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Problema/intrebare


IntrebariFaraRaspuns

Question

Salut

Am bagat la /stats sa arate Duel score si cand vreau sa imi dau duel score nu mi se pune

Ce are ????

Comanda:

[pawn]dcmd_stats(playerid, params[])

{

new file[256], player1, string[9999], s1[2024], s2[1024], s3[1504], s4[2034], P1Register[4], P1Logged[15], TimesOn;

if(!strlen(params)) player1 = playerid;

    else player1 = strval(params);

    new rank[20];

    new rankid = pRank[playerid];

    if(pRank[playerid] == 0) { rank = "Newbie"; }

    else if(pRank[playerid] == 1) { rank = "Baby Killa'"; }

    else if(pRank[playerid] == 2) { rank = "Soldier"; }

    else if(pRank[playerid] == 3) { rank = "Gangsta'"; }

    else if(pRank[playerid] == 4) { rank = "Underboss"; }

    else if(pRank[playerid] == 5) { rank = "Tha' Boss"; }

GetPlayerName(player1, pname, MAX_PLAYER_NAME);

new year,month,day; getdate(year, month, day);

    format(file,sizeof(file),PLAYERFILE5,udb_encode(PlayerName2(playerid)));

if (!udb_Exists(PlayerName2(playerid))) return SendClientMessage(playerid,red,"ACCOUNT: Nu aveti cont pe server !!!Va rugam inregistrativa !!! <'/register [password]'>.");

if(udb_Exists(PlayerName2(playerid))) P1Register = "Yes"; else P1Register = "No";

    if(PlayerInfo[playerid][LoggedIn] == 1) P1Logged = "{33FF33}Yes"; else P1Logged = "No";

    if(IsPlayerConnected(player1)) {

    TimesOn = dUserINT(PlayerName2(player1)).("TimesOnServer");

    format(s1, sizeof(s1), "\n{0049FF}General Statistic \n{FFFFFF}»{6EF83C}Player Money: {FFFFFF}${FFAF00}%d\n{FFFFFF}»{6EF83C}Player Score: {FFAF00}%d\n{FFFFFF}»{6EF83C}Coins{33FF33}({FFFFFF}Monede{33FF33}): {FFAF00}%d\n{FFFFFF}»{6EF83C}Player Deaths: {FFAF00}%d\n{FFFFFF}»{6EF83C}Player Logged: {FFAF00}%s\n{FFFFFF}»{6EF83C}Player Registered: {FFAF00}%s\n{FFFFFF}»{6EF83C}Player Skin: {FFAF00}%d\n{FFFFFF}»{6EF83C}Player Visits: {FFAF00}%d "

,GetPlayerMoney(player1),GetPlayerScore(player1),PInfo[player1][Coins],PInfo[player1][Deaths],P1Logged,P1Register,GetPlayerSkin(player1),TimesOn);

    format(s2, sizeof(s2), "\n{0049FF}Inportant Statistic \n{FFFFFF}»{6EF83C}Play Time: \n\t {FFAF00}%d {FFFFFF}•{6EF83C}Hours\n\t{FFAF00} %02d {FFFFFF}•{6EF83C}Minutes \n\t{FFAF00} 30 {FFFFFF}•{6EF83C}Seconds \n{FFFFFF}»{6EF83C}Admin Level: {FFAF00}%d\n{FFFFFF}»{6EF83C}V.I.P Level: {FFAF00}%d  ",PInfo[player1][HoursPlayed], PInfo[player1][MinutesPlayed],PlayerInfo[player1][Level],PlayerInfo[player1][Vip] );

    format(s3, sizeof(s3), "\n{0049FF}Killer Statistic \n{FFFFFF}»{6EF83C}Player Kills: {FFAF00}%d \n{FFFFFF}»{6EF83C}Ratio: {FFAF00}%0.2f\n{FFFFFF}»{6EF83C}Rank: {FFAF00}[%d]%s \n{FFFFFF}»{6EF83C}KillingSpree: {FFAF00}%d\n{FFFFFF}»{6EF83C}Best KillingSpree: {FFAF00}%d\n{FFFFFF}»{6EF83C}Warnings: {FFAF00}%d ",PInfo[player1][Kills],Float:PInfo[player1][Kills]/Float:Deaths, rankid, rank,P1Register,KillingSpree{ player1 },bKillingSpree{ player1 },PlayerInfo[player1][Warnings]);

