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Posted

Nick:Colonelu

Problema:O factiune are mai multe hq-uri!si as vrea sa rezolv asta dar nu stiu ce sa sterg!

Erori / warnings:-

Lini/script:

2195.6118,1677.2098,12.3672 sunt coordonatele care le foloesc petnru hq celelalte vreau sa le sterg da nu stiu de unde pana unde fara sa dea erroare sau waring

else if (PlayerToPoint(8.0, playerid,2195.6118,1677.2098,12.3672) || PlayerToPoint(8.0, playerid,1630.3441,1976.7507,10.8203) || PlayerToPoint(8.0, playerid,-2193.2517,647.4206,49.4375))//Ballas
			{
				if (PlayerData[playerid][pMember] == 12 || PlayerData[playerid][pLeader] == 12)
				{
				    if(PlayerToPoint(8.0, playerid,1630.3441,1976.7507,10.8203))
				    {
				        PlayerData[playerid][pSf] = 2;
				    }
				    if(PlayerToPoint(8.0, playerid,-2193.2517,647.4206,49.4375))
				    {
				        PlayerData[playerid][pSf] = 1;
				    }
			    	GameTextForPlayer(playerid, "~w~Bine ai venit la Ballas!", 5000, 1);
			    	SetPlayerInterior(playerid,3);
					SetPlayerPos(playerid,964.106994,-53.205497,1001.124572);
				}
			}

:

Ai incercat sa rezolvi singur ?:NU:D

10 answers to this question

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Posted

[pawn]else if ( PlayerToPoint(8.0, playerid,-2193.2517,647.4206,49.4375))// AICI PUI EXTERIOR FACTIUNE

            {

                if (PlayerData[playerid][pMember] == 12 || PlayerData[playerid][pLeader] == 12)

                {

                    if(PlayerToPoint(8.0, playerid,-2193.2517,647.4206,49.4375))

                    {

                        PlayerData[playerid][pSf] = 1;

                    }

                GameTextForPlayer(playerid, "~w~Bine ai venit la Ballas!", 5000, 1);

                SetPlayerInterior(playerid,3);

                    SetPlayerPos(playerid,2195.6118,1677.2098,12.3672); // AICI PUI INTERIOR FACTIUNE

                }

            }[/pawn]

Cat despre Skin-uri, e mai complicat de dedus avand in vedere ca nu stiu ce GM ai tu, dar, poti face asa:

1.La /invite e posibil sa gasesti ceva gen "gTeam[para1] = 2; ftext = "Police Departament"; ChosenSkin[para1] = 71; SetPlayerSkin(para1, 71); }"

2. Cauti Chosen Skin in GM si tot asa pana gasesti ce ai nevoie.

sau vezi daca ai JoinPed[75][1] = { in GM, daca ai, skin-urile sunt mai jos. ;)

Posted

pentrui skin aici?:D

case 16: //The Rifa
				{
				    if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[118][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = JoinPed[118][0]; }
				    else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[119][0]); SelectCharPlace[playerid] = 3; ChosenSkin[playerid] = JoinPed[119][0]; }
				    else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[120][0]); SelectCharPlace[playerid] = 4; ChosenSkin[playerid] = JoinPed[120][0]; }
				    else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[121][0]); SelectCharPlace[playerid] = 5; ChosenSkin[playerid] = JoinPed[121][0]; }
				    else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, JoinPed[122][0]); SelectCharPlace[playerid] = 6; ChosenSkin[playerid] = JoinPed[122][0]; }
				    else if(SelectCharPlace[playerid] == 6) { SetPlayerSkin(playerid, JoinPed[123][0]); SelectCharPlace[playerid] = 7; ChosenSkin[playerid] = JoinPed[123][0]; }
                    else if(SelectCharPlace[playerid] == 7) { SetPlayerSkin(playerid, JoinPed[124][0]); SelectCharPlace[playerid] = 8; ChosenSkin[playerid] = JoinPed[124][0]; }
				    else if(SelectCharPlace[playerid] == 8) { SetPlayerSkin(playerid, JoinPed[125][0]); SelectCharPlace[playerid] = 9; ChosenSkin[playerid] = JoinPed[125][0]; }
				    else if(SelectCharPlace[playerid] == 9) { SetPlayerSkin(playerid, JoinPed[126][0]); SelectCharPlace[playerid] = 1; ChosenSkin[playerid] = JoinPed[126][0]; }
				}

Posted

Da . De exemplu la prima linie :

SetPlayerSkin(playerid, JoinPed[118][0]);
118 e id-ul skinului tu il inlocuiesti cu ce id vrei tu .
SelectCharPlace[playerid] = 2;
Aici nu schimba nimic .
ChosenSkin[playerid] = JoinPed[118][0];

Si aici inlocuiesti 118 cu id-ul skinului care il vrei tu .

O lista cu skinuri ai aici http://wiki.sa-mp.com/wiki/Skins:All .

Posted

Andy, ce ai spus tu e o mare prostie.

Skin-urile lui sunt numerotate, iti dau un exemplu: new JoinPed[75][1] = { . 75 este numarul de skin-uri nu ID-ul skin-ului.

Colonele, cauta JoinPed[118] prin GM, o sa gasesti ce ai nevoie. ;)

Posted

uite joinped 118:

if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[118][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = JoinPed[118][0]; }

Posted

Andy, ce ai spus tu e o mare prostie.

Skin-urile lui sunt numerotate, iti dau un exemplu: new JoinPed[75][1] = { . 75 este numarul de skin-uri nu ID-ul skin-ului.

Colonele, cauta JoinPed[118] prin GM, o sa gasesti ce ai nevoie. ;)

Nu stiu nu scriptez gf-uri .

Cat despre subiectul topicului nu ar fi mai simplu sa pui tu asa:

if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, 53); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = 53; }

In aceasta linie am pus ca skinul care sa il dai sa fie 53 . Fara JoinPed si alte prosti .

Posted

(65466) : error 014: invalid statement; not in switch
(65466) : warning 215: expression has no effect
(65466) : error 001: expected token: ";", but found ":"
(65466) : error 029: invalid expression, assumed zero
(65466) : fatal error 107: too many error messages on one line
am pus cum ai zis tu numai ca am modificat id la skinuri si am pus prima cu 1 dupa cu 2 pana la 6
if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, 53); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = 53; }
if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, 53); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = 53; }....
if(SelectCharPlace[playerid] == 6) { SetPlayerSkin(playerid, 53); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = 53; }

cu id de skinuri diferite!

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