Jump to content

Question

Posted

D:\Documents and Settings\HelloWtf\Desktop\Godfather.pwn(43898) : error 037: invalid string (possibly non-terminated string)
D:\Documents and Settings\HelloWtf\Desktop\Godfather.pwn(43898) : error 029: invalid expression, assumed zero
D:\Documents and Settings\HelloWtf\Desktop\Godfather.pwn(43898) : error 017: undefined symbol "Id"
D:\Documents and Settings\HelloWtf\Desktop\Godfather.pwn(43898) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase


4 Errors.
Linia 37 :
//==============================================================================
// = Reaction Test
//==============================================================================
#define R_STATE_ACTIVE (true)
#define R_STATE_NOT_ACTIVE (false)
//--------------------------------
#define PASSIVE_OFF (false)
#define PASSIVE_ON (true)
//--------------------------------
#define MIN_WINNINGS (1000)
#define MAX_WINNINGS (5000)
//--------------------------------
#define dcmd(%1,%2,%3) if (!strcmp((%3)[1], #%1, true, (%2)) && ((((%3)[(%2) + 1] == '\0') && (dcmd_%1(playerid, ""))) || (((%3)[(%2) + 1] == ' ') && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
Linia 29 :
//==============================================================================
#define MAX_TEAMS 100
#define MAX_LEN 32
#define MAX_ENTRY 120
static Swear[MAX_ENTRY][MAX_LEN];
//==============================================================================
#define SPECIAL_ACTION_PISSING 68
#define REACTION_TIME (60)
#define TIMER_INTERVAL 120
//#define ARMEDBODY_USE_HEAVY_WEAPON (false)
Linia 17
//==============================================================================
static gTeam[MAX_PLAYERS];
//static armedbody_pTick[MAX_PLAYERS];
//new Text:Nume[MAX_PLAYERS];
//new Text:3DPlate[MAX_VEHICLES];
new RecentlyShot[MAX_PLAYERS];
new bool:InGPS[MAX_PLAYERS];
new Float:PPos[MAX_PLAYERS][3];
new CooldownRob[MAX_PLAYERS];
//new CooldownTow[MAX_PLAYERS];
new copon = 0;
new SpawnInDM[ MAX_PLAYERS ][ 20 ];
Linia 107 :
new Float:RandomRob[6][3] = {
{-2355.4397,-987.4867,13.7207},//pui tu cordonatele
{-2973.9277,471.0233,5.8589},
{-2647.0291,1381.2723,7.1763},
{-1620.2742,692.4454,7.1875},
{2578.4919,1214.4681,10.8203},
{808.2638,361.9292,19.3615}
};
new Float:RandomTow[5][3] = {
{2407.2373,-1426.0580,23.9872},//pui tu cordonatele
{1622.2067,-1546.3645,13.6650},
{1365.2357,-1676.3763,13.5497},
{1670.0043,-2114.4155,13.5469},
{2193.2419,-2248.7256,13.5469}
};
new Float:gGotoHouseInt[39][3] = {
{1726.9608,-1639.2998,21.1681},
{493.3232,-23.7831,1001.6241},
{1212.0531,-26.5705,1001.1475},
{965.4322,-53.2528,1002.0690},
{446.8382,510.6929,1002.6139},
{681.0608,-452.6280,-24.4227},
{204.3571,-166.8783,1000.7178},
{457.0973,-88.9959,999.7491},
{831.7914,6.9063,1004.3741},
{-2168.6264,644.1450,1052.5694},
{2219.3984,-1150.9384,1025.9913},
{-2637.5278,1406.7390,906.6553},
{941.5908,2144.2016,1011.2178},
{237.7222,150.5814,1003.2178},
{1299.1796,-793.2912,1084.2022},
{225.0842,1290.5594,1082.3272},
{2233.6596,-1113.7407,1051.0772},
{2365.0368,-1134.8709,1051.0694},
{2282.9423,-1137.8144,1051.0928},
{2194.5966,-1203.8887,1049.2178},
{2269.2888,-1210.7409,1047.7569},
{2307.8139,-1210.285,1049.2178},
{2212.6640,-1076.482,1050.6788},
{2237.6921,-1080.2072,1049.217},
{2319.3325,-1025.0280,1050.4053},
{260.9485,1285.9775,1080.4522},
{140.9714,1368.3596,1084.0571},
{85.1893,1327.0115,1084.0538},
{-285.538,1471.0302,1084.5694},
{-261.4487,1455.89929199,1084.56164551},
{-42.5854,1408.24475098,1084.62414551},
{-68.9429,1353.32421875,1080.40539551},
{2333.0263,-1075.54797363,1049.21789551},
{769.2114,-43.96964264,1000.78039551},
{2236.6357,1702.69079590,1009.00457764},
{1130.1494,-4.64882278,1000.87414551},
{1995.2979,1018.28686523,995.08508301},
{1209.0968,-11.03369617,1001.11633301},
{-958.2181,1859.36706543,9.19446850}
};
new HouseInterior[39][1] = {
{18},
{17},
{3},
{3},
{12},
{1},
{14},
{4},
{3},
{1},
{15},
{3},
{1},
{3},
{5},
{1},
{5},
{8},
{11},
{6},
{10},
{6},
{1},
{2},
{9},
{4},
{5},
{9},
{15},
{4},
{8},
{6},
{6},
{6},
{1},
{12},
{10},
{2},
{17}
};
new Float:ggRandomSpawns[14][4] = {
	{-382.9082, 2257.2000, 42.4844, 92.0125},
	{-400.1190, 2252.7856, 42.4297, 104.0876},
	{-408.1555, 2227.8230, 42.4258, 175.8417},
	{-438.5898, 2216.6067, 42.4297, 88.1076},
	{-457.4828, 2222.2290, 43.1215, 359.4334},
	{-407.6174, 2242.1868, 42.4297, 19.8002},
	{-377.5424, 2252.3633, 42.4844, 278.5926},
	{-360.8551, 2237.6250, 42.4844, 187.0984},
	{-345.6688, 2221.0908, 42.4851, 188.0384},
	{-354.7572, 2208.6331, 42.4844, 105.3176},
	{-369.1211, 2206.0105, 42.4844, 9.6775},
	{-388.8326, 2199.0234, 42.4235, 103.1243},
	{-403.0392, 2204.4207, 42.4297, 12.8834},
	{-335.6445, 2219.2488, 42.4872, 286.7394}
};