    format(s4, sizeof(s4), "\n{0049FF}Statistic from Score\n{FFFFFF}»{6EF83C}Race Points: {FFAF00}%d\n{FFFFFF}»{6EF83C}Duel Points: {FFAF00}%d\n{FFFFFF}»{6EF83C}Stunt Points: {FFAF00}%d \n\n\n",PInfo[player1][Racer], PInfo[player1][Duelr], PInfo[player1][stuntr]);

    format(string, sizeof(string),"\n\t{0049FF}%s{33FF33}'s Stats {FFFFFF}Statistics:\n%s\n%s\n%s\n%s\n%s", pname, s1, s2, s3, s4);

    return ShowPlayerDialog(playerid, 9999, 0, "{FFFFFF}Player Statistics", string, "» Ok «", "Description");

    } else return SendClientMessage(playerid, red, "Jucatorul nu este Conectat!");

}[/pawn]

Inca 1 intrebare

Cum fac sa se ia orele cand ia vip

Comanda

[pawn]if(strcmp("/buyvip", cmdtext, true) == 0)

{

    if(DMZone[playerid])return GameTextForPlayer(playerid,"~w~~h~Use ~r~~h~/Leave ~w~~h~to leave",900,3);

ShowPlayerDialog(playerid, 136, DIALOG_STYLE_MSGBOX, "{F3FF02}Buy {F81414}V{F3FF02}.{F81414}I{F3FF02}.{F81414}P","{F81414}ENG: {FFAF00}Select your language!\n{F81414}RO: {FFAF00}Selecteaza-ti Limba!", "Romana", "English");

return 1;

}[/pawn]

Dialog

[pawn]if(dialogid == buyvip2)

{

if(response)

{

if(listitem==0)//Vip Level 1

{

new string[1900];

if(PlayerInfo[playerid][Vip] == 1) return ShowPlayerDialog(playerid, 206, DIALOG_STYLE_MSGBOX, "{F3FF02}Cumpara {F81414}V{F3FF02}.{F81414}I{F3FF02}.{F81414}P","{F FAF00}Imi pare rau dar deja ai {6EF83C}V.I.P Level 1!", "-> OK <-", "");

dUserSetINT(PlayerName2(playerid)).("vip",1);

PlayerInfo[playerid][Vip] = 1;

PlayerPlaySound(playerid,1057,0.0,0.0,0.0);

if(Roman[playerid] == 0)

{

format(string,sizeof(string),"{F81414}%s {FFAF00}has Buyed a {6EF83C}V.I.P Level {FFAF00}1!", pname);

}

if(Roman[playerid] == 1)

{

format(string,sizeof(string),"{F81414}%s {FFAF00}a cumparat {6EF83C}V.I.P Level {FFAF00}1!", pname);

}

SendClientMessageToAll(grey,string);

ShowPlayerDialog(playerid, 226, DIALOG_STYLE_MSGBOX, "{F3FF02}Cumpara {F81414}V{F3FF02}.{F81414}I{F3FF02}.{F81414}P","{F FAF00}Ai cumparat {6EF83C}V.I.P Level 1!\n{FFAF00}Scrie {F81414}/vipcmds {FFAF00}pentru Comenzi {6EF83C}V.I.P!", "-> OK <-", "");

}

if(listitem==1)//Vip Level 2

{

new string[1900];

if(PlayerInfo[playerid][Vip] == 2) return ShowPlayerDialog(playerid, 207, DIALOG_STYLE_MSGBOX, "{F3FF02}Cumpara {F81414}V{F3FF02}.{F81414}I{F3FF02}.{F81414}P","{F FAF00}Imi pare rau dar deja ai {6EF83C}V.I.P Level 2!", "-> OK <-", "");

dUserSetINT(PlayerName2(playerid)).("vip",2);

PlayerInfo[playerid][Vip] = 2;

PlayerPlaySound(playerid,1057,0.0,0.0,0.0);

if(Roman[playerid] == 0)

{

format(string,sizeof(string),"{F81414}%s {FFAF00}has Buyed a {6EF83C}V.I.P Level {FFAF00}2!", pname);

}

if(Roman[playerid] == 1)

{

format(string,sizeof(string),"{F81414}%s {FFAF00}a cumparat {6EF83C}V.I.P Level {FFAF00}2!", pname);

