- 0
Un bug la fdrugs si fmats
-
Similar Content
-
- 7 replies
- 683 views
-
- 10 answers
- 3.299 views
-
-
Recently Browsing 0 members
- No registered users viewing this page.
We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more details you can also review our Terms of Use and Privacy Policy.
Question
Ch1NeZu
Salut am pe srv un deposit de drugs/materials dar am un bug la el.... de ex:
Am la mine 6 grame de droguri si ma duc si pun 1 gram de drog in deposit iar cand scot nu se goleste depositul adik pot sa scot din 1 gram de drog cat vreau eu si 100 , si la materiale la fel...... ce trb facut ?
(
Si sunt sigur ca nu e doar 1 bug in acest cod credk sunt mai multe va rog uitativa si facetil va multumesc...! aveti +1 de la mine daca ma ajutati
Acesta e codul
//---------------------------------[F-DEPOSIT-SITEM]------------------------------------- if(strcmp(cmd, "/fdrugs", true) == 0) { if(IsPlayerConnected(playerid)) { if(IsAMember(playerid)) { new x; x = PlayerInfo[playerid][pMember] + PlayerInfo[playerid][pLeader]; if(PlayerInfo[playerid][pRank] < 3) { SCM(playerid, COLOR_GREY, " You need to be Rank 2 or Higher for this action !"); return 1; } /*if(DynamicFactions[x][fSafe] <= 0) { SCM(playerid, COLOR_WHITE, "The leader must buy a SAFE first !"); return 1; }*/ new x_nr[256]; x_nr = strtok(cmdtext, idx); if(!strlen(x_nr)) { if(PTP(5.0,playerid,DynamicFactions[x][fX],DynamicFactions[x][fY],DynamicFactions[x][fZ])) { format(string, sizeof(string), "Faction Drugs: $%d.", DynamicFactions[x][fDrugs]); SCM(playerid, COLOR_WHITE, string); } SCM(playerid, COLOR_WHITE, "|______________________FactionsDrugs___________________|"); SCM(playerid, COLOR_WHITE, "| USAGE: /fdrugs [name] [ammount]"); SCM(playerid, COLOR_GREY, " | Available names: Take , Put"); SCM(playerid, COLOR_WHITE, "|______________________________________________________|"); return 1; } GetPlayerName(playerid, sendername, sizeof(sendername)); GetPlayerName(giveplayerid, playername, sizeof(playername)); if(strcmp(x_nr,"take",true) == 0) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SCM(playerid, COLOR_GREY, "[USAGE:] /fdrugs take [amount]"); return 1; } new materialsdeposit = strval(tmp); if(!strlen(tmp)) { SCM(playerid, COLOR_GREY, "[USAGE:] /fdrugs take [amount]"); return 1; } if(PTP(5.0,playerid,DynamicFactions[x][fX],DynamicFactions[x][fY],DynamicFactions[x][fZ])) { if(materialsdeposit <=DynamicFactions[x][fDrugs]) { PlayerInfo[playerid][pDrugs] += materialsdeposit; DynamicFactions[x][fDrugs]=DynamicFactions[x][fDrugs]-materialsdeposit; format(string, sizeof(string), "You have taken %d drugs from the storage facility, Drugs Total: %d ", materialsdeposit,DynamicFactions[x][fDrugs]); SCM(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "%s has just taken %d drugs from the faction storage facility.",sendername,materialsdeposit); SendFamilyMessage(x, TEAM_AZTECAS_COLOR, string); SaveDynamicFactions(); return 1; } else { SCM(playerid, COLOR_GREY, "There isn't that much drugs in storage!"); } } else { SCM(playerid, COLOR_GREY , "You are not at the faction storage facility!"); } } else if(strcmp(x_nr,"put",true) == 0) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SCM(playerid, COLOR_GREY, "[USAGE:] /fdrugs put [amount]"); return 1; } new materialsdeposit = strval(tmp); if(!strlen(tmp)) { SCM(playerid, COLOR_GREY, "[USAGE:] /fdrugs put [amount]"); return 1; } if(PTP(5.0,playerid,DynamicFactions[x][fX],DynamicFactions[x][fY],DynamicFactions[x][fZ])) { if(materialsdeposit <= PlayerInfo[playerid][pDrugs]) { PlayerInfo[playerid][pDrugs] =PlayerInfo[playerid][pDrugs]-materialsdeposit; DynamicFactions[x][fDrugs] +=materialsdeposit; format(string, sizeof(string), "You putted %d drugs from the storage facility, Drugs Total: %d ", materialsdeposit,DynamicFactions[x][fDrugs]); SCM(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "%s has just putted %d drugs from the faction storage