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Question
illegitimate
Salut,am si eu o problema...deci intru pe server si cand sa dau la inregistrare sa scriu Masculin , tot se creaza spatii libere...ca si cum ai face spam,nu se intampla nimic cand scriu Masculin sau Feminin,de la ce poate fi?
[pawn]//=============================================================================================================================================================
// = SetPlayerSpawn
//=============================================================================================================================================================
public SetPlayerSpawn(playerid)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pTut] == 0)
{
gOoc[playerid] = 1; gNews[playerid] = 1; gFam[playerid] = 1;
TogglePlayerControllable(playerid, 0);
RegistrationStep[playerid] = 1;
SendClientMessage(playerid, COLOR_GREEN, "");
SendClientMessage(playerid, COLOR_GREEN, "");
SendClientMessage(playerid, COLOR_GREEN, "");
SendClientMessage(playerid, COLOR_GREEN, "");
SendClientMessage(playerid, COLOR_GREEN, "");
SendClientMessage(playerid, COLOR_GREEN, "");
SendClientMessage(playerid, COLOR_GREEN, "");
SendClientMessage(playerid, COLOR_GREEN, "");
SendClientMessage(playerid, COLOR_GREEN, "");
SendClientMessage(playerid, COLOR_GREEN, "");
SendClientMessage(playerid, COLOR_WHITE, "{30a030}[saveG]: {ffffff}Bine ai venit pe {ff0000}saveG.ro: RPG Server [0.3D] (BETA){ffffff}.");
SendClientMessage(playerid, COLOR_GREEN, "");
SendClientMessage(playerid, COLOR_GREEN, "_____________________________________________");
SendClientMessage(playerid, COLOR_WHITE, "{30a030}[saveG]: {ffffff}Ce sex ai? [{ffd700}Masculin {ffffff}sau {ffd700}Feminin{ffffff}]?");
SendClientMessage(playerid, COLOR_GREEN, "_____________________________________________");
ApplyAnimation(playerid,"DANCING","DNCE_M_B",4.0,1,0,0,0,-1);
}
new rand;
new house = PlayerInfo[playerid][pPhousekey];
if(PlayerPaintballing[playerid] != 0)
{
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 29, 999);
rand = random(sizeof(PaintballSpawns));
SetPlayerPos(playerid, PaintballSpawns[rand][0], PaintballSpawns[rand][1], PaintballSpawns[rand][2]);
return 1;
}
if(PlayerInfo[playerid][pJailed] == 1)
{
ResetPlayerWeapons(playerid);
SetPlayerWantedLevel(playerid, 0);
WantedLevel[playerid] = 0;
WantedPoints[playerid] = 0;
SetPlayerInterior(playerid, 10);
SetPlayerPos(playerid,218.9596,111.0268,999.0156);
SendClientMessage(playerid, COLOR_WHITE, "{30a030}[saveG]: {ffffff}Sentinta incompleta, inapoi la Inchisoare.");
return 1;
}
if(PlayerInfo[playerid][pJailed] == 2)
{
SetPlayerInterior(playerid, 0);
SetPlayerPos(playerid,268.5777,1857.9351,9.8133);
SetPlayerWorldBounds(playerid, 337.5694,101.5826,1940.9759,1798.7453);
ResetPlayerWeapons(playerid);
return 1;
}
if(house !=255)
{
if(SpawnChange[playerid])
{
SetPlayerToTeamColor(playerid);
SetPlayerInterior(playerid,HouseInfo[house][hInt]);
SetPlayerPos(playerid, HouseInfo[house][hExitx], HouseInfo[house][hExity],HouseInfo[house][hExitz]);
PlayerInfo[playerid][pLocal] = house;
PlayerInfo[playerid][pInt] = HouseInfo[house][hInt];
return 1;
}
}[/pawn]
[pawn]//=============================================================================================================================================================
// = OnPlayerText
//=============================================================================================================================================================
public OnPlayerText(playerid, text[])
{
new giver[MAX_PLAYER_NAME];
new sendername[MAX_PLAYER_NAME];
new giveplayer[MAX_PLAYER_NAME];
new tmp[256];
new string[256];
new giveplayerid;
if(PlayerInfo[playerid][pMuted] == 1)
{
SendClientMessage(playerid, TEAM_CYAN_COLOR, "{30a030}[icePlay]: {ffffff}Ne pare rau, dar ai Mute.");
return 0;
}
if(FindIP(text)) /// Anti-Reclama
{
SendClientMessage(playerid, COLOR_RED, "{30a030}[icePlay]: {ff6347}Ai primit Kick de la IcePlay Guardian.");
new advertiser[MAX_PLAYER_NAME];
GetPlayerName(playerid, advertiser, sizeof(advertiser));