}

SendClientMessageToAll(grey,string);

ShowPlayerDialog(playerid, 227, DIALOG_STYLE_MSGBOX, "{F3FF02}Cumpara {F81414}V{F3FF02}.{F81414}I{F3FF02}.{F81414}P","{F FAF00}Ai cumparat {6EF83C}V.I.P Level 2!\n{FFAF00}Scrie {F81414}/vipcmds {FFAF00}pentru Comenzi {6EF83C}V.I.P!", "-> OK <-", "");

}

if(listitem==2)//Vip Level 3

{

new string[1900];

if(PInfo[playerid][HoursPlayed] <= 39) return ShowPlayerDialog(playerid, 198, DIALOG_STYLE_MSGBOX, "{F3FF02}Cumpara {F81414}V{F3FF02}.{F81414}I{F3FF02}.{F81414}P","{F FAF00}Imi pare rau dar nu ai suficiente {F81414}Ore {FFAF00}ca sa cumperi {6EF83C}V.I.P Level 3!", "-> OK <-", "");

if(PlayerInfo[playerid][Vip] == 3) return ShowPlayerDialog(playerid, 208, DIALOG_STYLE_MSGBOX, "{F3FF02}Cumpara {F81414}V{F3FF02}.{F81414}I{F3FF02}.{F81414}P","{F FAF00}Imi pare rau dar deja ai {6EF83C}V.I.P Level 3!", "-> OK <-", "");

dUserSetINT(PlayerName2(playerid)).("vip",3);

PlayerInfo[playerid][Vip] = 3;

PlayerPlaySound(playerid,1057,0.0,0.0,0.0);

if(Roman[playerid] == 0)

{

format(string,sizeof(string),"{F81414}%s {FFAF00}has Buyed a {6EF83C}V.I.P Level {FFAF00}3!", pname);

}

if(Roman[playerid] == 1)

{

format(string,sizeof(string),"{F81414}%s {FFAF00}a cumparat {6EF83C}V.I.P Level {FFAF00}3!", pname);

}

SendClientMessageToAll(grey,string);

ShowPlayerDialog(playerid, 228, DIALOG_STYLE_MSGBOX, "{F3FF02}Cumpara {F81414}V{F3FF02}.{F81414}I{F3FF02}.{F81414}P","{F FAF00}Ai cumparat {6EF83C}V.I.P Level 3!\n{FFAF00}Scrie {F81414}/vipcmds {FFAF00}pentru Comenzi {6EF83C}V.I.P!", "-> OK <-", "");

}

if(listitem==2)//Vip Level 4

{

new string[1900];

if(PInfo[playerid][HoursPlayed] <= 59) return ShowPlayerDialog(playerid, 198, DIALOG_STYLE_MSGBOX, "{F3FF02}Cumpara {F81414}V{F3FF02}.{F81414}I{F3FF02}.{F81414}P","{F FAF00}Imi pare rau dar nu ai suficiente {F81414}Ore {FFAF00}ca sa cumperi {6EF83C}V.I.P Level 3!", "-> OK <-", "");

if(PlayerInfo[playerid][Vip] == 4) return ShowPlayerDialog(playerid, 208, DIALOG_STYLE_MSGBOX, "{F3FF02}Cumpara {F81414}V{F3FF02}.{F81414}I{F3FF02}.{F81414}P","{F FAF00}Imi pare rau dar deja ai {6EF83C}V.I.P Level 3!", "-> OK <-", "");

dUserSetINT(PlayerName2(playerid)).("vip",3);

PlayerInfo[playerid][Vip] = 4;

PlayerPlaySound(playerid,1057,0.0,0.0,0.0);

if(Roman[playerid] == 0)

{

format(string,sizeof(string),"{F81414}%s {FFAF00}has Buyed a {6EF83C}V.I.P Level 4 {FFAF00}!", pname);

}

if(Roman[playerid] == 1)

{

format(string,sizeof(string),"{F81414}%s {FFAF00}a cumparat {6EF83C}V.I.P Level {FFAF00}4!", pname);

}

SendClientMessageToAll(grey,string);

