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AM o problema pe un gm,fac un cont si totu merge super bine,dar dupaia cand incerc sa fac alt cont nu mai merge,doar un singur cont merge facut pe tot serveru,stie cineva de ce?

[pawn]public OnPlayerRegister(playerid, password[])

{

if(IsPlayerConnected(playerid))

{

new string3[32];

new playername3[MAX_PLAYER_NAME];

GetPlayerName(playerid, playername3, sizeof(playername3));

format(string3, sizeof(string3), "%s.ini", playername3);

new File: hFile = fopen(string3, io_write);

if (hFile)

{

    strmid(PlayerInfo[playerid][pKey], password, 0, strlen(password), 255);

    new var[32];

format(var, 32, "Key=%s\n", PlayerInfo[playerid][pKey]);fwrite(hFile, var);

PlayerInfo[playerid][pCash] = GetPlayerMoney(playerid);

format(var, 32, "Level=%d\n",PlayerInfo[playerid][pLevel]);fwrite(hFile, var);

format(var, 32, "AdminLevel=%d\n",PlayerInfo[playerid][pAdmin]);fwrite(hFile, var);

format(var, 32, "HelperLevel=%d\n",PlayerInfo[playerid][pHelper]);fwrite(hFile, var);

format(var, 32, "DonateRank=%d\n",PlayerInfo[playerid][pDonateRank]);fwrite(hFile, var);

format(var, 32, "UpgradePoints=%d\n",PlayerInfo[playerid][gPupgrade]);fwrite(hFile, var);

format(var, 32, "ConnectedTime=%d\n",PlayerInfo[playerid][pConnectTime]);fwrite(hFile, var);

format(var, 32, "Registered=%d\n",PlayerInfo[playerid][pReg]);fwrite(hFile, var);

format(var, 32, "Sex=%d\n",PlayerInfo[playerid][pSex]);fwrite(hFile, var);

format(var, 32, "Age=%d\n",PlayerInfo[playerid]


);fwrite(hFile, var);

format(var, 32, "Origin=%d\n",PlayerInfo[playerid][pOrigin]);fwrite(hFile, var);

format(var, 32, "CK=%d\n",PlayerInfo[playerid][pCK]);fwrite(hFile, var);

format(var, 32, "Muted=%d\n",PlayerInfo[playerid][pMuted]);fwrite(hFile, var);

format(var, 32, "FactionMuted=%d\n",PlayerInfo[playerid][pFMUTED]);fwrite(hFile, var);

format(var, 32, "Respect=%d\n",PlayerInfo[playerid][pExp]);fwrite(hFile, var);

format(var, 32, "Money=%d\n",PlayerInfo[playerid][pCash]);fwrite(hFile, var);

format(var, 32, "Bank=%d\n",PlayerInfo[playerid][pAccount]);fwrite(hFile, var);

format(var, 32, "Crimes=%d\n",PlayerInfo[playerid][pCrimes]);fwrite(hFile, var);

format(var, 32, "Kills=%d\n",PlayerInfo[playerid][pKills]);fwrite(hFile, var);

format(var, 32, "Deaths=%d\n",PlayerInfo[playerid][pDeaths]);fwrite(hFile, var);

format(var, 32, "Arrested=%d\n",PlayerInfo[playerid][pArrested]);fwrite(hFile, var);

format(var, 32, "WantedDeaths=%d\n",PlayerInfo[playerid][pWantedDeaths]);fwrite(hFile, var);

format(var, 32, "Phonebook=%d\n",PlayerInfo[playerid][pPhoneBook]);fwrite(hFile, var);

format(var, 32, "LottoNr=%d\n",PlayerInfo[playerid][pLottoNr]);fwrite(hFile, var);

format(var, 32, "Fishes=%d\n",PlayerInfo[playerid][pFishes]);fwrite(hFile, var);

format(var, 32, "BiggestFish=%d\n",PlayerInfo[playerid][pBiggestFish]);fwrite(hFile, var);

format(var, 32, "Job=%d\n",PlayerInfo[playerid][pJob]);fwrite(hFile, var);

format(var, 32, "Paycheck=%d\n",PlayerInfo[playerid][pPayCheck]);fwrite(hFile, var);

format(var, 32, "HeadValue=%d\n",PlayerInfo[playerid][pHeadValue]);fwrite(hFile, var);

format(var, 32, "Jailed=%d\n",PlayerInfo[playerid][pJailed]);fwrite(hFile, var);

format(var, 32, "JailTime=%d\n",PlayerInfo[playerid][pJailTime]);fwrite(hFile, var);

format(var, 32, "Materials=%d\n",PlayerInfo[playerid][pMats]);fwrite(hFile, var);

format(var, 32, "Drugs=%d\n",PlayerInfo[playerid][pDrugs]);fwrite(hFile, var);

format(var, 32, "Pills=%d\n",PlayerInfo[playerid][pPills]);fwrite(hFile, var);

format(var, 32, "Leader=%d\n",PlayerInfo[playerid][pLeader]);fwrite(hFile, var);

format(var, 32, "Member=%d\n",PlayerInfo[playerid][pMember]);fwrite(hFile, var);

format(var, 32, "FMember=%d\n",PlayerInfo[playerid][pFMember]);fwrite(hFile, var);

format(var, 32, "Rank=%d\n",PlayerInfo[playerid][pRank]);fwrite(hFile, var);

format(var, 32, "Char=%d\n",PlayerInfo[playerid][pChar]);fwrite(hFile, var);

