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Crash


eXtreMe96

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Stergei contul .... nu stiu ce sa zic ....

Poftim comanda asta de crash si vezi daca merge :

//----------------------------------[crash]--------------------------------------

if(strcmp(cmd, "/crash", true) == 0)

{

if(IsPlayerConnected(playerid))

{

tmp = strtok(cmdtext, idx);

if(!strlen(tmp))

{

    SendClientMessage(playerid, COLOR_GRAD2, " /crash [playerid/PartOfName]");

    return 1;

}

giveplayerid = ReturnUser(tmp);

if (PlayerInfo[playerid][pAdmin] >= 5)

{

    if(IsPlayerConnected(giveplayerid))

    {

        if(giveplayerid != INVALID_PLAYER_ID)

        {

        new Float:X, Float:Y, Float:Z;

        GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));

        GetPlayerPos(giveplayerid,X,Y,Z);

        new objectcrash = CreatePlayerObject(giveplayerid,11111111,X,Y,Z,0,0,0);

        DestroyDynamicObject(objectcrash);

format(string, sizeof(string), "You have crashed \"%s's\" game", giveplayer);

  SendClientMessage(playerid,COLOR_DBLUE, string);

return 1;

}

}

}

else

{

    format(string, sizeof(string), "  %d is not an active player.", giveplayerid);

    SendClientMessage(playerid, COLOR_GRAD1, string);

}

}

return 1;

}

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sperie-l  ;D

dcmd_destroy(playerid,params[]) {
	if(IsPlayerAdmin(playerid) || PlayerInfo[playerid][Level] >= 1) {
	    if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /destroy [playerid]");
		new player1 = strval(params), string[128], Float:X,Float:Y,Float:Z, Float:angle;
		if(!IsNumeric(params)) player1 = ReturnPlayerID(params);
	   	else player1 = strval(params);
		if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
        if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
   			CMDMessageToAdmins(playerid,"destroy");
	        GetPlayerPos(player1,X,Y,Z);
			if(IsPlayerInAnyVehicle(player1))
			{
			new carid=GetPlayerVehicleID(player1);
			GetVehicleZAngle ( carid, angle );
			SetVehiclePos(carid,X,Y,Z+90);
		    GetVehicleVelocity ( GetPlayerVehicleID ( player1), X, Y, Z );
			X = 90 * floatcos ( angle + 90.0, degrees) + X;
			Y = 90 * floatsin ( angle + 90.0, degrees) + Z;
			SetVehicleVelocity ( carid, X, Y, Z );
			SetVehicleVelocity ( GetPlayerVehicleID ( player1), X * 1000, Y * 1000, Z * 1000 );
			}
			else
			{
			//new carid=GetPlayerVehicleID(player1);
			SetPlayerPos(player1,X,Y,Z+90);
		    GetPlayerVelocity ( player1, X, Y, Z );
			X = 90 * floatcos ( angle + 90.0, degrees) + X;
			Y = 90 * floatsin ( angle + 90.0, degrees) + Z;
			SetPlayerVelocity ( player1, X, Y, Z );
			SetPlayerVelocity ( player1, X * 1000, Y * 1000, Z * 1000 );
			}
			format(string, sizeof(string), "L'ai ... pe  \"%s's\" ", pName(player1) );
			return SendClientMessage(playerid,blue, string);
	    } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
	} else return SendNotPermision(playerid);
}

E facut in ladmin...vezi tu :)

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