ShowPlayerDialog(playerid, 228, DIALOG_STYLE_MSGBOX, "{F3FF02}Cumpara {F81414}V{F3FF02}.{F81414}I{F3FF02}.{F81414}P","{F FAF00}Ai cumparat {6EF83C}V.I.P Level 4!\n{FFAF00}Scrie {F81414}/vipcmds {FFAF00}pentru Comenzi {6EF83C}V.I.P!", "-> OK <-", "");

}

if(listitem==4)//Vip Level 5

{

new string[1900];

if(PInfo[playerid][HoursPlayed] <= 79) return ShowPlayerDialog(playerid, 306, DIALOG_STYLE_MSGBOX, "{F3FF02}Cumpara {F81414}V{F3FF02}.{F81414}I{F3FF02}.{F81414}P","{F FAF00}Imi pare rau dar nu ai suficiente {F81414}Ore {FFAF00}ca sa cumperi {6EF83C}V.I.P Level 5!", "-> OK <-", "");

if(PlayerInfo[playerid][Vip] == 5) return ShowPlayerDialog(playerid, 315, DIALOG_STYLE_MSGBOX, "{F3FF02}Cumpara {F81414}V{F3FF02}.{F81414}I{F3FF02}.{F81414}P","{F FAF00}Imi pare rau dar deja ai {6EF83C}V.I.P Level 5!", "-> OK <-", "");

dUserSetINT(PlayerName2(playerid)).("vip",4);

PlayerInfo[playerid][Vip] = 5;

PlayerPlaySound(playerid,1057,0.0,0.0,0.0);

if(Roman[playerid] == 0)

{

format(string,sizeof(string),"{F81414}%s {FFAF00}has Buyed a {6EF83C}V.I.P Level {FFAF00}5!", pname);

}

if(Roman[playerid] == 1)

{

format(string,sizeof(string),"{F81414}%s {FFAF00}a cumparat {6EF83C}V.I.P Level {FFAF00}5!", pname);

}

SendClientMessageToAll(grey,string);

ShowPlayerDialog(playerid, 332, DIALOG_STYLE_MSGBOX, "{F3FF02}Cumpara {F81414}V{F3FF02}.{F81414}I{F3FF02}.{F81414}P","{F FAF00}Ai Cumparat {6EF83C}V.I.P Level 5!\n{FFAF00}Scrie {F81414}/vipcmds {FFAF00}pentru Comenzile de {6EF83C}V.I.P", "-> OK <-", "");

}

if(listitem==5)//Vip Level 6

{

new string[1900];

if(PInfo[playerid][HoursPlayed] <= 99) return ShowPlayerDialog(playerid, 306, DIALOG_STYLE_MSGBOX, "{F3FF02}Cumpara {F81414}V{F3FF02}.{F81414}I{F3FF02}.{F81414}P","{F FAF00}Imi pare rau dar nu ai suficiente {F81414}Ore {FFAF00}ca sa cumperi {6EF83C}V.I.P Level 5!", "-> OK <-", "");

if(PlayerInfo[playerid][Vip] == 6) return ShowPlayerDialog(playerid, 315, DIALOG_STYLE_MSGBOX, "{F3FF02}Cumpara {F81414}V{F3FF02}.{F81414}I{F3FF02}.{F81414}P","{F FAF00}Imi pare rau dar deja ai {6EF83C}V.I.P Level 5!", "-> OK <-", "");

dUserSetINT(PlayerName2(playerid)).("vip",4);

PlayerInfo[playerid][Vip] = 5;

PlayerPlaySound(playerid,1057,0.0,0.0,0.0);

if(Roman[playerid] == 0)

{

format(string,sizeof(string),"{F81414}%s {FFAF00}has Buyed a {6EF83C}V.I.P Level {FFAF00}6!", pname);

}

if(Roman[playerid] == 1)

{

format(string,sizeof(string),"{F81414}%s {FFAF00}a cumparat {6EF83C}V.I.P Level {FFAF00}6!", pname);

}

SendClientMessageToAll(grey,string);

ShowPlayerDialog(playerid, 332, DIALOG_STYLE_MSGBOX, "{F3FF02}Cumpara {F81414}V{F3FF02}.{F81414}I{F3FF02}.{F81414}P","{F FAF00}Ai Cumparat {6EF83C}V.I.P Level 6!\n{FFAF00}Scrie {F81414}/vipcmds {FFAF00}pentru Comenzile de {6EF83C}V.I.P", "-> OK <-", "");

