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Depinde si de cum ai vrea sa implantezi „ Skinu ” Poate fi folosita functia AttachObjectToPlayer

[pawn]new myobject;

myobject = CreateObject(19341, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);

AttachObjectToPlayer(myobject, playerid, 1.5, 0.5, 0.0, 0.0, 1.5, 2);[/pawn]

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