new ggLevel[16][4] = {
	{1, 3, 22, 999},//9mm
	{1, 3, 22, 999},//9mm
	{2, 6, 23, 999},//Silenced 9mm
	{3, 9, 24, 999},//Desert Eagle
	{4, 12, 25, 999},//Shotgun
	{5, 15, 26, 999},//Sawnoff Shotgun
	{6, 18, 27, 999},//Combat Shotgun
	{7, 21, 28, 999},//Micro SMG/Uzi
	{8, 24, 32, 999},//Tec-9
	{9, 27, 29, 999},//MP5
	{10, 30, 30, 999},//AK-47
	{11, 33, 31, 999},//M4
	{12, 36, 33, 999},//Country Rifle
	{13, 39, 34, 999},//Sniper Rifle
	{13, 42, 16, 999},//Grenade
	{14, 45, 4, 1}//Knife
};

3 answers to this question

Recommended Posts

Posted

Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

Header size:          10716 bytes

Code size:          2388172 bytes

Data size:          6910144 bytes

Stack/heap size:      16384 bytes; estimated max. usage: unknown, due to recursion

Total requirements: 9325416 bytes

Am rezolvat MULTUMESC !!  :))

Guest
This topic is now closed to further replies.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more details you can also review our Terms of Use and Privacy Policy.