}

if(listitem==6)//Vip Level 7

{

new string[1900];

if(PInfo[playerid][HoursPlayed] <= 119) return ShowPlayerDialog(playerid, 306, DIALOG_STYLE_MSGBOX, "{F3FF02}Cumpara {F81414}V{F3FF02}.{F81414}I{F3FF02}.{F81414}P","{F FAF00}Imi pare rau dar nu ai suficiente {F81414}Ore {FFAF00}ca sa cumperi {6EF83C}V.I.P Level 7!", "-> OK <-", "");

if(PlayerInfo[playerid][Vip] == 7) return ShowPlayerDialog(playerid, 315, DIALOG_STYLE_MSGBOX, "{F3FF02}Cumpara {F81414}V{F3FF02}.{F81414}I{F3FF02}.{F81414}P","{F FAF00}Imi pare rau dar deja ai {6EF83C}V.I.P Level 7!", "-> OK <-", "");

dUserSetINT(PlayerName2(playerid)).("vip",4);

PlayerInfo[playerid][Vip] = 7;

PlayerPlaySound(playerid,1057,0.0,0.0,0.0);

if(Roman[playerid] == 0)

{

format(string,sizeof(string),"{F81414}%s {FFAF00}has Buyed a {6EF83C}V.I.P Level {FFAF00}7!", pname);

}

if(Roman[playerid] == 1)

{

format(string,sizeof(string),"{F81414}%s {FFAF00}a cumparat {6EF83C}V.I.P Level {FFAF00}7!", pname);

}

SendClientMessageToAll(grey,string);

ShowPlayerDialog(playerid, 332, DIALOG_STYLE_MSGBOX, "{F3FF02}Cumpara {F81414}V{F3FF02}.{F81414}I{F3FF02}.{F81414}P","{F FAF00}Ai Cumparat {6EF83C}V.I.P Level 7!\n{FFAF00}Scrie {F81414}/vipcmds {FFAF00}pentru Comenzile de {6EF83C}V.I.P", "-> OK <-", "");

}

}

else

{

}

return 1;

}[/pawn]

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1 answer to this question

Recommended Posts

Fi atent trebe sa pui la PlayerInfo

pOreVip

Si sa le treci sa fie salvate daca nu sti ma contactezi la  <Nu se lasa id-uri. Exita PM> Warn  (intru rar)

Inlocueste asat

[pawn]//---------------------------------------------------

if(dialogid == buyvip2)

{

if(response)

{

if(listitem==0)//Vip Level 1

{

new string[1900];

if(PlayerInfo[playerid][Vip] == 1) return ShowPlayerDialog(playerid, 206, DIALOG_STYLE_MSGBOX, "{F3FF02}Cumpara {F81414}V{F3FF02}.{F81414}I{F3FF02}.{F81414}P","{F FAF00}Imi pare rau dar deja ai {6EF83C}V.I.P Level 1!", "-> OK <-", "");

dUserSetINT(PlayerName2(playerid)).("vip",1);

PlayerInfo[playerid][Vip] = 1;

PlayerPlaySound(playerid,1057,0.0,0.0,0.0);

PlayerInfo[playerid][pOreVip] = 10; //Astia sunt orele timpul de ore 10 ore tu poti inlocui cu 100 de ore :)

if(Roman[playerid] == 0)

{

format(string,sizeof(string),"{F81414}%s {FFAF00}has Buyed a {6EF83C}V.I.P Level {FFAF00}1!", pname);

}

if(Roman[playerid] == 1)

{

format(string,sizeof(string),"{F81414}%s {FFAF00}a cumparat {6EF83C}V.I.P Level {FFAF00}1!", pname);

}

SendClientMessageToAll(grey,string);

ShowPlayerDialog(playerid, 226, DIALOG_STYLE_MSGBOX, "{F3FF02}Cumpara {F81414}V{F3FF02}.{F81414}I{F3FF02}.{F81414}P","{F FAF00}Ai cumparat {6EF83C}V.I.P Level 1!\n{FFAF00}Scrie {F81414}/vipcmds {FFAF00}pentru Comenzi {6EF83C}V.I.P!", "-> OK <-", "");

