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Checkpointuri


Rimmon

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Cu checkpointuri poti face aproape tot ce vrei

Cum ar fi:

  • Teleporturi
  • Sa ii dea bani unui player
  • Sa ii dea score unui player
  • Setezi un skin sau multe altele

Checkpointurile sunt de 2 feluri

  • Checkpoint Normal
  • Race Checkpoint

Checkpointul normal se creeaza cu functia

  • SetPlayerCheckpoint(playerid,Float:x,Float:y,Float:z,Float:size);


SetPlayerCheckpoint - Creeaza checkpointul
playerid - .....
Float:x - Seteaza coordonata X a checkpointului
Float:y - Seteaza coordonata Y a checkpointului
Float:z - Seteaza coordonata Z a checkpointului
Float:size - Marimea checkpointului

Ex:
[pawn]SetPlayerCheckpoint(playerid,2523.4235,7467.3256,2562.5413,4.0);[/pawn]

Checkpointul de race se creeaza cu functia
  • SetPlayerRaceCheckpoint(playerid,type,Float:x,Float:y,Float:z,Float:nextx,Float:nexty,Float:nextz,Float:size);

SetPlayerRaceCheckpoint - Creeaza checkpointul

playerid - .....

Type - Eu nu sunt chiar sigur la ce ajuta type:D

Float:x - Seteaza coordonata X a checkpointului

Float:y - Seteaza coordonata Y a checkpointului

Float:z - Seteaza coordonata Z a checkpointului

Float:nextx - Pozitia X a urmatorului Checkpoint

Float:nexty - Pozitia Y a urmatorului Checkpoint

Float:nextz - Pozitia Z a urmatorului Checkpoint

Float:size - Marimea checkpointului

Ex:

[pawn]SetPlayerRaceCheckpoint(playerid,0,4325.4325,6646.3244,5262.6335,3526.6354,2343.3524,2353.3245,8.0);[/pawn]

Exemplu de script :

[pawn]

#include <a_samp>

new Point[MAX_PLAYERS];

public OnPlayerSpawn(playerid)

{

    SetPlayerCheckpoint(playerid,5242.3255,4235.5232,7435.4252,5);

    Point[playerid] = 1;

    return 1;

}

public OnPlayerEnterCheckpoint(playerid)

{

    if(Point[playerid] == 1)

    { 

          SetPlayerPos(playerid,5462.3252,3256.5325,7563.6334);

          SetPlayerHealth(playerid,100);

          GivePlayerMoney(playerid,1000);

    }

    return 1;

}[/pawn]

Sper ca ati inteles cam cum functioneaza cu checkpointurile..

Cred ca voi face un toturial cum se face un DMV sistem

Pentru a va arata cum se creeaza "o reactie in lant" a checkpointurilor

Massari e curva mea

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