format(var, 32, "ContractTime=%d\n",PlayerInfo[playerid][pContractTime]);fwrite(hFile, var);

format(var, 32, "DetSkill=%d\n",PlayerInfo[playerid][pDetSkill]);fwrite(hFile, var);

format(var, 32, "SexSkill=%d\n",PlayerInfo[playerid][pSexSkill]);fwrite(hFile, var);

format(var, 32, "BoxSkill=%d\n",PlayerInfo[playerid][pBoxSkill]);fwrite(hFile, var);

format(var, 32, "LawSkill=%d\n",PlayerInfo[playerid][pLawSkill]);fwrite(hFile, var);

format(var, 32, "MechSkill=%d\n",PlayerInfo[playerid][pMechSkill]);fwrite(hFile, var);

format(var, 32, "JackSkill=%d\n",PlayerInfo[playerid][pJackSkill]);fwrite(hFile, var);

format(var, 32, "CarSkill=%d\n",PlayerInfo[playerid][pCarSkill]);fwrite(hFile, var);

format(var, 32, "NewsSkill=%d\n",PlayerInfo[playerid][pNewsSkill]);fwrite(hFile, var);

format(var, 32, "DrugsSkill=%d\n",PlayerInfo[playerid][pDrugsSkill]);fwrite(hFile, var);

format(var, 32, "CookSkill=%d\n",PlayerInfo[playerid][pCookSkill]);fwrite(hFile, var);

format(var, 32, "FishSkill=%d\n",PlayerInfo[playerid][pFishSkill]);fwrite(hFile, var);

format(var, 32, "pSHealth=%.1f\n",PlayerInfo[playerid][pSHealth]);fwrite(hFile, var);

            GetPlayerHealth(playerid,PlayerInfo[playerid][pHealth]);

format(var, 32, "pHealth=%.1f\n",PlayerInfo[playerid][pHealth]);fwrite(hFile, var);

format(var, 32, "Int=%d\n",PlayerInfo[playerid][pInt]);fwrite(hFile, var);

format(var, 32, "Local=%d\n",PlayerInfo[playerid][pLocal]);fwrite(hFile, var);

format(var, 32, "Team=%d\n",PlayerInfo[playerid][pTeam]);fwrite(hFile, var);

format(var, 32, "Model=%d\n",PlayerInfo[playerid][pModel]);fwrite(hFile, var);

format(var, 32, "PhoneNr=%d\n",PlayerInfo[playerid][pPnumber]);fwrite(hFile, var);

format(var, 32, "House=%d\n",PlayerInfo[playerid][pPhousekey]);fwrite(hFile, var);

format(var, 32, "Car=%d\n",PlayerInfo[playerid][pPcarkey]);fwrite(hFile, var);

format(var, 32, "Bizz=%d\n",PlayerInfo[playerid][pPbiskey]);fwrite(hFile, var);

if ((PlayerInfo[playerid][pPos_x]==0.0 && PlayerInfo[playerid][pPos_y]==0.0 && PlayerInfo[playerid][pPos_z]==0.0))

{

PlayerInfo[playerid][pPos_x] = 1742.7472;

PlayerInfo[playerid][pPos_y] = -1860.3868;

PlayerInfo[playerid][pPos_z] = 13.5788;

}

if(Spectate[playerid] != 255)

{

PlayerInfo[playerid][pPos_x] = Unspec[playerid][sPx];

PlayerInfo[playerid][pPos_y] = Unspec[playerid][sPy];

PlayerInfo[playerid][pPos_z] = Unspec[playerid][sPz];

PlayerInfo[playerid][pInt] = Unspec[playerid][sPint];

PlayerInfo[playerid][pLocal] = Unspec[playerid][sLocal];

}

format(var, 32, "Pos_x=%.1f\n",PlayerInfo[playerid][pPos_x]);fwrite(hFile, var);

format(var, 32, "Pos_y=%.1f\n",PlayerInfo[playerid][pPos_y]);fwrite(hFile, var);

format(var, 32, "Pos_z=%.1f\n",PlayerInfo[playerid][pPos_z]);fwrite(hFile, var);

format(var, 32, "CarLic=%d\n",PlayerInfo[playerid][pCarLic]);fwrite(hFile, var);

format(var, 32, "BikeLic=%d\n",PlayerInfo[playerid][pBikeLic]);fwrite(hFile, var);

                format(var, 32, "FlyLic=%d\n",PlayerInfo[playerid][pFlyLic]);fwrite(hFile, var);

format(var, 32, "BoatLic=%d\n",PlayerInfo[playerid][pBoatLic]);fwrite(hFile, var);

format(var, 32, "FishLic=%d\n",PlayerInfo[playerid][pFishLic]);fwrite(hFile, var);

format(var, 32, "GunLic=%d\n",PlayerInfo[playerid][pGunLic]);fwrite(hFile, var);

format(var, 32, "Gun1=%d\n",PlayerInfo[playerid][pGun1]);fwrite(hFile, var);

format(var, 32, "Gun2=%d\n",PlayerInfo[playerid][pGun2]);fwrite(hFile, var);

format(var, 32, "Gun3=%d\n",PlayerInfo[playerid][pGun3]);fwrite(hFile, var);

format(var, 32, "Gun4=%d\n",PlayerInfo[playerid][pGun4]);fwrite(hFile, var);

format(var, 32, "Ammo1=%d\n",PlayerInfo[playerid][pAmmo1]);fwrite(hFile, var);

