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Posted

Nu am vazut nicaieri un board pentru include-uri asa ca postez aici xD

Am ascultat de Allex si Stuntman si am facut un include

rPos este un include cu cateva functii legate de pozitia unui player

Este primul meu include , deci m-am gandit sa fac ceva mai simplu

Nu cred ca e nevoie de poze deoarece este foarte clar ce face

Functii:

  • SetPlayerPosEx(playerid,Float:f_Px,Float:f_Py,Float:f_Pz,interior = 0,vw = 0,message[]);
  • SetVehiclePosEx(vehicleid,Float:f_Vx,Float:f_Vy,Float:f_Vz,interior = 0,vw = 0);
  • SavePlayerPos(playerid);
  • LoadPlayerPos(playerid);

SetPlayerPosEx - Seteaza pozitia , interiorul,virtualworld-ul unui player si ii trimite si un mesaj(optional)

SetVehiclerPosEx - Seteaza pozitia , interiorul,virtualworld-ul unei masini(daca playerul este in acea masina)

SavePlayerPos - salveaza pozitia actuala,interiorul,virtualworld-ul a playerului

LoadPlayerPos - te intorci la pozitia , interiorul si virtualworld-ul salvat

[download]http://www.solidfiles.com/d/5f9ed094f7[/download]

Massari e curva mea

Posted

Iti spun dinou ca nu era nevoie de #pragma library rPac

Si puteai sa folosesti operatorul ternan si asa ai fi facut totul doar intrun singur stock.

Din cate stiam farse facuse o functie de genul acum ceva timp.

Posted

native SetVehiclePosEx(vehicleid,Float:f_Vx,Float:f_Vy,Float:f_Vz,interior = 0,vw = 0)

nu trebuia

native SetVehiclePosEx(vehicleid,Float:f_Vx,Float:f_Vy,Float:f_Vz,interior = 0,vw = 0);

? ?

In rest arata bine xD . Si eu o sa lansez azi un include despre pozitii xDD

idiots.png
Posted

Anakin" post="140744" timestamp="1366802994"]

native SetVehiclePosEx(vehicleid,Float:f_Vx,Float:f_Vy,Float:f_Vz,interior = 0,vw = 0)

nu trebuia

native SetVehiclePosEx(vehicleid,Float:f_Vx,Float:f_Vy,Float:f_Vz,interior = 0,vw = 0);

? ?

In rest arata bine xD . Si eu o sa lansez azi un include despre pozitii xDD

e intre /* */ deci nu cred ca e o mare problema xD

Mersi Diabolik xD

Massari e curva mea

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