}

if(listitem==1)//Vip Level 2

{

new string[1900];

if(PlayerInfo[playerid][Vip] == 2) return ShowPlayerDialog(playerid, 207, DIALOG_STYLE_MSGBOX, "{F3FF02}Cumpara {F81414}V{F3FF02}.{F81414}I{F3FF02}.{F81414}P","{F FAF00}Imi pare rau dar deja ai {6EF83C}V.I.P Level 2!", "-> OK <-", "");

dUserSetINT(PlayerName2(playerid)).("vip",2);

PlayerInfo[playerid][Vip] = 2;

PlayerInfo[playerid][pOreVip] = 10; //Astia sunt orele timpul de ore 10 ore tu poti inlocui cu 100 de ore :)

PlayerPlaySound(playerid,1057,0.0,0.0,0.0);

if(Roman[playerid] == 0)

{

format(string,sizeof(string),"{F81414}%s {FFAF00}has Buyed a {6EF83C}V.I.P Level {FFAF00}2!", pname);

}

if(Roman[playerid] == 1)

{

format(string,sizeof(string),"{F81414}%s {FFAF00}a cumparat {6EF83C}V.I.P Level {FFAF00}2!", pname);

}

SendClientMessageToAll(grey,string);

ShowPlayerDialog(playerid, 227, DIALOG_STYLE_MSGBOX, "{F3FF02}Cumpara {F81414}V{F3FF02}.{F81414}I{F3FF02}.{F81414}P","{F FAF00}Ai cumparat {6EF83C}V.I.P Level 2!\n{FFAF00}Scrie {F81414}/vipcmds {FFAF00}pentru Comenzi {6EF83C}V.I.P!", "-> OK <-", "");

}

if(listitem==2)//Vip Level 3

{

new string[1900];

if(PInfo[playerid][HoursPlayed] <= 39) return ShowPlayerDialog(playerid, 198, DIALOG_STYLE_MSGBOX, "{F3FF02}Cumpara {F81414}V{F3FF02}.{F81414}I{F3FF02}.{F81414}P","{F FAF00}Imi pare rau dar nu ai suficiente {F81414}Ore {FFAF00}ca sa cumperi {6EF83C}V.I.P Level 3!", "-> OK <-", "");

if(PlayerInfo[playerid][Vip] == 3) return ShowPlayerDialog(playerid, 208, DIALOG_STYLE_MSGBOX, "{F3FF02}Cumpara {F81414}V{F3FF02}.{F81414}I{F3FF02}.{F81414}P","{F FAF00}Imi pare rau dar deja ai {6EF83C}V.I.P Level 3!", "-> OK <-", "");

dUserSetINT(PlayerName2(playerid)).("vip",3);

PlayerInfo[playerid][Vip] = 3;

PlayerInfo[playerid][pOreVip] = 10; //Astia sunt orele timpul de ore 10 ore tu poti inlocui cu 100 de ore :)

PlayerPlaySound(playerid,1057,0.0,0.0,0.0);

if(Roman[playerid] == 0)

{

format(string,sizeof(string),"{F81414}%s {FFAF00}has Buyed a {6EF83C}V.I.P Level {FFAF00}3!", pname);

}

if(Roman[playerid] == 1)

{

format(string,sizeof(string),"{F81414}%s {FFAF00}a cumparat {6EF83C}V.I.P Level {FFAF00}3!", pname);

}

SendClientMessageToAll(grey,string);

ShowPlayerDialog(playerid, 228, DIALOG_STYLE_MSGBOX, "{F3FF02}Cumpara {F81414}V{F3FF02}.{F81414}I{F3FF02}.{F81414}P","{F FAF00}Ai cumparat {6EF83C}V.I.P Level 3!\n{FFAF00}Scrie {F81414}/vipcmds {FFAF00}pentru Comenzi {6EF83C}V.I.P!", "-> OK <-", "");

}

if(listitem==2)//Vip Level 4

{

new string[1900];

if(PInfo[playerid][HoursPlayed] <= 59) return ShowPlayerDialog(playerid, 198, DIALOG_STYLE_MSGBOX, "{F3FF02}Cumpara {F81414}V{F3FF02}.{F81414}I{F3FF02}.{F81414}P","{F FAF00}Imi pare rau dar nu ai suficiente {F81414}Ore {FFAF00}ca sa cumperi {6EF83C}V.I.P Level 3!", "-> OK <-", "");

if(PlayerInfo[playerid][Vip] == 4) return ShowPlayerDialog(playerid, 208, DIALOG_STYLE_MSGBOX, "{F3FF02}Cumpara {F81414}V{F3FF02}.{F81414}I{F3FF02}.{F81414}P","{F FAF00}Imi pare rau dar deja ai {6EF83C}V.I.P Level 3!", "-> OK <-", "");

dUserSetINT(PlayerName2(playerid)).("vip",3);