format(var, 32, "Ammo2=%d\n",PlayerInfo[playerid][pAmmo2]);fwrite(hFile, var);

format(var, 32, "Ammo3=%d\n",PlayerInfo[playerid][pAmmo3]);fwrite(hFile, var);

format(var, 32, "Ammo4=%d\n",PlayerInfo[playerid][pAmmo4]);fwrite(hFile, var);

format(var, 32, "CarTime=%d\n",PlayerInfo[playerid][pCarTime]);fwrite(hFile, var);

format(var, 32, "PayDay=%d\n",PlayerInfo[playerid][pPayDay]);fwrite(hFile, var);

format(var, 32, "PayDayHad=%d\n",PlayerInfo[playerid][pPayDayHad]);fwrite(hFile, var);

format(var, 32, "CDPlayer=%d\n",PlayerInfo[playerid][pCDPlayer]);fwrite(hFile, var);

format(var, 32, "BriefCase=%d\n",PlayerInfo[playerid][pBriefCase]);fwrite(hFile, var);

format(var, 32, "BackPack=%d\n",PlayerInfo[playerid][pBackPack]);fwrite(hFile, var);

format(var, 32, "Watch=%d\n",PlayerInfo[playerid][pWatch]);fwrite(hFile, var);

format(var, 32, "Wins=%d\n",PlayerInfo[playerid][pWins]);fwrite(hFile, var);

format(var, 32, "Loses=%d\n",PlayerInfo[playerid][pLoses]);fwrite(hFile, var);

format(var, 32, "AlcoholPerk=%d\n",PlayerInfo[playerid][pAlcoholPerk]);fwrite(hFile, var);

format(var, 32, "DrugPerk=%d\n",PlayerInfo[playerid][pDrugPerk]);fwrite(hFile, var);

format(var, 32, "MiserPerk=%d\n",PlayerInfo[playerid][pMiserPerk]);fwrite(hFile, var);

format(var, 32, "PainPerk=%d\n",PlayerInfo[playerid][pPainPerk]);fwrite(hFile, var);

format(var, 32, "TraderPerk=%d\n",PlayerInfo[playerid][pTraderPerk]);fwrite(hFile, var);

format(var, 32, "Tutorial=%d\n",PlayerInfo[playerid][pTut]);fwrite(hFile, var);

format(var, 32, "Mission=%d\n",PlayerInfo[playerid][pMissionNr]);fwrite(hFile, var);

format(var, 32, "Warnings=%d\n",PlayerInfo[playerid][pWarns]);fwrite(hFile, var);

format(var, 32, "Adjustable=%d\n",PlayerInfo[playerid][pAdjustable]);fwrite(hFile, var);

format(var, 32, "Fuel=%d\n",PlayerInfo[playerid][pFuel]);fwrite(hFile, var);

format(var, 32, "Lighter=%d\n",PlayerInfo[playerid][pLighter]);fwrite(hFile, var);

format(var, 32, "Cigarettes=%d\n",PlayerInfo[playerid][pCigarettes]);fwrite(hFile, var);

format(var, 32, "Married=%d\n",PlayerInfo[playerid][pMarried]);fwrite(hFile, var);

format(var, 32, "MarriedTo=%s\n",PlayerInfo[playerid][pMarriedTo]);fwrite(hFile, var);

    fclose(hFile);

new year, month,day;

getdate(year, month, day);

    new loginstring[128];

      new loginname[64];

          GetPlayerName(playerid,loginname,sizeof(loginname));

        format(loginstring,sizeof(loginstring),"{FFFFFF}Welcome {F81414}%s{FFFFFF}.You are register ",loginname);

            ShowPlayerDialog(playerid,12346,DIALOG_STYLE_INPUT,"Login",loginstring,"Login","Quit");

}

}

return 1;

}[/pawn]

[pawn]public OnPlayerLogin(playerid,password[])

{

new tmp2[256];

    new string2[64];

new playername2[MAX_PLAYER_NAME];

    GetPlayerName(playerid, playername2, sizeof(playername2));

format(string2, sizeof(string2), "%s.ini", playername2);

new File: UserFile = fopen(string2, io_read);

if ( UserFile )

{

    new PassData[256];

    new keytmp[256], valtmp[256];

    fread( UserFile , PassData , sizeof( PassData ) );

    keytmp = ini_GetKey( PassData );

    if( strcmp( keytmp , "Key" , true ) == 0 )

{

valtmp = ini_GetValue( PassData );

strmid(PlayerInfo[playerid][pKey], valtmp, 0, strlen(valtmp)-1, 255);

}

if(strcmp(PlayerInfo[playerid][pKey],password, true ) == 0 )

{

    new key[ 256 ] , val[ 256 ];

    new Data[ 256 ];

    while ( fread( UserFile , Data , sizeof( Data ) ) )

{

key = ini_GetKey( Data );

if( strcmp( key , "Level" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLevel] = strval( val ); }

    if( strcmp( key , "AdminLevel" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAdmin] = strval( val ); }

    if( strcmp( key , "HelperLevel" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pHelper] = strval( val ); }

        if( strcmp( key , "DonateRank" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDonateRank] = strval( val ); }

        if( strcmp( key , "UpgradePoints" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][gPupgrade] = strval( val ); }

        if( strcmp( key , "ConnectedTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pConnectTime] = strval( val ); }

        if( strcmp( key , "Registered" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pReg] = strval( val ); }

        if( strcmp( key , "Sex" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSex] = strval( val ); }

        if( strcmp( key , "Age" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid]


