBox!"); SendClientMessage(playerid, COLOR_YELLOW,"GiftBox:Ti-a post pus un marker de culoare rosie pe mini-map.Urmeaza-l pentru a ajunge la Giftbox.!"); SetPlayerCheckpoint(playerid, 1126.4187,-1450.0481,15.7969,5.0); CP[playerid] = 700; } } else { SCM(playerid, -1, "GiftBox:Ai folosit deja aceasta comanda!"); return 1; } } return 1; }7 answers to this question
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