PlayerInfo[playerid][Vip] = 4;

PlayerInfo[playerid][pOreVip] = 10; //Astia sunt orele timpul de ore 10 ore tu poti inlocui cu 100 de ore :)

PlayerPlaySound(playerid,1057,0.0,0.0,0.0);

if(Roman[playerid] == 0)

{

format(string,sizeof(string),"{F81414}%s {FFAF00}has Buyed a {6EF83C}V.I.P Level 4 {FFAF00}!", pname);

}

if(Roman[playerid] == 1)

{

format(string,sizeof(string),"{F81414}%s {FFAF00}a cumparat {6EF83C}V.I.P Level {FFAF00}4!", pname);

}

SendClientMessageToAll(grey,string);

ShowPlayerDialog(playerid, 228, DIALOG_STYLE_MSGBOX, "{F3FF02}Cumpara {F81414}V{F3FF02}.{F81414}I{F3FF02}.{F81414}P","{F FAF00}Ai cumparat {6EF83C}V.I.P Level 4!\n{FFAF00}Scrie {F81414}/vipcmds {FFAF00}pentru Comenzi {6EF83C}V.I.P!", "-> OK <-", "");

}

if(listitem==4)//Vip Level 5

{

new string[1900];

if(PInfo[playerid][HoursPlayed] <= 79) return ShowPlayerDialog(playerid, 306, DIALOG_STYLE_MSGBOX, "{F3FF02}Cumpara {F81414}V{F3FF02}.{F81414}I{F3FF02}.{F81414}P","{F FAF00}Imi pare rau dar nu ai suficiente {F81414}Ore {FFAF00}ca sa cumperi {6EF83C}V.I.P Level 5!", "-> OK <-", "");

if(PlayerInfo[playerid][Vip] == 5) return ShowPlayerDialog(playerid, 315, DIALOG_STYLE_MSGBOX, "{F3FF02}Cumpara {F81414}V{F3FF02}.{F81414}I{F3FF02}.{F81414}P","{F FAF00}Imi pare rau dar deja ai {6EF83C}V.I.P Level 5!", "-> OK <-", "");

dUserSetINT(PlayerName2(playerid)).("vip",4);

PlayerInfo[playerid][Vip] = 5;

PlayerInfo[playerid][pOreVip] = 10; //Astia sunt orele timpul de ore 10 ore tu poti inlocui cu 100 de ore :)

PlayerPlaySound(playerid,1057,0.0,0.0,0.0);

if(Roman[playerid] == 0)

{

format(string,sizeof(string),"{F81414}%s {FFAF00}has Buyed a {6EF83C}V.I.P Level {FFAF00}5!", pname);

}

if(Roman[playerid] == 1)

{

format(string,sizeof(string),"{F81414}%s {FFAF00}a cumparat {6EF83C}V.I.P Level {FFAF00}5!", pname);

}

SendClientMessageToAll(grey,string);

ShowPlayerDialog(playerid, 332, DIALOG_STYLE_MSGBOX, "{F3FF02}Cumpara {F81414}V{F3FF02}.{F81414}I{F3FF02}.{F81414}P","{F FAF00}Ai Cumparat {6EF83C}V.I.P Level 5!\n{FFAF00}Scrie {F81414}/vipcmds {FFAF00}pentru Comenzile de {6EF83C}V.I.P", "-> OK <-", "");

}

if(listitem==5)//Vip Level 6

{

new string[1900];

if(PInfo[playerid][HoursPlayed] <= 99) return ShowPlayerDialog(playerid, 306, DIALOG_STYLE_MSGBOX, "{F3FF02}Cumpara {F81414}V{F3FF02}.{F81414}I{F3FF02}.{F81414}P","{F FAF00}Imi pare rau dar nu ai suficiente {F81414}Ore {FFAF00}ca sa cumperi {6EF83C}V.I.P Level 5!", "-> OK <-", "");

if(PlayerInfo[playerid][Vip] == 6) return ShowPlayerDialog(playerid, 315, DIALOG_STYLE_MSGBOX, "{F3FF02}Cumpara {F81414}V{F3FF02}.{F81414}I{F3FF02}.{F81414}P","{F FAF00}Imi pare rau dar deja ai {6EF83C}V.I.P Level 5!", "-> OK <-", "");

dUserSetINT(PlayerName2(playerid)).("vip",4);