= strval( val ); }

        if( strcmp( key , "Origin" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pOrigin] = strval( val ); }

        if( strcmp( key , "CK" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCK] = strval( val ); }

        if( strcmp( key , "Muted" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMuted] = strval( val ); }

        if( strcmp( key , "FactionMuted" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFMUTED] = strval( val ); }

        if( strcmp( key , "Respect" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pExp] = strval( val ); }

        if( strcmp( key , "Money" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCash] = strval( val ); }

        if( strcmp( key , "Bank" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAccount] = strval( val ); }

        if( strcmp( key , "Crimes" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCrimes] = strval( val ); }

        if( strcmp( key , "Kills" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pKills] = strval( val ); }

        if( strcmp( key , "Deaths" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDeaths] = strval( val ); }

        if( strcmp( key , "Arrested" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pArrested] = strval( val ); }

        if( strcmp( key , "WantedDeaths" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pWantedDeaths] = strval( val ); }

        if( strcmp( key , "Phonebook" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPhoneBook] = strval( val ); }

        if( strcmp( key , "LottoNr" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLottoNr] = strval( val ); }

        if( strcmp( key , "Fishes" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFishes] = strval( val ); }

        if( strcmp( key , "BiggestFish" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBiggestFish] = strval( val ); }

        if( strcmp( key , "Job" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pJob] = strval( val ); }

        if( strcmp( key , "Paycheck" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPayCheck] = strval( val ); }

        if( strcmp( key , "HeadValue" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pHeadValue] = strval( val ); }

        if( strcmp( key , "Jailed" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pJailed] = strval( val ); }

        if( strcmp( key , "JailTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pJailTime] = strval( val ); }

        if( strcmp( key , "Materials" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMats] = strval( val ); }

        if( strcmp( key , "Drugs" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDrugs] = strval( val ); }

        if( strcmp( key , "Pills" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPills] = strval( val ); }

        if( strcmp( key , "Leader" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLeader] = strval( val ); }

        if( strcmp( key , "Member" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMember] = strval( val ); }

        if( strcmp( key , "FMember" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFMember] = strval( val ); }

        if( strcmp( key , "Rank" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pRank] = strval( val ); }

        if( strcmp( key , "Char" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pChar] = strval( val ); }

        if( strcmp( key , "ContractTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pContractTime] = strval( val ); }

        if( strcmp( key , "DetSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDetSkill] = strval( val ); }

        if( strcmp( key , "SexSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSexSkill] = strval( val ); }

        if( strcmp( key , "BoxSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBoxSkill] = strval( val ); }

        if( strcmp( key , "LawSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLawSkill] = strval( val ); }

        if( strcmp( key , "MechSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMechSkill] = strval( val ); }

        if( strcmp( key , "JackSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pJackSkill] = strval( val ); }

        if( strcmp( key , "CarSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCarSkill] = strval( val ); }

        if( strcmp( key , "NewsSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pNewsSkill] = strval( val ); }

        if( strcmp( key , "DrugsSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDrugsSkill] = strval( val ); }

        if( strcmp( key , "CookSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCookSkill] = strval( val ); }

        if( strcmp( key , "FishSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFishSkill] = strval( val ); }

        if( strcmp( key , "pSHealth" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSHealth] = floatstr( val ); }

        if( strcmp( key , "pHealth" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pHealth] = floatstr( val ); }

        if( strcmp( key , "Int" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pInt] = strval( val ); }

        if( strcmp( key , "Local" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLocal] = strval( val ); }

        if( strcmp( key , "Team" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pTeam] = strval( val ); }

        if( strcmp( key , "Model" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pModel] = strval( val ); }

        if( strcmp( key , "PhoneNr" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPnumber] = strval( val ); }

        if( strcmp( key , "House" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPhousekey] = strval( val ); }

        if( strcmp( key , "Car" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPcarkey] = strval( val ); }

        if( strcmp( key , "Bizz" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPbiskey] = strval( val ); }

        if( strcmp( key , "Pos_x" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPos_x] = floatstr( val ); }

        if( strcmp( key , "Pos_y" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPos_y] = floatstr( val ); }

        if( strcmp( key , "Pos_z" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPos_z] = floatstr( val ); }

        if( strcmp( key , "CarLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCarLic] = strval( val ); }

        if( strcmp( key , "BikeLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBikeLic] = strval( val ); }

                    if( strcmp( key , "FlyLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFlyLic] = strval( val ); }

if( strcmp( key , "BoatLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBoatLic] = strval( val ); }

        if( strcmp( key , "FishLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFishLic] = strval( val ); }

        if( strcmp( key , "GunLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGunLic] = strval( val ); }

        if( strcmp( key , "Gun1" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun1] = strval( val ); }

        if( strcmp( key , "Gun2" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun2] = strval( val ); }

        if( strcmp( key , "Gun3" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun3] = strval( val ); }

        if( strcmp( key , "Gun4" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun4] = strval( val ); }

        if( strcmp( key , "Ammo1" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo1] = strval( val ); }

        if( strcmp( key , "Ammo2" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo2] = strval( val ); }

        if( strcmp( key , "Ammo3" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo3] = strval( val ); }

        if( strcmp( key , "Ammo4" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo4] = strval( val ); }

        if( strcmp( key , "CarTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCarTime] = strval( val ); }

        if( strcmp( key , "PayDay" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPayDay] = strval( val ); }