facility.",sendername,materialsdeposit); SendFamilyMessage(x, TEAM_AZTECAS_COLOR, string); SaveDynamicFactions(); return 1; } else { SCM(playerid, COLOR_GREY, "You don't have that much drugs on you!"); } } else { SCM(playerid, COLOR_GREY, "You are not at the faction storage facility!"); } } else { SCM(playerid, COLOR_GREY, "Unknown fDrugs name !"); return 1; } } else { SCM(playerid, COLOR_GREY, "You are not a gang member !"); return 1; } } return 1; } if(strcmp(cmd, "/fmats", true) == 0) { if(IsPlayerConnected(playerid)) { if(IsAMember(playerid)) { new x; x = PlayerInfo[playerid][pMember] + PlayerInfo[playerid][pLeader]; if(PlayerInfo[playerid][pRank] < 3) { SCM(playerid, COLOR_GREY, " You need to be Rank 3 or Higher for this action !"); return 1; } /*if(DynamicFactions[x][fSafe] <= 0) { SCM(playerid, COLOR_WHITE, "The leader must buy a SAFE first !"); return 1; }*/ new x_nr[256]; x_nr = strtok(cmdtext, idx); if(!strlen(x_nr)) { if(PTP(5.0,playerid,DynamicFactions[x][fX],DynamicFactions[x][fY],DynamicFactions[x][fZ])) { format(string, sizeof(string), "Faction Mats: $%d.", DynamicFactions[x][fMats]); SCM(playerid, COLOR_WHITE, string); } SCM(playerid, COLOR_WHITE, "|________________________fMats_________________________|"); SCM(playerid, COLOR_WHITE, "| USAGE: /fmats [name] [ammount]"); SCM(playerid, COLOR_GREY, " | Available names: Take , Put"); SCM(playerid, COLOR_WHITE, "|______________________________________________________|"); return 1; } GetPlayerName(playerid, sendername, sizeof(sendername)); GetPlayerName(giveplayerid, playername, sizeof(playername)); if(strcmp(x_nr,"take",true) == 0) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SCM(playerid, COLOR_GREY, "[USAGE:] /fmats take [amount]"); return 1; } new materialsdeposit = strval(tmp); if(!strlen(tmp)) { SCM(playerid, COLOR_GREY, "[USAGE:] /fmats take [amount]"); return 1; } if(PTP(5.0,playerid,DynamicFactions[x][fX],DynamicFactions[x][fY],DynamicFactions[x][fZ])) { if(materialsdeposit <=DynamicFactions[x][fMats]) { PlayerInfo[playerid][pMats] += materialsdeposit; DynamicFactions[x][fMats]=DynamicFactions[x][fMats]-materialsdeposit; format(string, sizeof(string), "You have taken %d mats from the storage facility, Materials Total: %d ", materialsdeposit,DynamicFactions[x][fMats]); SCM(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "%s has just taken %d mats from the faction storage facility.",sendername,materialsdeposit); SendFamilyMessage(x, TEAM_AZTECAS_COLOR, string); SaveDynamicFactions(); return 1; } else { SCM(playerid, COLOR_GREY, "There isn't that much mats in storage!"); } } else { SCM(playerid, COLOR_GREY , "You are not at the faction storage facility!"); } } else if(strcmp(x_nr,"put",true) == 0) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SCM(playerid, COLOR_GREY, "[USAGE:] /fmats put [amount]"); return 1; } new materialsdeposit = strval(tmp); if(!strlen(tmp)) { SCM(playerid, COLOR_GREY, "[USAGE:] /fmats put [amount]"); return 1; } if(PTP(5.0,playerid,DynamicFactions[x][fX],DynamicFactions[x][fY],DynamicFactions[x][fZ])) { if(materialsdeposit <= PlayerInfo[playerid][pMats]) { PlayerInfo[playerid][pMats] =PlayerInfo[playerid][pMats]-materialsdeposit; DynamicFactions[x][fMats] +=materialsdeposit; format(string, sizeof(string), "You putted %d mats from the storage facility, Materials Total: %d ", materialsdeposit,DynamicFactions[x][fMats]); SCM(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "%s has just putted %d mats from the faction storage facility.",sendername,materialsdeposit); SendFamilyMessage(x, TEAM_AZTECAS_COLOR, string); SaveDynamicFactions(); return 1; } else { SCM(playerid, COLOR_GREY, "You don't have that much mats on you!"); } } else { SCM(playerid, COLOR_GREY, "You are not at the faction storage facility!"); } } else { SCM(playerid, COLOR_GREY, "Unknown fMats name !"); return 1; } } else { SCM(playerid, COLOR_GREY, "You are not a gang member !"); return 1; } } return 1; }Samp.OnlyPro.ro - RolePlay - Join Us !
1 answer to this question
Recommended Posts