PlayerInfo[playerid][Vip] = 5;

PlayerInfo[playerid][pOreVip] = 10; //Astia sunt orele timpul de ore 10 ore tu poti inlocui cu 100 de ore :)

PlayerPlaySound(playerid,1057,0.0,0.0,0.0);

if(Roman[playerid] == 0)

{

format(string,sizeof(string),"{F81414}%s {FFAF00}has Buyed a {6EF83C}V.I.P Level {FFAF00}6!", pname);

}

if(Roman[playerid] == 1)

{

format(string,sizeof(string),"{F81414}%s {FFAF00}a cumparat {6EF83C}V.I.P Level {FFAF00}6!", pname);

}

SendClientMessageToAll(grey,string);

ShowPlayerDialog(playerid, 332, DIALOG_STYLE_MSGBOX, "{F3FF02}Cumpara {F81414}V{F3FF02}.{F81414}I{F3FF02}.{F81414}P","{F FAF00}Ai Cumparat {6EF83C}V.I.P Level 6!\n{FFAF00}Scrie {F81414}/vipcmds {FFAF00}pentru Comenzile de {6EF83C}V.I.P", "-> OK <-", "");

}

if(listitem==6)//Vip Level 7

{

new string[1900];

if(PInfo[playerid][HoursPlayed] <= 119) return ShowPlayerDialog(playerid, 306, DIALOG_STYLE_MSGBOX, "{F3FF02}Cumpara {F81414}V{F3FF02}.{F81414}I{F3FF02}.{F81414}P","{F FAF00}Imi pare rau dar nu ai suficiente {F81414}Ore {FFAF00}ca sa cumperi {6EF83C}V.I.P Level 7!", "-> OK <-", "");

if(PlayerInfo[playerid][Vip] == 7) return ShowPlayerDialog(playerid, 315, DIALOG_STYLE_MSGBOX, "{F3FF02}Cumpara {F81414}V{F3FF02}.{F81414}I{F3FF02}.{F81414}P","{F FAF00}Imi pare rau dar deja ai {6EF83C}V.I.P Level 7!", "-> OK <-", "");

dUserSetINT(PlayerName2(playerid)).("vip",4);

PlayerInfo[playerid][Vip] = 7;

PlayerInfo[playerid][pOreVip] = 10; //Astia sunt orele timpul de ore 10 ore tu poti inlocui cu 100 de ore :)

PlayerPlaySound(playerid,1057,0.0,0.0,0.0);

if(Roman[playerid] == 0)

{

format(string,sizeof(string),"{F81414}%s {FFAF00}has Buyed a {6EF83C}V.I.P Level {FFAF00}7!", pname);

}

if(Roman[playerid] == 1)

{

format(string,sizeof(string),"{F81414}%s {FFAF00}a cumparat {6EF83C}V.I.P Level {FFAF00}7!", pname);

}

SendClientMessageToAll(grey,string);

ShowPlayerDialog(playerid, 332, DIALOG_STYLE_MSGBOX, "{F3FF02}Cumpara {F81414}V{F3FF02}.{F81414}I{F3FF02}.{F81414}P","{F FAF00}Ai Cumparat {6EF83C}V.I.P Level 7!\n{FFAF00}Scrie {F81414}/vipcmds {FFAF00}pentru Comenzile de {6EF83C}V.I.P", "-> OK <-", "");

}

}

else

{

}

return 1;

}

//----------------------------------------------------------------------

[/pawn]

Asta o pui la public PayDay

[pawn]//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

if(PlayerInfo[Vip] == 1 && PlayerInfo[pOreVip] >=  1)

{

PlayerInfo[pOreVip] = -1;

}

if(PlayerInfo[Vip] == 1 && PlayerInfo[pOreVip] <  1)

{

PlayerInfo[Vip] = 0;

SendClientMessage(i, COLOR_LIGHTBLUE, " Vipul tau a expirat ");

}

[/pawn]

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