        if( strcmp( key , "PayDayHad" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPayDayHad] = strval( val ); }

        if( strcmp( key , "CDPlayer" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCDPlayer] = strval( val ); }

        if( strcmp( key , "BriefCase" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBriefCase] = strval( val ); }

        if( strcmp( key , "BackPack" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBackPack] = strval( val ); }

        if( strcmp( key , "Watch" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pWatch] = strval( val ); }

        if( strcmp( key , "Wins" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pWins] = strval( val ); }

        if( strcmp( key , "Loses" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLoses] = strval( val ); }

        if( strcmp( key , "AlcoholPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAlcoholPerk] = strval( val ); }

        if( strcmp( key , "DrugPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDrugPerk] = strval( val ); }

        if( strcmp( key , "MiserPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMiserPerk] = strval( val ); }

        if( strcmp( key , "PainPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPainPerk] = strval( val ); }

        if( strcmp( key , "TraderPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pTraderPerk] = strval( val ); }

        if( strcmp( key , "Tutorial" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pTut] = strval( val ); }

        if( strcmp( key , "Mission" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMissionNr] = strval( val ); }

        if( strcmp( key , "Warnings" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pWarns] = strval( val ); }

        if( strcmp( key , "Adjustable" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAdjustable] = strval( val ); }

        if( strcmp( key , "Fuel" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFuel] = strval( val ); }

        if( strcmp( key , "Lighter" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLighter] = strval( val ); }

        if( strcmp( key , "Cigarettes" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCigarettes] = strval( val ); }

        if( strcmp( key , "Married" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMarried] = strval( val ); }

        if( strcmp( key , "MarriedTo" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pMarriedTo], val, 0, strlen(val)-1, 255); }

                }//end while

                fclose(UserFile);//close the file after everything has been read in the while

}

else

{

new loginstring[128];

  new loginname[64];

    GetPlayerName(playerid,loginname,sizeof(loginname));

      format(loginstring,sizeof(loginstring),"{FFFFFF}Parola {F81414}gresita{FFFFFF}\nIntrodu parola corecta",loginname);

        ShowPlayerDialog(playerid,12347,DIALOG_STYLE_INPUT,"Login",loginstring,"Login","Quit");

        fclose(UserFile);

            gPlayerLogTries[playerid] += 1;

          if(gPlayerLogTries[playerid] == 4) { Ban(playerid); }

          return 1;

}

PlayerInfo[playerid][pAdjustable] = 0;

SafeResetPlayerMoney(playerid);

//ConsumingMoney[playerid] = 1;

SafeGivePlayerMoney(playerid,PlayerInfo[playerid][pCash]);

CurrentMoney[playerid] = PlayerInfo[playerid][pCash];

if(PlayerInfo[playerid][pReg] == 0)

{

PlayerInfo[playerid][pLevel] = 1;

PlayerInfo[playerid][pSHealth] = 0.0;

PlayerInfo[playerid][pHealth] = 50.0;

PlayerInfo[playerid][pPos_x] = 1742.7472;

PlayerInfo[playerid][pPos_y] = -1860.3868;

PlayerInfo[playerid][pPos_z] = 13.5788;

PlayerInfo[playerid][pInt] = 0;

PlayerInfo[playerid][pLocal] = 255;

PlayerInfo[playerid][pTeam] = 3;

PlayerInfo[playerid][pModel] = 7;

new randphone = 1000 + random(8999);//minimum 1000  max 9999 //giving one at the start

PlayerInfo[playerid][pPnumber] = randphone;

PlayerInfo[playerid][pPhousekey] = 255;

PlayerInfo[playerid][pPcarkey] = 999;

PlayerInfo[playerid][pPbiskey] = 255;

PlayerInfo[playerid][pAccount] = 10000;

PlayerInfo[playerid][pReg] = 1;

SafeGivePlayerMoney(playerid, 3000);

}

if(PlayerInfo[playerid][pLevel] == -999) //autoban

{

Ban(playerid);

}

else if(PlayerInfo[playerid][pCK] > 0)

{

    Kick(playerid);

}

format(string2, sizeof(string2), "SERVER: Welcome to Los Santos, %s",playername2);

SendClientMessage(playerid, COLOR_WHITE,string2);

printf("%s has logged in.",playername2);

if (PlayerInfo[playerid][pDonateRank] > 0)

{

SendClientMessage(playerid, -1,"{00FFEE}[asa vreau]:{FFFFFF} You are a Premium Account user.");

}

if (PlayerInfo[playerid][pAdmin] > 0)

{

format(string2, sizeof(string2), "{00FFEE}[asa vreau]:{FFFFFF} You are logged in as a Level %d Admin ",PlayerInfo[playerid][pAdmin]);

SendClientMessage(playerid, -1,string2);

}

if (PlayerInfo[playerid][pHelper] > 0)

{

format(string2, sizeof(string2), "{00FFEE}[asa vreau]:{FFFFFF} You are logged in as a Level %d Helper ",PlayerInfo[playerid][pHelper]);

SendClientMessage(playerid, -1,string2);

}

SetSpawnInfo(playerid, PlayerInfo[playerid][pTeam], PlayerInfo[playerid][pModel], PlayerInfo[playerid][pPos_x], PlayerInfo[playerid][pPos_y], PlayerInfo[playerid][pPos_z], 1.0, -1, -1, -1, -1, -1, -1);

if(gTeam[playerid] == 0)

{

gTeam[playerid] = 3;