format(string, sizeof(string), "{30a030}[icePlay]: {ff6347} %s a primit Kick de la IcePlay Guardian, Motiv: Server Advertising.",advertiser);
SendClientMessageToAll(0xFF6347AA,string);
KickLog(string);
Kick(playerid);
return 1;
}
if(RegistrationStep[playerid] > 0)
{
if(RegistrationStep[playerid] == 1)
{
new idx;
tmp = strtok(text, idx);
if((strcmp("masculin", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("Masculin")))
{
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[playerid][pSex] = 1;
RegistrationStep[playerid] = 2;
SetPlayerSkin(playerid, 3);
PlayerInfo[playerid][pChar] = 18;
ClearChatbox(playerid, 10);
SendClientMessage(playerid, COLOR_GREEN, "_____________________________________________");
format(string, sizeof(string), "» Ok %s, esti Barbat.", sendername);
SendClientMessage(playerid, COLOR_WHITE, string);
SendClientMessage(playerid, COLOR_1BLUE, "{30a030}[icePlay]: {ffffff}Ce varsta ai? [{ffd700}zz{ffffff}/{ffd700}ll{ffffff}/{ffd700}aa{ffffff}]?");
SendClientMessage(playerid, COLOR_GREEN, "_____________________________________________");
return 0;
}
else if((strcmp("feminin", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("Feminin")))
{
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[playerid][pSex] = 2;
RegistrationStep[playerid] = 2;
SetPlayerSkin(playerid, 41);
PlayerInfo[playerid][pChar] = 41;
ClearChatbox(playerid, 10);
ApplyAnimation(playerid,"DANCING","DNCE_M_B",4.0,1,0,0,0,-1);
SendClientMessage(playerid, COLOR_GREEN, "_____________________________________________");
format(string, sizeof(string), "» Ok %s, esti Femeie.", sendername);
SendClientMessage(playerid, COLOR_WHITE, string);
SendClientMessage(playerid, COLOR_1BLUE, "{30a030}[icePlay]: {ffffff}Ce varsta ai? [{ffd700}zz{ffffff}/{ffd700}ll{ffffff}/{ffd700}aa{ffffff}]?");
SendClientMessage(playerid, COLOR_GREEN, "_____________________________________________");
return 0;
}
else
{
ClearChatbox(playerid, 10);
ApplyAnimation(playerid,"DANCING","DNCE_M_B",4.0,1,0,0,0,-1);
SendClientMessage(playerid, COLOR_GREEN, "_____________________________________________");
SendClientMessage(playerid, COLOR_1BLUE, "{30a030}[icePlay]: {ffffff}Ce sex ai? [{ffd700}Masculin {ffffff}sau {ffd700}Feminin{ffffff}]?");
SendClientMessage(playerid, COLOR_GREEN, "_____________________________________________");
}
return 0;
}
else if(RegistrationStep[playerid] == 2)
{
new year, month,day;
getdate(year, month, day);
new DateInfo[3][20];
split(text, DateInfo, '/');
if(year - strvalEx(DateInfo[2]) > 100 || strvalEx(DateInfo[2]) < 1 || strvalEx(DateInfo[2]) >= year)
{
SendClientMessage(playerid, COLOR_GREEN, "_____________________________________________");
SendClientMessage(playerid, COLOR_1BLUE, "{30a030}[icePlay]: {ffffff}Ce varsta ai? [{ffd700}zz{ffffff}/{ffd700}ll{ffffff}/{ffd700}aa{ffffff}]?");
SendClientMessage(playerid, COLOR_GREEN, "_____________________________________________");
ApplyAnimation(playerid,"DANCING","DNCE_M_B",4.0,1,0,0,0,-1);
return 0;
}
new check = year - strvalEx(DateInfo[2]);
if(check == year)
{
SendClientMessage(playerid, COLOR_GREEN, "_____________________________________________");
SendClientMessage(playerid, COLOR_1BLUE, "{30a030}[icePlay]: {ffffff}Ce varsta ai? [{ffd700}zz{ffffff}/{ffd700}ll{ffffff}/{ffd700}aa{ffffff}]?");
SendClientMessage(playerid, COLOR_GREEN, "_____________________________________________");
ApplyAnimation(playerid,"DANCING","DNCE_M_B",4.0,1,0,0,0,-1);
return 0;
}
if(strvalEx(DateInfo[1]) > month)
{
check -= 1;
}
else if(strvalEx(DateInfo[1]) == month && strvalEx(DateInfo[0]) > day)
{
check -= 1;
}
ClearChatbox(playerid, 10);
PlayerInfo[playerid][pOrigin] = 1;
PlayerInfo[playerid]
= check;
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "» Ok %s, ai %d anii.", sendername, PlayerInfo[playerid]
);
SendClientMessage(playerid, COLOR_WHITE, string);
ApplyAnimation(playerid,"DANCING","DNCE_M_B",4.0,1,0,0,0,-1);
TutTime[playerid] = 1;
RegistrationStep[playerid] = 0;
SendClientMessage(playerid, COLOR_1GREEN, "{30a030}[icePlay]: {ffffff}Acuma iti vom prezenta un Tutorial legat de Server.");
return 0;
}
return 0;
}
[/pawn]
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