}

else

{

gTeam[playerid] = PlayerInfo[playerid][pTeam];

}

gPlayerLogged[playerid] = 1;

SpawnPlayer(playerid);

format(tmp2, sizeof(tmp2), "~w~Welcome ~n~~y~  %s", playername2);

DateProp(playerid);

GameTextForPlayer(playerid, tmp2, 5000, 1);

SendClientMessage(playerid, COLOR_YELLOW, motd);

if(PlayerInfo[playerid][pFMember] < 255)

{

    format(tmp2, sizeof(tmp2), "Family MOTD: %s.", FamilyInfo[PlayerInfo[playerid][pFMember]][FamilyMOTD]);

    SendClientMessage(playerid, COLOR_YELLOW, tmp2);

}

}

return 1;

}[/pawn]

[pawn]public OnPlayerConnect(playerid)

{

//----------| Map Icons

    SetPlayerMapIcon(playerid, 1, 597.1277,-1248.6479,18.2734, 6, COLOR_YELLOW); // Materials Get

    SetPlayerMapIcon(playerid, 2, 2127.7642,-2275.5269,20.6719, 6, COLOR_YELLOW); //Materials Deliver

    SetPlayerMapIcon(playerid, 3, 1173.2563,-1323.3102,15.3943, 22, COLOR_YELLOW); //Hospital 1

    SetPlayerMapIcon(playerid, 4, 2029.5945,-1404.6426,17.2512, 22, COLOR_YELLOW); //Hospital 2

    SetPlayerMapIcon(playerid, 5, 1396.9758,-1569.7256,14.2667, 55, COLOR_YELLOW); // DMV

    SetPlayerMapIcon(playerid, 6, 1554.8538,-1675.5804,16.1953, 30, COLOR_YELLOW); // LSPD

    SetPlayerMapIcon(playerid, 7, 1836.8618,-1683.1448,13.3302, 48, COLOR_YELLOW); // Alahambra [Club]

    SetPlayerMapIcon(playerid, 8, 2105.4834,-1806.4768,13.5547, 29, COLOR_YELLOW); // Pizza

    SetPlayerMapIcon(playerid, 9, 2165.9231,-1671.2054,15.0732, 24, COLOR_YELLOW); // Crack House

    SetPlayerMapIcon(playerid, 10, 2230.0291,-1721.3936,13.5628, 54, COLOR_YELLOW); // GYM

    SetPlayerMapIcon(playerid, 11, 2244.5054,-1665.3815,15.4766, 45, COLOR_YELLOW); // Binco

    SetPlayerMapIcon(playerid, 12, 461.8144,-1501.4423,31.0361, 45, COLOR_YELLOW); // Zip

    SetPlayerMapIcon(playerid, 13, 2421.4543,-1219.6652,25.5347, 48, COLOR_YELLOW); // Pig Pen [Club]

    SetPlayerMapIcon(playerid, 14, 1199.2877,-918.1442,43.1230, 10, COLOR_YELLOW); // Burger Shot

    SetPlayerMapIcon(playerid, 15, 1509.8168,-1061.0289,25.0625, 48, COLOR_YELLOW); // Jizzy [Club]

    SetPlayerMapIcon(playerid, 16, 1481.0304,-1771.0040,18.7958, 43, COLOR_YELLOW); // CITY HALL

    SetPlayerMapIcon(playerid, 17, 324.7859,-1515.9708,36.0325, 30, COLOR_YELLOW); // FBI

    SetPlayerMapIcon(playerid, 18, 2721.3184,-2380.0552,17.3403, 30, COLOR_YELLOW); // NG

if(Security != 0)

{

    SendClientMessage(playerid, COLOR_YELLOW, "Host has broken one of the Agreement rules, action has been taken.");

    Kick(playerid);

    return 1;

}

new plname[MAX_PLAYER_NAME];

new string[MAX_PLAYER_NAME];

gActivePlayers[playerid]++;

numplayers++;

noooc = 1; gCarLock[HireCar[playerid]] = 0; gCarLock[HirePlane[playerid]] = 0; gCarLock[HireBoat[playerid]] = 0; gCarLock[HireScooter[playerid]] = 0;

SelectChar[playerid] = 0; HidePM[playerid] = 0; PhoneOnline[playerid] = 0;

SelectCharID[playerid] = 0; SelectCharPlace[playerid] = 0; ChosenSkin[playerid] = 0;

GettingJob[playerid] = 0; GuardOffer[playerid] = 999; GuardPrice[playerid] = 0;

    ApprovedLawyer[playerid] = 0; CallLawyer[playerid] = 0; WantLawyer[playerid] = 0;

KickPlayer[playerid] = 0; CurrentMoney[playerid] = 0; UsedFind[playerid] = 0;

CP[playerid] = 0; Robbed[playerid] = 0; SpawnChange[playerid] = 1;

CarOffer[playerid] = 999; CarPrice[playerid] = 0; CarID[playerid] = 0; CarCalls[playerid] = 0;

RobbedTime[playerid] = 0; MoneyMessage[playerid] = 0; Condom[playerid] = 0; Rope[playerid] = 0;

STDPlayer[playerid] = 0; SexOffer[playerid] = 999; SexPrice[playerid] = 0;

RepairOffer[playerid] = 999; RepairPrice[playerid] = 0; RepairCar[playerid] = 0;

TalkingLive[playerid] = 255; LiveOffer[playerid] = 999; TakingLesson[playerid] = 0;

RefillOffer[playerid] = 999; RefillPrice[playerid] = 0; MapIconsShown[playerid] = 0;

DrugOffer[playerid] = 999; PillsOffer[playerid] = 999; PlayerCuffed[playerid] = 0; PlayerCuffedTime[playerid] = 0;

DrugPrice[playerid] = 0; RegistrationStep[playerid] = 0; OnCK[playerid] = 999; GettingCK[playerid] = 999;

DrugGram[playerid] = 0; ConnectedToPC[playerid] = 0; OrderReady[playerid] = 0;

JailPrice[playerid] = 0; MedicTime[playerid] = 0; NeedMedicTime[playerid] = 0; MedicBill[playerid] = 0; GotHit[playerid] = 0;

GoChase[playerid] = 999; GetChased[playerid] = 999; PlacedNews[playerid] = 0;

OnDuty[playerid] = 0; TestFishes[playerid] = 0;

BoxWaitTime[playerid] = 0; ChangePos2[playerid][1] = 0;

SafeTime[playerid] = 60; TransportDuty[playerid] = 0; PlayerTied[playerid] = 0;

BusCallTime[playerid] = 0; TaxiCallTime[playerid] = 0; MedicCallTime[playerid] = 0; MechanicCallTime[playerid] = 0;

FindTimePoints[playerid] = 0; FindTime[playerid] = 0; JobDuty[playerid] = 0;

Mobile[playerid] = 255; Music[playerid] = 0; BoxOffer[playerid] = 999; PlayerBoxing[playerid] = 0;

Spectate[playerid] = 255; PlayerDrunk[playerid] = 0; PlayerDrunkTime[playerid] = 0;

Unspec[playerid][sLocal] = 255; FishCount[playerid] = 0;

WritingPaper[playerid] = 0; WritingPaperNumber[playerid] = 999; WritingLine[playerid] = 0; BringingPaper[playerid] = 0; GotPaper[playerid] = 0;

PaperOffer[playerid] = 999; ConsumingMoney[playerid] = 0;

    gLastCar[playerid] = 0; FirstSpawn[playerid] = 0;

gOoc[playerid] = 0; gNews[playerid] = 0; BigEar[playerid] = 0; gDice[playerid] = 0; gFam[playerid] = 0;

gSpeedo[playerid] = 0; gGas[playerid] = 1;

gPlayerLogged[playerid] = 0; gPlayerLogTries[playerid] = 0; gPlayerAccount[playerid] = 0;

gPlayerSpawned[playerid] = 0; PlayerKarting[playerid] = 0; PlayerInKart[playerid] = 0;

PlayerTazeTime[playerid] = 0; PlayerStoned[playerid] = 0;

StartTime[playerid] = 0; TicketOffer[playerid] = 999; TicketMoney[playerid] = 0;

MatsHolding[playerid] = 0; TutTime[playerid] = 0;

gPlayerMission[playerid] = 0; TaxiAccepted[playerid] = 999; BusAccepted[playerid] = 999;

PlayerInfo[playerid][pCash] = dollah; NoFuel[playerid] = 0;

HireCar[playerid] = 299; HirePlane[playerid] = 299; HireBoat[playerid] = 299; HireScooter[playerid] = 299; PlayersChannel[playerid] = 999;

TransportValue[playerid] = 0; TransportMoney[playerid] = 0; TransportTime[playerid] = 0; TransportCost[playerid] = 0; TransportDriver[playerid] = 999;

Locator[playerid] = 0; PlayerOnMission[playerid] = 0; MissionCheckpoint[playerid] = 0;

WatchingTV[playerid] = 0; PlayerPaintballing[playerid] = 0; PlayerPaintballKills[playerid] = 0;

Fishes[playerid][pLastFish] = 0; Fishes[playerid][pFishID] = 0;

ProposeOffer[playerid] = 999; MarryWitness[playerid] = 999; MarryWitnessOffer[playerid] = 999; MarriageCeremoney[playerid] = 0; ProposedTo[playerid] = 999; GotProposedBy[playerid] = 999; DivorceOffer[playerid] = 999;

IsSmoking[playerid] = 0; PlayerIsSweeping[playerid] = 0;

SafeGivePlayerMoney(playerid,PlayerInfo[playerid][pCash]);

ScriptMoney[playerid] = 0; ScriptMoneyUpdated[playerid] = 0;

PlayerInfo[playerid][pLevel] = 0;

PlayerInfo[playerid][pAdmin] = 0;

PlayerInfo[playerid][pHelper] = 0;

PlayerInfo[playerid][pDonateRank] = 0;

PlayerInfo[playerid][gPupgrade] = 0;

PlayerInfo[playerid][pConnectTime] = 0;

PlayerInfo[playerid][pReg] = 0;

PlayerInfo[playerid][pSex] = 0;

PlayerInfo[playerid]


= 0;

PlayerInfo[playerid][pOrigin] = 0;

PlayerInfo[playerid][pExp] = 0;

PlayerInfo[playerid][pAccount] = 0;

PlayerInfo[playerid][pCrimes] = 0;

PlayerInfo[playerid][pDeaths] = 0;

PlayerInfo[playerid][pArrested] = 0;

PlayerInfo[playerid][pWantedDeaths] = 0;

PlayerInfo[playerid][pPhoneBook] = 0;

PlayerInfo[playerid][pLottoNr] = 0;

PlayerInfo[playerid][pFishes] = 0;

PlayerInfo[playerid][pBiggestFish] = 0;

PlayerInfo[playerid][pJob] = 0;

PlayerInfo[playerid][pPayCheck] = 0;

PlayerInfo[playerid][pHeadValue] = 0;

PlayerInfo[playerid][pJailed] = 0;

PlayerInfo[playerid][pJailTime] = 0;

PlayerInfo[playerid][pMats] = 0;

PlayerInfo[playerid][pDrugs] = 0;

PlayerInfo[playerid][pPills] = 0;

PlayerInfo[playerid][pLeader] = 0;

PlayerInfo[playerid][pMember] = 0;

PlayerInfo[playerid][pFMember] = 255;

PlayerInfo[playerid][pRank] = 0;

PlayerInfo[playerid][pChar] = 0;

PlayerInfo[playerid][pContractTime] = 0;

PlayerInfo[playerid][pDetSkill] = 0;

PlayerInfo[playerid][pSexSkill] = 0;

PlayerInfo[playerid][pBoxSkill] = 0;

PlayerInfo[playerid][pLawSkill] = 0;

PlayerInfo[playerid][pMechSkill] = 0;

PlayerInfo[playerid][pJackSkill] = 0;

PlayerInfo[playerid][pCarSkill] = 0;

PlayerInfo[playerid][pNewsSkill] = 0;

PlayerInfo[playerid][pDrugsSkill] = 0;

PlayerInfo[playerid][pCookSkill] = 0;

PlayerInfo[playerid][pFishSkill] = 0;

PlayerInfo[playerid][pSHealth] = 0.0;

PlayerInfo[playerid][pHealth] = 50.0;

PlayerInfo[playerid][pPos_x] = 1742.7472;

PlayerInfo[playerid][pPos_y] = -1860.3868;

PlayerInfo[playerid][pPos_z] = 13.5788;

PlayerInfo[playerid][pInt] = 0;

PlayerInfo[playerid][pLocal] = 255;

PlayerInfo[playerid][pTeam] = 3;

PlayerInfo[playerid][pModel] = 7;

new randphone = 1000 + random(8999);//minimum 1000  max 9999 //giving one at the start

PlayerInfo[playerid][pPnumber] = randphone;

PlayerInfo[playerid][pPhousekey] = 255;

PlayerInfo[playerid][pPcarkey] = 999;

PlayerInfo[playerid][pPbiskey] = 255;

PlayerInfo[playerid][pCarLic] = 1;

PlayerInfo[playerid][pBikeLic] = 1;

PlayerInfo[playerid][pFlyLic] = 0;

PlayerInfo[playerid][pBoatLic] = 0;

PlayerInfo[playerid][pFishLic] = 0;

PlayerInfo[playerid][pGunLic] = 0;

PlayerInfo[playerid][pGun1] = 0;

PlayerInfo[playerid][pGun2] = 0;

PlayerInfo[playerid][pGun3] = 0;

PlayerInfo[playerid][pGun4] = 0;

PlayerInfo[playerid][pAmmo1] = 0;

PlayerInfo[playerid][pAmmo2] = 0;

PlayerInfo[playerid][pAmmo3] = 0;

PlayerInfo[playerid][pAmmo4] = 0;

PlayerInfo[playerid][pCarTime] = 0;

PlayerInfo[playerid][pPayDay] = 0;

PlayerInfo[playerid][pPayDayHad] = 0;

PlayerInfo[playerid][pCDPlayer] = 0;

PlayerInfo[playerid][pBriefCase] = 0;

PlayerInfo[playerid][pBackPack] = 0;

PlayerInfo[playerid][pWatch] = 0;

PlayerInfo[playerid][pWins] = 0;

PlayerInfo[playerid][pLoses] = 0;

PlayerInfo[playerid][pAlcoholPerk] = 0;

PlayerInfo[playerid][pDrugPerk] = 0;

PlayerInfo[playerid][pMiserPerk] = 0;

PlayerInfo[playerid][pPainPerk] = 0;

PlayerInfo[playerid][pTraderPerk] = 0;

PlayerInfo[playerid][pTut] = 0;

PlayerInfo[playerid][pMissionNr] = 0;

PlayerInfo[playerid][pWarns] = 0;

PlayerInfo[playerid][pFuel] = 0;

PlayerInfo[playerid][pLighter] = 0;

PlayerInfo[playerid][pCigarettes] = 0;

PlayerInfo[playerid][pRequestingBackup] = 0;

PlayerInfo[playerid][pAdjustable] = 0;

PlayerInfo[playerid][pTransferacc] = 0;

PlayerInfo[playerid][pPlayerCanPay] = 1;

ClearCrime(playerid);

ClearFishes(playerid);

ClearCooking(playerid);

ClearMarriage(playerid);

HouseEntered[playerid] = 255;

for(new h = 268; h < sizeof(CarInfo); h++)

{

SetVehicleParamsForPlayer(h,playerid,0,CarInfo[h][cLock]);

}

GetPlayerName(playerid, plname, sizeof(plname));

format(string, sizeof(string), "%s.ini", plname);

if(fexist(string))

{

gPlayerAccount[playerid] = 1;

        SendClientMessage(playerid, -1,"{00FFEE}[allG]:{FFFFFF}Server it's initializing,Please wait...");

}

else

{

gPlayerAccount[playerid] = 0;

        SendClientMessage(playerid, -1,"{00FFEE}[allG]:{FFFFFF}Server it's initializing,Please wait...");

}

return 1;

}[/pawn]

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